Myth-Weavers

Myth-Weavers (http://www.myth-weavers.com/forumhome.php)
-   Gaming Discussion (http://www.myth-weavers.com/forumdisplay.php?f=344)
-   -   4 out of 5 DM's Do not like this PRC (http://www.myth-weavers.com/showthread.php?t=186798)

silverwolfer Oct 19 '12 4:27am

4 out of 5 DM's Do not like this PRC
 
So it seems alot of DM's really do not like the sandshaper prc


I really havent delved with the folks who said, no I just accepted it and moved on to other builds


but why do folks not like it, from a DM standpoint but love it from a player stand point?

diremage Oct 19 '12 4:38am

I'd probably say no simply because I've never heard of it before, and therefore it's probably not from my list of approved sources. What source is it from?

Knight of Holy Wor Oct 19 '12 4:46am

Sandstorm and it is awesome.

snakeman830 Oct 19 '12 4:56am

My biggest issue with it is it's ability to create 2x5 foot walls five minutes before you want them. It is insanely bad for causing headaches :p

silverwolfer Oct 19 '12 5:13am

@snake you mean walls that make it hard for arrows to reach them?

Solo Oct 19 '12 5:42am

Quote:

Originally Posted by silverwolfer (Post 6203084)
So it seems alot of DM's really do not like the sandshaper prc


I really havent delved with the folks who said, no I just accepted it and moved on to other builds


but why do folks not like it, from a DM standpoint but love it from a player stand point?

It is a well balanced PRC for spontaneous casters such as sorcerers which adds many useful and interesting spells to their spell list in exchange for one caster level at the beginning and another at level 6, I think.

DMs may not want to use terrain specific PRCs if their game does not take place around a desert, though.

leons1701 Oct 19 '12 6:01am

Most DM's don't allow it because they don't have Sandstorm.

Those that do have it are well aware of how purely cheesy the class is. Especially for sorcerers. Oh look, I get a bunch of new spells known for free and some of them are pretty good. Anyhow, free spells. And Sand Shape is one of those troublesome, poorly defined abilities that sounds really neat but causes massive DM headaches. Plus you can turn into an ooze once per day and still cast spells.

Also, if you aren't running a wasteland game, the Sand Shaper doesn't really fit all that well. Few people run wasteland games.

Edit: Solo, stop reading my mind! Darn ninjas.

silverwolfer Oct 19 '12 6:08am

@Solo

True, but also you only need to wear 15 pounds of sand ala gaara in naruto, also you can modify it very easily to made into a geomancer

Solo Oct 19 '12 6:14am

Quote:

Originally Posted by leons1701 (Post 6203371)
Most DM's don't allow it because they don't have Sandstorm.

Those that do have it are well aware of how purely cheesy the class is. Especially for sorcerers. Oh look, I get a bunch of new spells known for free and some of them are pretty good. Anyhow, free spells.

Lost caster level.

leons1701 Oct 19 '12 6:37am

True. So not quite free. Of course, you do cast at one level higher after you stick 15 lbs of sand in your bag of holding. So all you're losing is one level worth of spells per day. A significant cost, yes, but not prohibitive considering the gain.


All times are GMT +1. The time now is 1:57pm.

Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.