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Avast! A Tale of Piracy!
Ah, so ye' wish to take part in a tale of high-seas daring and looting, eh? Well, before I see fit te' let ye join me crew, I should set ye straight on a few pointers I expect 'o me hearties. I'll even be so kind as te' say it out in lubber-speak, that ye might better understand wot I'm askin' of ye.
Fair word 'o warning matie; these waters be deep. |
So if I was to make an Aquatic Elf Monk. That would be a good enough roll for the Fish category right? I would only need a dagger to cut things lose from their bonds.
What craft skill would be used for working on the bottom of the boat. Boat Engineering? Sailing? |
Craft (Carpentry) should suffice.
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So are we all part of the same crew when the naval ship captured us? I will try and apply to this. Not sure if I will be able to, but I will try.
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My head hurt after the first read, will need to reread this a few times to take in alll the information. Would a druid be alright for the fish role?
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@ silverwolfer: Sure. Sorry about the length, there was a lot I felt I needed to cover since its a bit of an unconventional game.
@ MadHatter: Not necessarily; the text just infers you were arrested in your hometown by the Bastions. If you and another applicant want to have been on the same crew beforehand, however, feel free to collaborate. :) |
Im keen on the cabin boy position.. eg someone that was not originally from the sea´s at all, but will do nicely on the ship.
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Hmm, what about a Doryman?
Im thinkin' a dwarven bard that's also a bit of jerryman |
I'm very interested. I'll be definitely applying for a Captain position, seeing as I've done it only a few times in my share of pirate games...
Thinking I might be a strict but kind cap'n, or something more open to opinions o' the crew. Hmmm... decisions. |
Oooh, I want to be the Doctor! I guess I'm going to be a Cleric then. =P
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