This is a writing heavy game. Applications are on the demanding side of things. However, length is not what you are judged on. I would prefer you express your concept effectively in as much length as you feel is appropriate. A solid paragraph in most sections probably is enough (don’t let that stop you from writing more if you feel it’s necessary, but if you write a book when you don’t have to that’ll hurt rather than help). Either your personality or history section should be a bit longer. Some people play their characters based on their history while others let PCs develop as the game progresses according to their personalities and goals. I support both methods equally
Describe where your character is from, what’s happened before the game, etc. This is also the place to describe your past exploits. You are one very scary basher at 12th level, and your career doesn’t just start there. What else have you done? This should be more interesting than the usual D&D clichés.
Describe how your character reacts to situations, their likes, dislikes, etc. This is also the place to describe your character’s goals, wants, needs, etc. Because Planescape is so focused on belief (and because it defines a game mechanic—see house rules) your character’s beliefs get their own section. Also, please give me an idea of your character’s moral compass and their moral limits. They will be tested.
This should be self-explanatory. One suggestion though: your characters have lives and probably look very different when they go to expensive parties than when they go portal-crashing. No need to go into too much detail—plenty of opportunity to go into that in-game if you wants to.
Planescape is all about belief. Read the section in house-rules about belief, then describe in a few sentence or bullets your character’s defining belief, philosophy, or essence. If you provide a relevant or descriptive quote you may get a few bonus Belief Points. Then, list three things you would envision your BP doing (these aren’t exclusive, you can make a case for other abilities as situations come up) but you may only list 3 here.
Darks and Levers:
What secrets from your characters past are liable to come back to bite him? Who have they pissed-off in their long career? Who do they owe favors? Who or what do they want to protect? Basically, give me things that you oh-so-delightful enemies can use against you. Boring or overly cautious lists are a surefire way to get rejected.
Describe why your character adventures, why he is likely to be with a party of very powerful heroes, and how he will interact with the other PCs and play well in the group. If you can't answer this question well your character is probably not well suited for a strongly interaction-centered game.
Describe at least 3 people your character has some relationship with in a sentence or two. You may include as many NPCs as you want if you feel that three isn’t enough. This is also the place to name-drop from PS cannon if you have access to it (no need to go overboard).
Gear and Possessions:
Describe in one or two sentences (or more if you like) any magical gear you have, the story behind it, etc. This is also the place to describe any important or personally significant nonmagical stuff like your house.
I find that the little things about your character help define them. Write a few little likes and dislikes down. (What’s your character’s favorite drink, their favorite tavern, weird little mannerisms etc.) I expect this section to grow as the game progresses and your character develops.
Flags/Scenes (credit goes to Della)
Describe some things you picture your character in, crowning moments of awesome, people you want to meet (or don’t
) or just little stuff that you’d want to do in the game outside the larger plot (anything too big is going to be hard to swing). Give at least three, but there is no maximum.
Is there anything you want to say about how you’ll play your character? A theme song? A picture? A (Powers forbid!) TVtropes link? Writing that proves your skill as a roleplayer? Share it if you’d like. This is optional.