Midara


Game Description

This game is set, for the most part, in Wormverse. Earth Bet. A somewhat altered timeline. For the most part, the characters in the story exist and are active in this story. But some stuff is changed. A few years before the story events. And if I feel like you're metagaming with in-universe knowledge, I'll *deliberately* change it.

Not that it matters much in this particular setting.

Speaking of maturity. Yeah. We're looking at a high-lethality system in a *viscerally* hard setting. Expect characters to die. And expect ugly language.

I want real, human characters. Ones that are complex and interesting. Ones that may or may not be on the side of the law, but at least have *legitimate* hopes and dreams. As I told one of the applicants: If your character sees someone ripped in half and doesn't care. Or, worse, thinks "hey, neat". You're no longer in the realm of acceptable. You are now an NPC. Make a new character or quit. But that character is no longer under your control.


I'll help you with the system. Honestly, it's not hard. For the most part- you can play this game pretending it's a fairly gritty freeform game. And that should let things run smoothly for you. Character creation is the only legitimately hard part, and I'll be heavily involved in that for everyone.


The game itself will be *highly* sandbox. The plot is as much defined by your characters as by myself. There are several factions and you're all in what is, effectively, a prison. Enjoy.

I am putting a high demand on the players to be smart and aggressive. If you do nothing. You get nothing. You have to, essentially, earn "main character" status. Because all the NPCs? Or at least all the important ones. They think THEY are.

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