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Matsu Saika - Loyal Son
Matsu Gouryu "A late born son has nothing but his deeds to carry his name to greatness." Sometimes, no matter how hard you try or how good you get, it'll never matter unless it meets the proper standards. Rarely are those standards ever your own. Matsu Gouryu is the second son of Matsu Abe and Kitsu Yoroi, younger brother to Matsu Akito. Both parents as well as his brother were involved in the War against the Destroyers and were granted the good fortune to not only save the empire, they were also given the chance to tell their tales. Gouryu, born a child of peacetime, did not have the luck to become a great hero like the rest of his family did. In fact, the only thing he ever could claim to be good at was never meeting his fathers standards. A passable student of the sword with only his natural strength being any indicator of potential and this infuriates his father to no end. No son of his should just be "passable". That is completely unacceptable. Gouryu continues to try. He might not ever be worthy of his fathers love, but he won't ever stop trying. Quote:
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Name: Matsu (Gouryu) Saika
Clan: Lion School Rank: 1 Insight Rank: 1 Insight: 139 Void Points: 2/2 TN to be Hit: 20 (Armored) / 15 (unarmored) Initiative: 3k2 Glory: 3.0 Status: 2.0 Honor: 6.1 Traits: Air: 2 REF 2 AWA 2 Earth: 2 STA 2 WIL 3 (+12) Fire: 3 AGI 3 (+12) INT 3 (+12) Water: 2 STR 4 (+2 from family and school) PER 2 Void: 2 Skills: [5] Battle 3 * [0] Jiujutsu 1* [5] Kenjutsu 3* - Katana [0] Kyujutsu 1* [5] Lore (History)* 3 [5] Any Bugei: Iaijutsu 3 * [0] Any Bugei: Athletics 1 * [5] Lore: Heraldry 3 [0] Lore: Law 1 [0] Horsemanship 1 [6] Etiquette 3 [1] Courtier 1 [1] Hunting 1 [1] Lore: Bushido 1 Advantages: (5 points worth free at chargen.) [0*] Strength of the Earth [0*] Balance [4] Large Disadvantages: (10 pts.) [3] Idealistic [4] Gullible [3] Frail Mind Equipment: Light Armor Sturdy Clothing Heavy Weapon or Polearm 5 Koku Traveler's pack Candles Daisho Stand Flint / Tinder Lantern Personal Seal Rope Small Back Banner Small Tent Straw Cloak Week's Rations Techniques: Rank 1 - Lion's Roar - Add Honor Rank to all damage rolls. When in full attack, may move additional 5 feet per turn. Advantages: Balance: When adding honor rank to any roll to resist temptation / intimidation, add an additional +1k0 Strength of the earth: TN Penalties received from all wound ranks are reduced by 3. Large: Gain +1k0 to the damage rolls of any large melee weapons. Disadvantages Idealistic - When losing honor, add an extra .1 loss. Gullible - Sincerity (deceit) rolls used against Gouryu gain +1k1 to their rolls. Frail Mind - Contested roll using willpowers give Gouryu's opponents a +2k0 bonus. Mastery Abilities Etiquette 3 - Additional +3 insight Kenjutsu 3 - All damage rolls with swords increased by +1k0 Iaijutsu 3 - Readying a katana is a free action. Quote:
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I think that should be it.
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Honor dropped to 5.5 from failing an honor roll.
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Total Gains/Loss from Topaz Championship
Experience - 41 Points Glory - 2.0 Glory - Total: 3.0 Glory Honor - 1.6 Honor (Minus 1.0 Honor for failing honor roll) - Total: 6.1 Honor XP allocation to follow |
Purchases:
Intelligence 3 - 12 XP (Reaching Fire 3) Willpower 3 - 12 XP Large - 4 XP Nodachi Emphasis - 2 XP Courtier 1 - 1 XP Hunting 1 - 1 XP Lore: Bushido 1 - 1 XP Battle 3 - 3 XP 36 XP spent. Banking 5 XP. 139 insight. |
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