Remember those adventures that absolutely made no sense. Where the purpose of the event was simply to open the next door and peek inside. Where monsters occupied said rooms for no other reason than . . well there was no reason. It was just entertaining.
That's what this game is about. I'm going to bring a couple of old adventures out and see what sort of fun we can have. The first to get the treatment will be White Plume Mountain. I remember this one fondly not because it was so good but because we played it whilst on a camping weekend. Yeah, real wild men (and women).
It's that simple and that open-ended.