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Create a New System!
For this thread, I want everyone to volunteer and collaborate to create a new RPG system.
Each person can only write one sentence however. You can write a paragraph, but only as a way of hypothesizing what the content of an already posted sentence means (and then we'll vote on what to agree with). The content posted in a sentence will be definitive. Only through voting can we eliminate sentence derived content for the system. From that, we'll see what we can come up with. ---- So yeah, post only one sentence. Or post a paragraph. This is per post - and you can't do both. If you have a question, you must explicitly say that it is a question and nothing directly pertaining to the system. ---- I'll start Creativity is one of the core stats. |
Maximum HP = [(Size+Vitality)x(Level+Strength+Vitality)]
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Alignments include the lawful-chaotic, good-evil, liberal-conservative, ectotherm-endotherm and sexuality sliding scales.
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The most common dice pool consists of 3 white dice, 2 blue dice, and a black die.
The size of each of the dies varies from d4 to d20. |
Attributes are represented by blue dice, skills by white dice and luck by the black dice.
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Maximum Hp also helps determine combat thresholds, such as wounded, disabled, bleeding, etc.
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A bard that plays a song they had crafted no longer a day ago gain a luck bonus of +4 die sizes, droping to +3, +2, and +1, after a day, a week, and a year respectively.
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magic uses sigils for power, form, shape and effect, making spells mutable and modifiable by multiple casters merging their sigils.
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The Core Stats form the acronym CRAVINGS.
(Creativity, Strength and Vitality fulfilling their respective letters.) |
As do Aptitude, Influence, Reflexes, Nimbleness, and Grit.
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