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-   -   BSG: Escortstar Meleager Restarting (http://www.myth-weavers.com/showthread.php?t=180367)

Kyris Aug 20 '12 8:36am

BSG: Escortstar Meleager Restarting
 

Viper One Zero, Meleager. You are cleared for Hands-on approach, vector two-two-eleven, carem four.

Acknowledged, Meleager. Inbound, two-two-one-one, carem four. Flipping the toggle for the transmitter, Reddog mutters to himself, "Frak, frak, I hate this part." The Mark VI Viper wobbles a bit as the young pilot twitches the control stick, but turns gracefully enough to line up on the landing deck of the Hunter Class ship.

Easy, Reddog, easy. Keep the throttle light, and flare right before touchdown. Just like the simulator. I'll be right behind you, Vector chimes in from just off his Port wing. The Mark VII flown by Old Mel's CAG slides gracefully back and takes up a following formation.

Easy for you to say, Vector. You're actually older than the ship you're flying. I still say we should just let the automatics handle our landings. Isn't that what they're for, anyway?

Sure, kid. The Automatics are great. But I'm not going to pass you if the only landing you can make is while you're sleeping. You don't have time in combat to let the ship do the work. You need to be able to come in hot and touch down, even dead stick if that's what it takes. Now throttle back thirty. Yeah, that's it. Nice and slow this time. Combat landing protocol will be the next step.

Reddog's Viper shudders a little in response to its pilot, but is now skimming only meters from the landing deck. Reddog throttles back, cutting relative velocity to near zero, and flares the fighter up twenty-five degrees. The Viper settles almost gently to the deck and slides only a couple feet before the mags kick in, bringing the fighter to a halt. Reddog sighs and slumps in relief. Finally, he hadn't slid into anything important.

Vector's Mark VII flips gracefully over the downed Viper as the CAG waves happily down at the nugget. Not bad, kid. You barely even scraped the deck plate this time. Now Checker owes me thirty cubits!

"Oh, frak me, Checker's gonna cream me at Pyramid tonight!"

--------------------------------------------------------------------------------

After a long hiatus, I have come back to Myth Weavers, and I'm restarting my former game, Escortstar Meleager. Two of my former players have returned, and I'd like to garner 2-3 more players. Please make applications in the thread in the game, or ask any questions here.

Thanks for looking..

Neopopulas Aug 20 '12 9:27am

I'd love to get in on this. I almost got into one before, and its great fun making characters for this. I can have at least something up soon, but i wanted to throw this up as interest early and get the ball rolling

Amskiz Aug 21 '12 4:09am

Huzzah for a BSG game! I've got what I think is a great character concept I rolled up for a game a while back, but the character is a former marine... and currently a convict. I imagine that concept wouldn't work too well with what you have planned?

Kyris Aug 21 '12 6:13am

Well, it would be a little difficult to incorporate a civilian prisoner.

lock426 Aug 21 '12 4:30pm

What roles do you want players to fill. I.e. Are you only interested in viper pilots? Or are others like raptor pilots, marines, or non-commisioned officers ok?

Bluedevil Aug 21 '12 9:02pm

very interested, may through together an app tomorrow morning.

Kyris Aug 21 '12 10:11pm

Quote:

Originally Posted by lock426 (Post 5985219)
What roles do you want players to fill. I.e. Are you only interested in viper pilots? Or are others like raptor pilots, marines, or non-commisioned officers ok?

Well, at the moment, I have a Viper Trainee and a Marine Officer-in-training. Basically, I am happy for you to fill any role on the ship. As you saw in the series, anyone can be important, from the CAG to a deckhand. I would prefer if you chose a posting on Meleager itself, but I can work with a posting on Echidna Base or one of the other ships in the squadron. See the game forums for what I'm talking about if you don't know.

Selwyn Aug 22 '12 8:19pm

Posting interest.....got a Raptor pilot ready, just make a few tweaks.

lock426 Aug 23 '12 5:48am

Are there Electronic counter measures in the game? I was not able to find any references to them.

Kyris Aug 24 '12 1:35pm

Quote:

Originally Posted by lock426 (Post 5991914)
Are there Electronic counter measures in the game? I was not able to find any references to them.

There's not a lot of detail on it, but yes, ECM does exist in the settng and in the game. Look up Electronic Countermeasures in your index.. If I had to choose a skill for it to be a specialty of, I'd pick Technical Engineering.


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