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Star Wars
STAR WARS:SEPARATIST IDEAL
STAR WARS:SEPARATIST IDEAL
Title
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Game Information
Created
Jun 18 '09
Last Post
Aug 27 '09 at 11:39pm
Status
Aborted
System
Star Wars
Game Ads
Star Wars: Seperatist Ideal
Game Description
STAR WARS: SEPARATIST IDEAL
YEAR
22BBY
STARTING PLANET
KALEE
By the time the Clone Wars have begun, the Galatic Republic has been steeped in massive corruption for decades, even centuries. Promises are made by those in power, and actions are completely different from those promises to satisfy their own personal greed and lust for power.
“Greed can be a powerful ally” – Qui-Gon Jin
Throughout the galaxy on both sides are nationalizing their industrial production capabilities. Corporate and personal property once nationalized are used for militarization. Civilian life is often interrupted and changed, owners become unwilling donors, workers of corporations become unwilling workers of the faction nationalizing the company providing them a job. Often such employees feel as if slaves, working against their will to produce the necessary military gear for their faction. Gifted employees are often seen as assets and become targets for either willing or unwilling liberation or destruction. Both sides seem to take a if I can’t have it no one can attitude toward their assets.
The Galactic Republic begins with a large number of Jedi, superior starship construction, and a large amount of clone forces with the most advanced training and some of the best personal combat equipment. The Galactic Republic is far more dependant on training facilities, logistics facilities, food and medical supplies for it’s forces. For now it has these resources in sufficient abundance. The Galactic Republic does not have much in the way of droid armies, nor the capability to make droid warfare a significant asset.
Many are the injustices of the Galactic Republic and it’s corrupt politicians. You are part of those who legitimately feel that the Separatist’s movement is justified, and that the Galactic Republic has become too corrupt and tyrannical for you. Your backgrounds should include injustices of the Galactic Republic’s actions felt directly and deeply by you, by your species, by your close friends or by your family.
As Separatists, your faction leaders have immense corporate wealth, immense manufacturing capability, advanced droid technology and allies with some of the most prolific and industrious races. While hive races or species like the Gamorean’s supply manpower, most of this manpower is primitive and lacks sophisticated training and personal weaponry. Protective armor other than for Special Forces is not supplied to regular troops. Generic combat droids are often more easily replaced than specialized personal equipment.
The Separatists are lead by powerful people, some charismatic like Count Dooku, others devoid of humanity apparently monstrous like General Grevious. Heroes and Villians abound on both sides of this war. One’s side of the conflict and ideals does not clearly define one’s allies or one’s enemies. Your own ideals are those of heroes. You have also personally experienced far more corruption and injustice at the hand of the Republic and have such taken sides with the Separatists if only for change.
As the players you’ve ended up on Kalee a bastion of anti Republic sentiment for Special Forces training. Your unit was in the field when the base was shut down, and went to ground in the city on their own. After Kalee was subjugated training abruptly ended but a new real existence began. A war will be fought by the Kalesh under the command of Qymaen jai Sheelal and his consort Ronderu Lil Kummar. The unified people of Kalee have denounced the Republic. Your unit has joined the Kaleesh, and operations are underway to recapture a star port so that soon to arrive Separatist Forces can bring in troops and supplies.
The Huk species invaded Kalee some time ago. The Huk’s have recently been defeated at Kalee, and nearly exterminated. The Huk appealed to the Galatic Republic for their rights, and due to both corruption and the anti independent politics sanctions on the Kaleesh were passed. The Galactic Republic quickly moved in to enforce it’s sanctions and has subjugated much of the civilized parts of this world including all star ports.
Many are those who have become a direct victim to this injustice and perhaps through no fault of their own are now trapped on this world and must live with the limited local resources and martial law. This has caused much strife for the Kaleesh, and off worlders, as desired food and appropriate medical supplies are limited and allocated/confiscated by corruption to support the Republic Forces subjugating the planet first.
Started GMing Starwars just a few months after release of Version 1 of West End Games approximately 20 years ago. When GMing Starwars I like to use the original games recommendations to plan the adventure like a movie, with acts and scenes within and to keep the action rolling. Rewarding players for role play, decision making, creativity, and when appropriate choosing cinema-graphic actions. Although subplots, adventure hooks and some plot weaving is involved most of these hooks to possible side adventures involve choices in next adventure due to keeping the current adventure rolling. Some scenes and encounters are preplanned, but often enough an alternate path to the current situation can be created by the players to create a non linear feel.
Foremost I believe the game should be fun and interesting for all, and will strive to keep it so.
With Myth-weavers I am learning the play by post culture and incorporating it into my GMing. Some new challenges come up like writing play by post writing style, resolving clarity of meaning issues in writing, and waiting for players to post actions in combat, possibly disengaged players. I’ll detail my plan to address each of these challenges to the selected players.
There are some house rules on the following which will be detailed later. However, I am not using any other house rules. Please welcome to ask questions.
XP: Acquired for contributing to the story, role play and accomplishment not for racking up unnecessary kills.
Dark Side Points: Double normal limitations before loosing character in this campaign.
Confirming Critical Hits: To gain a critical hit one must reroll and the reroll must at least hit.
Possible Critical Failurer: To critically fail one must roll a 1, and reroll a 1. A one in 400 chance but it could happen and quite possibly you or someone on your side will take full damage.
Prelude
Cutaway Scene: Kalee a separatist world held in subjugation by the Galatic Republic comes into the command bridge view on board the Inexorable an Acclamator Class Assault Ship. Kalee is one of the many battlefronts of the Clone Wars.
Starship Captain Tarce Benit stands aboard the bridge gazing out at the planets surface. Two officers stand at his sides, bridge crew at their posts, and clone troopers flanking the bridge doors.
Benit turns to the officer at his left, the Senior Weapons Officer Commander Kyle Levt, “have we completed the neutralization of ground defenses”
Kyle replies “Defense forces and installations are 65% destroyed, the remaining forces and installations are 98.5% pacified or disengaged.”
“Excellent report to me when we are at 100%.”
“Yes Sir”
Benit turns to the officer to his right Jedi General Zwe Ansur. “We are in position, are your troops prepared for landing general.”
“We are loaded and ready Captain.”
“Head to your ship and await my command for deployment.”
“Yes Captain”
The scene view shifts to the underside of the Inexorable. Assault Vessels begin to emerge and head for the planets 4 city star ports. Shuttles bring 6000 troopers to the cities capital and 3000 to each other star port city. City scenes, which show spotted smoking signs of recent bombardment are strangely peaceful as row upon row of clone trooper emerge unchallenged form drop shuttles. Organized deployment ensues radiating outward from the star port to key installations shortly thereafter. The four cities controlling all stellar activity to Kalee and effectively and ruthlessly subjugated.
Please review the game forums for more information, including character creation and strating information available to players.
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