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House Rules
Here a few guidelines to consider to simplify things...
Posting
Action Sequences
Action Points
Rules debate
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Discussion in Combat
During combat sequences, to keep things realistic to what you can do in a 3 second round, I would like to introduce someething I read on WoTC.
eg INT 16 = 3 short phrases which can be separated or merged. "Watch out for the Barbarians... one's frothing at the mouth... hey, they ain't fighting fair" or "That big brute on the right looks more wounded than the others..." please note Discussion in combat over the allowed Free actions, will use up Swift, Move or Standand actions as appropiate. There are talents and skills which use talking, which is part of the action. Examples Intimidate is a full round action and includes a combination of threatening verbal and non-verbal body language.
Thoughts
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Perception
To speed up and simplify things, I am going to roll Spot, Listen and Sense Motive checks for everyone and advise the outcomes as part of my post.
I prefer this method as you shouldn't know the result of the dice in respect to discovering a deception. For other perception checks as a reaction, I normally roll in private and advise the outcomes as they happen. So for now I will do all the Perception type rolls, lets see how that plays out for everybody |
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