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Forum: The Dark Days Today, 3:43am
Replies: 1
Views: 30
Posted By Gamer Gig
Nothing save a share of the gold for Ioan; not...

Nothing save a share of the gold for Ioan; not the sort to drink unspecified potions ;)
Forum: The Dark Days Today, 3:42am
Replies: 216
Views: 1,706
Posted By Gamer Gig
Ioan stows his bow and fetches his blades from...

Ioan stows his bow and fetches his blades from the sand, wiping them clean before sheathing them. As he returns to the group, he nods pleasantly at the newcomers, "Riven and Ariana, you say? Well...
Forum: A Vale of Falcons Today, 3:29am
Replies: 17
Views: 129
Posted By Gamer Gig
"Well, I've not seen an invite to Oryk Redfort's...

"Well, I've not seen an invite to Oryk Redfort's wedding, so it's no trueborn child of his," says Ser Martin after a time. "Wait... Redfort? You and Ser Lewyn were outside the Redfort camp when he...
Forum: Game Planning Yesterday, 1:07pm
Replies: 52
Views: 661
Posted By Gamer Gig
While I do like the Vale, some of my ideas...

While I do like the Vale, some of my ideas involve more Old Gods, weirwoods, and superstitions that fit better in the North.
Forum: Game Planning Yesterday, 4:57am
Replies: 52
Views: 661
Posted By Gamer Gig
To be honest, I'm leaning more towards using...

To be honest, I'm leaning more towards using SIFRP with just the implementation of the House and Lands stuff from HotB right now. Re-jiggering everything seems a lot of work with my schedule at the...
Forum: Game Planning Yesterday, 4:55am
Replies: 52
Views: 661
Posted By Gamer Gig
That's true. Since I generally don't like...

That's true. Since I generally don't like re-recruiting, I usually overinvite, with the expectation that some will drop. Unfortunately, I think I may be inflating my drop numbers because with so many...
Forum: Game Planning Yesterday, 4:52am
Replies: 52
Views: 661
Posted By Gamer Gig
To be fair, there's strong evidence that the...

To be fair, there's strong evidence that the 'honourable' nature of the North is due to everyone's opinion of Ned, but in truth, most of his honourable nature is likely due to being fostered to Jon...
Forum: A Vale of Falcons Yesterday, 4:49am
Replies: 17
Views: 129
Posted By Gamer Gig
Ser Martin sits quietly for a moment, processing...

Ser Martin sits quietly for a moment, processing the news slowly. "Redfort? They... they've no young ones... do they?" he says, rather unsure. "Why bring this to me and not House Redfort themselves?...
Forum: The Dark Days Yesterday, 4:40am
Replies: 216
Views: 1,706
Posted By Gamer Gig
Ioan drops his gaze to the road, eyes keen for...

Ioan drops his gaze to the road, eyes keen for any disturbances in the sand, as he drops his blades to ready his bow.

1d20+8z, free to drop weapons, move to draw bow, and standard to 1d20+7z...
Forum: Game Planning Nov 25 '14, 3:36am
Replies: 52
Views: 661
Posted By Gamer Gig
I know I already responded to this post, but I...

I know I already responded to this post, but I found this link again Race for the Iron Throne's Chapter-by-Chapter Analysis - Bran VI in A Game of Thrones...
Forum: Game Planning Nov 25 '14, 3:34am
Replies: 52
Views: 661
Posted By Gamer Gig
That never happens, sadly. Not on IC...

That never happens, sadly.

Not on IC threads, anyway. Part of my hope with having an ongoing OOC thread about game planning though is to keep the players thinking about their character's place in...
Forum: Game Planning Nov 25 '14, 3:32am
Replies: 52
Views: 661
Posted By Gamer Gig
Pretty much. In PbP, HotB is slower than it...

Pretty much.

In PbP, HotB is slower than it is on tabletop. But then, *every* tabletop game I've seen has the same issue somewhere, so it's hardly unique here.
Forum: Game Planning Nov 25 '14, 3:28am
Replies: 52
Views: 661
Posted By Gamer Gig
The one thing to consider though is that unlike a...

