The Village Hommlet 20


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The Village Hommlet PbP D&D 3.5

A Simplified History of Hommlet & Dürgsmorg (150 years ago-present)

Despite the ravages of The Neverending War, a century and a half ago Hommlet was a peaceful town. Due to low taxes and safe roads, the area became prosperous, the village flourished, and a sturdy inn was built using stone and dwarven craftmanship. This prosperity drew the attention of subtle and evil forces, who began slowly trickling into the area. It is not known where these forces came from, but the Dyvers of Nyr Dyv and the inhabitants of the forestlands of the Wild Coast were the chief suspects. As the presence of bandits, orcs, kobolds, and goblins increased, a local militia led by Waldgraf of Ostverk was raised to defend Hommlet. This only served to check the evil forces.

Six miles from Hommlet, a group of hovels formed a center for the evil activity. The locals ignored this threat since it was in the marshes, and the forces of evil began growing. A small chapel built to an evil god grew into a stone structure, as the evil forces pillaged and robbed the lands around Hommlet. For three years the Temple of Elemental Evil served as a center for the swarms of vile creatures who plagued Hommlet. As the evil grew in power, the land around the Temple suffered from pestilence, famine, and a lack of commerce.

Eventually Hommlet was overrun by invaders, captured and occupied at the whim of an evil diety. For a decade the Village of Hommlet was the power center for a powerful evil cleric of Ne'Rull. Unbeknownst to the two opposing forces, a vast series of tunnels were constructed underneath the village by both the forces of evil, as well as members of the resistance.

During Hommlet's occupation the city of Dürgsmorg was under siege from orcish hordes and had lost half of it's city to the invaders. Dürgsmorg's outer wall had fallen leaving only the inner wall to defend the queen. Unable to assist their outpost town, Hommlet remained under control of the diety Ne' Rull and one of his top priests. The leaders of the Temple grew too power-hungry, and they were eventually defeated in open combat after challenging the kingdoms of the north. With the help of the resistance, and various groups of adventurers the evil forces were slaughtered. The mighty Temple was destroyed and sealed with magic and blessings.

Through clever actions the reigning monarch of Dürgsmorg was able to expel the majority of the orcs and reclaim her city. She began to rebuild the ancient and mighty defensive walls, as another population boom of unwanted bastard half orc children were being born. Due to the ravages of the invasion, a massive male population shortage, and reasons unknown, the matriarch of Dürgsmorg made a very unpopular decision and decreed these orcish looking children citizens of the state. Despite several subsequent and unsuccessful assassination attempts, the Queen's policy prevailed and eventually the city calmed down, politically that is, but not socially. With Dürgsmorg now safe, and with the expulsion of Ne'Rull and his priest from Hommlet, the small town soon became a destination for adventurers, who brought with them wealth, magic, and strange tales of the city of Dürgsmorg and of The Neverending War.

Seventy five years ago bandits once again began trickling into the region, and the villagers of Hommlet appealed to the reigning Queen of Dürgsmorg for aid. The ever young and gorgeous Queen responded by providing funds for Burne and Rufus, two well-known adventurers from the area, to build a keep just outside of Hommlet. This also provided her with a chance to provide work (and be rid of) for some of the now adult and unruly orcish citizens she accidently acquired via the ravages of war.

Tomorrow the beginning of a week long festival honoring Pelor begins.

Looking for a few dedicated players who can post at least once/day, flexible on weekends







Roll Dice Here: http://www.myth-weavers.com/forumdisplay.php?f=20627

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