Game Description
Character Creation:
- Characters are created using the standard guidelines for mortal characters, with an additional 15xp.
- You may trade in Morality points at character creation for 5xp. (Maximum of 2 times)
- Characters will also have access to the profession rules from Hunter, the other rules will be added after the prologue.
- An additional 20xp, plus the bonus background experience will be added to each character following the prologue, assuming they survive.
Limitations For Creation:- 4 Dots: (Restricted To 1) Anything within creation rules.
- 1 Dots: Characters with a 1 dot trait in their attribute traits at the end of character creation needs heavy justification to be allowed.
Bonus Experience (15xp Possible):
- Description (0-2xp): Physical Appearance (Required):
~ 0 XP: Bare minimum (age, height, weight, gender, eye and hair colour).
~ 1 XP: Pretty good description.
~ 2 XP: Oh My God That Was Awesome!
- Personality (0-2xp): Attitude, Quirks, Habits, General Outlook (Optional):
~ 0 XP: None.
~ 1 XP: Pretty good personality description.
~ 2 XP: Oh My God That Was Awesome!
- Background (0-2xp): Life story up to your Awakening (optional):
~ 0 XP: None.
~ 1 XP: Pretty good History.
~ 2 XP: That Explains Everything I Could Want To Know!
- Connections (0-3xp): Connections to other players (Optional):
~ Each connection will earn both players 1 xp, up to a maximum of 3.
- Fears (1-3xp): List up to 3 things your character fears. (1 Required!): 1xp Each.
- Intimacies (1-3xp): List up to 3 things your character cares deeply about. (1 Required!): 1xp Each
- Goals: Things your character wishes to complete for themselves. [XP awarded upon completion] (
| Does not need to be completed by the end of creation process |
Optional):~ Minor Goals: "Increase my knowledge of the occult" 1xp each (Up to 3 minor goals)
~ Average Goals: "Reconcile with my estranged sister" 2xp each (Up to 2 major goals)
~ Major Goals: "Find the six fingered man and avenge my father, murdered these twenty years." 3xp (Only 1 major goal)
Optional & House Rules:
If there is an optional rule you would like considered, please let me know. Currently these are the optional and house rules We have already decided on.
Armoury Reloaded 'Combat Hacks'- Aggravated Called Shots (p150)
- Automatic Damage (p151)
- Bleeding Out (p151)
| Change: Storyteller chooses bone that breaks, not the Player. |
Bone Breakage (p151)
- Dangerous Explosives (p152)
- Freezing Under Fire (152)
- Increased Wound Penalties (p155)
- Hidden Health (p153)
- Shooting through cover (p157)
| Change: It takes 1 hour to heal a point of bashing, 1 day for a point of lethal, and 1 week for a point of aggravated damage. |
Slower Healing (p157)
- Supernatural Terror (p158)
Armoury Reloaded 'Hunter Hacks'- Alone (p168)
- Group Courage (p168)