Giants have been raiding the civilized lands in large bands, visiting death and destruction upon villages, towns, and farmlands. Entire militias have been conquered, whole crops wiped out. These marauding bands consist of mixed groups of hill giants, stone giants, frost giants, and fire giants, as well as ogres and other monsters allied with the giants. Determined to repel the invaders, local lords have begun hiring brave adventuring parties. The first few groups didn’t fare so well. Some were crushed
beneath the boulders and jackboots of rampaging giants, while others went into the wilderness and never returned.
However, a new band of adventurers has assembled to punish the marauding giants and banish them from the civilized lands! That's you guys -- just in case you weren't sure ... LOL
NoobieThe closest giant stronghold—and the greatest immediate threat to the safety of nearby settlements— is a great timber fortress populated by hill giants, known simply as the hill giant steading. Nosnra (pronounced noz-en-rah), a grossly fat and thoroughly despicable hill giant chief, rules from this stronghold. Sly and vicious, the hill giant chief routinely plunders farms, ambushes merchant caravans, and threatens trade roads. He has gathered ogres and other vile creatures to his banner and uses them as fodder during his brutal raids. Nosnra’s alliance with more powerful kinds of giants, such as frost giants and fire giants, is a matter of grave concern. Many suspect a sinister influence at work, a secret motivational power behind the unusual banding of different races of giants. In exchange for their help, the characters are given all of the mundane adventuring equipment they require and are entitled to keep whatever treasure they find. They are advised to follow any clues that point toward the sinister hand suspected of uniting the giants. Only by shattering the alliance can they put down the giant uprising for good.