Superhero adventuring in the Fabled Canadas.
This game uses my homebrew superhero expansion pack Phoenix (available here, and I have been running it for two years on the d20 Modern DB. The games tend to start with conventional superhero stories—alien invasion, supervillainous extortion, mutant monsters run amok in the city—and add an ironic twist or two. The game focuses on rescuing bystanders as much as it does defeating villains, and it maintains an active relationship between the heroes, the media that covers them, and the police (who often have to clean up after them). The game is set in Vancouver because that's my hometown.
I have been running this game for a couple of years on another forum as a series of "issues":
"Phoenix, Vancouver #1, Rocks and Hard Places,"
"Phoenix, Vancouver #2, On her Majesty's Secret CSIS,"
"Phoenix, Vancouver #3, East Hastings,"
"Phoenix, Vancouver #4, City in Crisis!," and
"Phoenix, Vancouver #5, The Dragon's Wing."
You can check out the broad strokes of the system in a series of posts in this forum:
Chapter 1: Character Creation
Chapter 2: Classes
Chapter 3: Skills
Chapter 4: Feats
Chapter 5: Powers
Chapter 6: F/X
Chapter 7: Combat and Equipment
Chapter 8: GMing
Chapter 9: Heroes and Villains
Appendix: Terms and Character Sheets
You can also look at the whole system here: Phoenix Project RPG