Playtesters wanted for Fantasy Freeform System
You have been summoned by Lord Milton while enjoying yourself at Lord's Arena. A complex that features gladiator fights, gambling, booze and brothels. It even segregates by class.
Lord Milton has a proposition for you and a few others. You are playing level 6 characters.
As this is a play test, I am keeping the setting light. Play testers will get first access to the full campaign when it starts.
Hello everyone. I kid you not, you do not have to read the rules to play. It is a freeform game and far more about the story than it is about the crunch.
If you don't want to read the rules, just tell me a simple character concept and I can assign a class and stat that fits the character.
Detailed concept Information: What does your character do, how do they fight, how do they interact with the world in non-combat ways.
Detailed History and Background: Who is your character and what have they done.
As this is a play test I am only looking for about a paragraph in Concept and History/background.
Name: The Lady
Race: Unknown (looks human-ish, green eyes)
Concept: The Lady affects chances, large and small. She never comes when called, but is often around when least expected. Oh, and the does not play favorites.
The Lady has been around for a long time. She's seen, and affected, it all, often in the smallest ways. She makes butterflies flapping their wings look linear and deterministic. Everyone knows her, and everyone courts her. What everyone doesn't know is that she takes a direct interest when it takes her fancy. And so she now travels among the people, enjoying the life as it is lived among the mortal plane. She likes good food, and good entertainment, even if she has to provide it herself.
EDIT: In a fight, she will do her best to make unhappy things happen to her opponents. Preferably from a safe vantage point.
Name: Morris Simeric.
Concept: Self-acclaimded gentleman thief and cat burglar, who gets by challenges through a mixture of luck and skills.
Morris has been a thief for only a short time, but has already gathered a surprising amount of fame. He prides himself in his skills, and only seldomly talks about the days when he was just a small street urchin. Born into a poor family, he now has enough gold to a live of luxury, always on the run from the guard. He can use his natural talent for lying to great effect, and knows his way around town like few others. Should he ever have to fight, he will only wound as many people as he has to open up a way through his assailants and then run away.
Name: Irio C'ruth-Y'uteriy-V'rusir-M'olahak
Concept: A silent assassin monk
He hardly ever talks to people if it is not neccessary to his mission or completion of his goals. He has trained in the arts of several martial arts, allowing him to attack with his body and his prefered weapons (arm blades) in a blinding fury. He prefers to approach his targets silently and kill them before anyone notices. Irio isn't his real first name, no one knows his first name. And his Second names are the titles he got from his monastery from completing various challenges and missions in a certain way. He tells no one about his past, prefering to forget it ever existed.
He was sold to a monastery and during his time there they trained him but an evil wizard also experimented on him, carving glyphs into his back. He doesn't know what they do but they probably relate to his ability to absorb some of the damage that people do to him, though there might be more effects he hasn't discovered yet.
Now he wanders from place to place, serving who ever owns him faithfully.
As a note this group will be working together. So make sure your characters are willing and able to work as a team.
Andural - looks good. Keep in mind that the power level is going to be around level 6. So your ?god? may be weak while in mortal form or while on this plane.
Theo - Looks good, for the purposes of this your basically going to end up in a short dungeon crawl with other people. It probably will not go well if your group is jumped by monsters and Morris runs off as soon as he can :) Perhaps he is willing to fight for the right reasons?
Dancing - Looks great. A monk is dexy and a stealth concept is fine. I'd like to hear more about the arm blades as I can't picture them :) While Irio isn't a big talker, I do hope he will be somewhat willing to speak with team mates while on this mission (even if its only about the work at hand).
I guess Morris would have less qualms with killing when it's just monsters and as long as he has some party members backing him up. He'll only run off after the crawl when he has stolen all the loot. :p
Name: Dalorean, the Magnanimous
Concept: An arrogant but skilled prize fighter/champion with a few tricks up his sleeve
Detailed concept Information: Dalorean is an extremely skilled fighter that frequently enters into fighting tournaments and arenas to claim fame and gold. Most of his magical use is before battle to increase his strength or enchant his blade. He is also extremely confident in himself and will often show off during battle especially when his opponent is easy prey. Outside of combat he frequents inns/taverns as a place to further increase his fame through regaling his tales and this also allows him to fulfill his great loves of women and alcohol.
Detailed History and Background: Dalorean has travelled for years making a name for himself, having been raised by mercenaries he was taught to fight and to kill but he was not free and was forced to murder innocent people during assignments. Eventually he decided to break off on his own so he could always choose his opponent. He mostly sustains himself off of tournament winnings but he spends money as quickly as he earns it so the occassional adventure is a necessary source of funds between tournaments. He is also accompanied by a young boy, about 14 who he rescued once and has become Dalorean's personal bard, his name is Neeb.
Out of curiosity, Arsa, why Warmage/Strength and not Fighter/Int?
And yes, Irio wouldn't let his distaste of communication get in the way of the mission.
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