The one thing to consider though is that unlike a regular Houses of the Blooded game, this game would have all players as members of the same House and putative allies (unless you devolve into some...
Forum: Game Planning Nov 25 '14, 3:22am
Replies: 52
Views: 661
Posted By Gamer Gig
Well, don't go whole-hog on mechanics yet; I...

Well, don't go whole-hog on mechanics yet; I still haven't decided which way I'm going on the mechanics front.



The North certainly has sworn swords, even if they aren't knights. Jory Cassel,...
Forum: The Dark Days Nov 25 '14, 3:02am
Replies: 216
Views: 1,706
Posted By Gamer Gig
"Damn," mutters Ioan, frustrated at the bandit...

"Damn," mutters Ioan, frustrated at the bandit leader's chicanery. He spins, whirling his cloak wide, using it with his sword and kukri to befuddle the remaining mercenary at his side, before...
Forum: Game Planning Nov 24 '14, 1:24pm
Replies: 52
Views: 661
Posted By Gamer Gig
In theory, I agree with you. In practice,...

In theory, I agree with you.

In practice, I've found that it's rare for players to toss out more than 1 wager (with the intent of spending them, rather than collecting Style), and since they...
Forum: Game Planning Nov 24 '14, 5:12am
Replies: 52
Views: 661
Posted By Gamer Gig
Well, the limit is that each wager can be one...

Well, the limit is that each wager can be one fact. That the child was found is one fact. That the child was in a stable is one fact. That the child had his throat slit was a fact.

The rules do...
Forum: Game Planning Nov 24 '14, 5:07am
Replies: 52
Views: 661
Posted By Gamer Gig
I smash niche protection with a heavy club every...

I smash niche protection with a heavy club every day. My games are always tailored for the PCs (for better or for worse), so nobody ever needs settle for a "role" they don't like.
Forum: Game Planning Nov 24 '14, 3:32am
Replies: 52
Views: 661
Posted By Gamer Gig
Sadly, I'm trying to avoid the game. Oh, I...

Sadly, I'm trying to avoid the game.

Oh, I hope to check it out; I just don't want to see too much of it until I've got my own game set, so as to not have my ideas overly influenced by theirs.
Forum: Game Planning Nov 24 '14, 3:29am
Replies: 52
Views: 661
Posted By Gamer Gig
To be honest, that's partly why I'm almost...

To be honest, that's partly why I'm almost considering starting two games - one using (nearly?) straight up SIFRP rules, and one trying to adapt HotB. They'd be set in different parts of Westeros...
Forum: Game Planning Nov 24 '14, 3:26am
Replies: 52
Views: 661
Posted By Gamer Gig
I'm certainly considering doing the recruit, then...

I'm certainly considering doing the recruit, then craft characters. The gotcha with that is... how to pick said recruits with nothing to evaluate?

That said, regardless of whether it's characters...
Forum: Game Planning Nov 24 '14, 3:04am
Replies: 52
Views: 661
Posted By Gamer Gig
I have little interest in running an Ironborn...

I have little interest in running an Ironborn game; particularly a reaving game.

The setting elements/conflicts I enjoy most in A Song of Ice and Fire are the Old Gods vs the Seven, scheming...
Forum: Game Planning Nov 24 '14, 2:57am
Replies: 52
Views: 661
Posted By Gamer Gig
Always. Well, 'future' canon, yes. I...

Always.

Well, 'future' canon, yes.

I don't like characters having a background that changes canon (ie, all of the Kingsguard of for Robert are named at the start of A Game of Thrones, so your...
Forum: Game Planning Nov 24 '14, 2:47am
Replies: 52
Views: 661
Posted By Gamer Gig
My games tend to be far, far more about who a...

My games tend to be far, far more about who a character is and what they want as opposed to how they fight, so a concept of 'archer of some sort' is going to need a lot of fleshing out.

Of course,...
Forum: Game Planning Nov 24 '14, 2:43am
Replies: 52
Views: 661
Posted By Gamer Gig
I disagree. System really drives what players...

I disagree. System really drives what players focus on, once you get past vague concepts.

What's more, system gives players a means to gauge their chance of success; and a means for a narrator to...
Showing results 1 to 25 of 500

 
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