The Toll of Assassins, is a game set up in my own home-brewed world of Toll. The game in reminiscent of Assassin's Creed.
Toll is the former home of the gods. The gods themselves, have not effected the world aside from granting divine powers to clerics and other divine casters for a long time. The planes are visible in the night sky as planets. Twice a year large rocks drift in the sky behind the moon.
All manor of deities are worshiped here, from all settings.
Aside from that, each player will be playing an assassin character and can choose to start in one of four empires. This is a gestalt sandbox game, which will involve a large amount of role-play, mid to low combat, and hopefully lots of intrigue.
Social situations are abound.