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Lord of Greed
Hi there again. Something struck me as odd about the Lord of Greed. OK, a couple of things.
First, shouldn't his hitdice be 34d12+306 plus the hitdice(15d4) and bonus for him having 15 levels of Sorcerer(Con Mod * 15)? Also, wouldn't that increase his saves, skill points, and a few other things I'm sure I'm not thinking about. I'd have to check saves and the like, but I'm sure those should probably be readjusted. I think he should have one more feat. He's got 11 listed and should have 12 I think (1,3,6,9,12,15,18,21,24,27,30,33). That is not including the extra feats he would get from his Sorcerer levels. He should know a lot more spells. You've only got 3 first level spells listed and he should know 6. He should know 6 of every level up to 6 and 4 seventh. What is his Quicken spell-like ability? What is his weapon focus? Wouldn't Improved Natural weaponry be better maybe? Would he want the extra bonus to hit or improving his damage? NOTE: OK, I'm wondering if it maybe got a little confusing. An ancient Red can cast spells like a 15th level Sorcerer, so I was actually assuming you tacked on 15 MORE levels of Sorcerer to it. Does he have 15 more levels of Sorcerer, in which case he needs a lot of adjusting or does he just have 15 levels of Sorcerer from Red Dragon, in which case you should probably remove that from the Stat block. If you want, I could probably tonight or tomorrow get around to restating him, or at least making suggestions. |
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As a side note, do you know 4E. I am getting ready to make a big site conversion and could use your analytical mind in my corner. |
Do I know 4E? I have the books, but would need to bone up on it more to help with the conversion. I could help though, sure.
Are you going to have 3.5e and 4e or just 4e? |
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Sure, no problem. I'll dust off the three core books and start reviewing. I'll ask more questions in the development section...
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OK. I found a few more problems with this guy. I know, he's a major bad guy and likely never to be fought, but for some reason, I really love the Lord of Greed.
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I've actually mocked up an idea of how he might look and possible spell selections based on his history and what he's lord of. Given his Greed, I made a good portion of his spells things to protect items, which seems a bit odd for a Sorcerer, but whatever, it works. So, he's got things like Identify, Firetrap, and Arcane lock to name a few. Seemed to make sense thematically. I stated him up in PCGEN using nothing but the SRD, so everything should be good. Feel free to comment, flame, whatever. |
I used DM Genie to create him, so it's possible that that led to these problems. I appreciate your analysis. Can you show your work?
:) |
What do you mean show my work? Sure I can. I did attach some files showing what I did in the previous post. What specifically are you looking for and I'll be glad to help.
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Well, the feats are calculated:
1,3,6,9,12,15,18,21,24,27,30,33 That gives him 12 feats. For skills I maxed out everything that was class I think that you had. The number of spells he should have I pulled from the SRD and just picked ones above what you had already selected and based on the history. I did swap some feats to make him more effective in the air, since I can't imagine he'd like to fight on the ground and it's also kind of based on his history as well. What else do you need to know? |
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