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Forum: Final Fantasy: Adventurer's Guild Today, 3:37pm
Replies: 24
Views: 217
Posted By SinGin
"Oh...well...I thought ya could at least give us...

"Oh...well...I thought ya could at least give us a single shot...well anyway, Alori already ruined me plan.

Ya'll plan was to keep their losses ta' low, me plan was ta keep me losses ta' low,"...
Forum: Gaming Discussion Yesterday, 3:54pm
Replies: 13
Views: 1,135
Posted By SinGin
Pyromancers.com is a nifty little browser...

Pyromancers.com is a nifty little browser map-maker that is capable of quick on the fly map making, or even grander pieces of maps if you spend the time to add your own resources. It works pretty...
Forum: Final Fantasy: Adventurer's Guild Jan 27 '15, 11:17pm
Replies: 11
Views: 94
Posted By SinGin
Really?

Really?
Forum: Final Fantasy: Adventurer's Guild Jan 26 '15, 8:37pm
Replies: 24
Views: 217
Posted By SinGin
"Rider, draw quick, 50 paces in front, 20 to the...

"Rider, draw quick, 50 paces in front, 20 to the right, the bush with the red flowers. One shot if ya could. Some one would need some medicine I reckon."

Hylkio's tone is balanced and neutral, but...
Forum: Final Fantasy: Adventurer's Guild Jan 25 '15, 11:59am
Replies: 102
Views: 940
Posted By SinGin
I am ready to go on

I am ready to go on
Forum: Final Fantasy: Adventurer's Guild Jan 25 '15, 11:10am
Replies: 24
Views: 217
Posted By SinGin
"We'll know soon enough, too bad they aren't...

"We'll know soon enough, too bad they aren't Robo-Wolves."

Hylkio sounded genuinely sad.
Forum: Final Fantasy: Adventurer's Guild Jan 22 '15, 6:48pm
Replies: 24
Views: 217
Posted By SinGin
"Ah yes, tis a marvel I would like to solve too...

"Ah yes, tis a marvel I would like to solve too at some point...I don't mind either way, perhaps being filled in on the go is more....expedient."

Hylkio's eyes were still glued to the Pistol.
Forum: Final Fantasy: Adventurer's Guild Jan 22 '15, 5:36pm
Replies: 102
Views: 940
Posted By SinGin
I vote 1 for habit reasons. A: we always know...

I vote 1 for habit reasons. A: we always know what the rolls are for, and B: we don't have to sort the rolls through in busy combat or something.

It's also for me easier to write an open-result...
Forum: Final Fantasy: Adventurer's Guild Jan 21 '15, 5:03pm
Replies: 24
Views: 217
Posted By SinGin
"Crikey mate, s'that a Goug ZX2 with a wide bore?...

"Crikey mate, s'that a Goug ZX2 with a wide bore? That's some nice engineerin' there, I'd love ta take a look at it's innards, but I doubt, ya'd spare it for a moment," comes the boisterous voice of...
Forum: Digimon: Rebirth Jan 20 '15, 8:36pm
Replies: 20
Views: 123
Posted By SinGin
"Alright Babydmon, do...your thing!" ...

"Alright Babydmon, do...your thing!"

Strangely enough, Dirk was able to make that line come out smooth, as if intended. Quite frankly, Dirk never was part of a fight, if you get the people on your...
Forum: PTU: The Price for Redemption Jan 20 '15, 7:52pm
Replies: 52
Views: 491
Posted By SinGin
Finally the Oddish falters and collapses to the...

Finally the Oddish falters and collapses to the ground, having held out for so long.

"Jururi!!"

Masami returned the Oddish hastily. It had fought more than Valiantly, it had more than earned...
Forum: Final Fantasy: Adventurer's Guild Jan 20 '15, 7:44pm
Replies: 102
Views: 940
Posted By SinGin
Yay, Utility reporting in!

Yay, Utility reporting in!
Forum: PTU: The Price for Redemption Jan 20 '15, 4:51pm
Replies: 52
Views: 491
Posted By SinGin
Jururi tries to act through the paralysis. 1d20z ...

Jururi tries to act through the paralysis. 1d20z

It seems able to move, but it's mind is still clouded. 1d20z

In it's confusion it runs against a lamp post, head first, with a resounding...
Forum: Final Fantasy: Adventurer's Guild Jan 19 '15, 10:05pm
Replies: 102
Views: 940
Posted By SinGin
Yeah, it's best to keep it at one Party, unless...

Yeah, it's best to keep it at one Party, unless your campaign has certain fail-saves built in, or you have a Co-GM or two.

So, while it would fit thematically, one party would probably be better...
Forum: PTU: The Price for Redemption Jan 17 '15, 4:25pm
Replies: 52
Views: 491
Posted By SinGin
Jururi takes the hit hard once more, but remains...

Jururi takes the hit hard once more, but remains standing stalwartly. It tries to act through it's confusion.

1d20z

Again it is able to act through the haze of muddled thoughts. Again it tries...
Forum: PTU: The Price for Redemption Jan 17 '15, 4:23pm
Replies: 574
Views: 4,618
Posted By SinGin
It is still losing this battle, and being...

It is still losing this battle, and being frustrating >.>
Forum: PTU: The Price for Redemption Jan 17 '15, 11:06am
Replies: 574
Views: 4,618
Posted By SinGin
And I continue to fail spectacularly...RNG, why...

And I continue to fail spectacularly...RNG, why doest thou hate me?
Forum: PTU: The Price for Redemption Jan 17 '15, 11:01am
Replies: 52
Views: 491
Posted By SinGin
1d20z Jururi seems able to pull itself...

1d20z

Jururi seems able to pull itself together for the moment, and goes to drain the water pokemon once more.

1d20+1z 1d8+19z

Map (http://beta.ditzie.com/37557/54ba339595a8c)
Forum: Final Fantasy: Adventurer's Guild Jan 14 '15, 7:51pm
Replies: 4
Views: 161
Posted By SinGin
Switched Role to Utility.

Switched Role to Utility.
Forum: Final Fantasy: Adventurer's Guild Jan 14 '15, 5:17pm
Replies: 17
Views: 247
Posted By SinGin
Have a Pow-Hammer!

Have a Pow-Hammer!
Forum: Digimon: Rebirth Jan 14 '15, 5:16pm
Replies: 20
Views: 123
Posted By SinGin
"Alright Babydmon, what is that thing, and how...

"Alright Babydmon, what is that thing, and how high are their chances?"

"Dunno, and dunno."

"And you are my partner, figures. Alright, do you think they can fight it off?"

Not without me of...
Forum: PTU: The Price for Redemption Jan 13 '15, 7:41pm
Replies: 52
Views: 491
Posted By SinGin
It was literally at 5 HP left after that...

It was literally at 5 HP left after that bite...so close....so close.

Jururi tries to absorb the life-force of the fish pokemon.

1d20+1z 1d8+19z

<Jururi 8/44 (49), 1 Injury>

Map...
Forum: PTU: The Price for Redemption Jan 13 '15, 5:11pm
Replies: 52
Views: 491
Posted By SinGin
The jaws hurt the Grass Type badly, and it is...

The jaws hurt the Grass Type badly, and it is barely holding on, but still refuses to give up, trying to drain her foes once more.

1d20+1z 1d8+19z

Map...
Forum: Digimon: Rebirth Jan 11 '15, 6:44pm
Replies: 20
Views: 123
Posted By SinGin
Dirk takes the notion and grabs Babydmon, running...

Dirk takes the notion and grabs Babydmon, running towards the trees, looking for a group of bushes to hide under perhaps.
Forum: Final Fantasy: Adventurer's Guild Jan 11 '15, 3:02pm
Replies: 102
Views: 940
Posted By SinGin
Slobad the Goblin Tinkerer from the Magic the...

Slobad the Goblin Tinkerer from the Magic the Gathering TCG.
...
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