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Search: Posts Made By: Ekman
Forum: Archive Nov 16 '14, 2:14am
Replies: 47
Views: 353
Posted By Ekman
It looks like we're at a stand still for this...

It looks like we're at a stand still for this game. I'm going to go ahead and call it. I enjoyed the world-building exercise, hopefully you did as well.

Thanks, and good gaming to you!
Forum: Archive Nov 16 '14, 2:12am
Replies: 35
Views: 296
Posted By Ekman
Thanks so much to Crewboss and Seandemonium, but...

Thanks so much to Crewboss and Seandemonium, but I am indeed going to go ahead and call it. Not frustrated! It just seems like it's for the best. Hope you guys enjoyed the world-building aspect of it.
Forum: Archive Nov 5 '14, 6:03am
Replies: 58
Views: 392
Posted By Ekman
Looks fine to me.

Looks fine to me.
Forum: Archive Oct 26 '14, 11:04pm
Replies: 35
Views: 296
Posted By Ekman
Get well soon, Nox! I brought the threads...

Get well soon, Nox!

I brought the threads out of the game folder. Sean, post!
Forum: Archive Oct 24 '14, 7:12pm
Replies: 58
Views: 392
Posted By Ekman
Nope. They usually either give you a once per...

Nope. They usually either give you a once per scenario/session advantage (like calling on an ally or being exactly where you need to be regardless of distance), or they give you a +2 to a specific...
Forum: Archive Oct 15 '14, 4:16am
Replies: 35
Views: 296
Posted By Ekman
Game on. I decided to just get the main thread...

Game on. I decided to just get the main thread rolling even if character sheets are not totally finished. Please make sure to get them done though - I use them for inspiration!

I am currently a...
Forum: Archive Oct 15 '14, 4:12am
Replies: 2
Views: 41
Posted By Ekman
Chapter 1: Blood in the Dust

The sun has fallen halfway into the horizon, blood red and shimmering. There's a stillness. It's tense, flexed in the air like the stretched fibers of a whip about to strike hide. Or like a poised...
Forum: Archive Oct 13 '14, 3:34am
Replies: 47
Views: 353
Posted By Ekman
Each character has a High Concept and a Trouble...

Each character has a High Concept and a Trouble going into the joint creation, and will generate their first and second aspects from it. The third is open to fill in later in the game, or now if you...
Forum: Archive Oct 12 '14, 5:21pm
Replies: 58
Views: 392
Posted By Ekman
That HC & Trouble sound good to me!

That HC & Trouble sound good to me!
Forum: Archive Oct 12 '14, 5:19pm
Replies: 47
Views: 353
Posted By Ekman
No worries Tufa :) Don't forget, folks, to...

No worries Tufa :)

Don't forget, folks, to get your backstories underway at the link on the first page here or at the top of the character thread.
Forum: Archive Oct 11 '14, 3:19am
Replies: 47
Views: 353
Posted By Ekman
Right, the idea is if that when you take story...

Right, the idea is if that when you take story decisions to your character's detriment you are compelling against yourself (and probably not even rolling dice in the first place) and getting Fate...
Forum: Archive Oct 10 '14, 9:02pm
Replies: 35
Views: 296
Posted By Ekman
Just a reminder to get relationships squared up...

Just a reminder to get relationships squared up and on your character sheets so we can start. Ideally, for each other character, sum up your background together in 1 or 2 (max) paragraphs, and then...
Forum: Archive Oct 10 '14, 7:35pm
Replies: 47
Views: 353
Posted By Ekman
FAE uses Approaches rather than Skills. I'd be...

FAE uses Approaches rather than Skills. I'd be fine with either depending on y'all's preferences but I tend to gravitate towards the simpler option.

The six approaches are Careful, Clever, Flashy,...
Forum: Archive Oct 8 '14, 4:44pm
Replies: 47
Views: 353
Posted By Ekman
Yup! Also, Consequences can generate them (though...

Yup! Also, Consequences can generate them (though the first tag/compel after it's made is usually free) since they are basically just additional temporary Troubles.
Forum: Archive Oct 8 '14, 3:37am
Replies: 47
Views: 353
Posted By Ekman
I think most HCs will be a mix, yeah. Trouble...

I think most HCs will be a mix, yeah. Trouble definitely does not need to be strictly personality though, it just needs to be something relatively inherent to the character from a story point of view...
Forum: Archive Oct 8 '14, 2:33am
Replies: 47
Views: 353
Posted By Ekman
I like that character sheet! Can discuss...

I like that character sheet!

Can discuss characters in the game planning thread or here, doesn't matter too much. Maybe add some more adjectives, Pesterfield, or maybe even shift the focus onto...
Forum: Archive Oct 7 '14, 11:23pm
Replies: 58
Views: 392
Posted By Ekman
Oh, right, 3 stunts to start indeed. In the...

Oh, right, 3 stunts to start indeed. In the summary I downloaded, it was worded as "Choose a Stunt" as one step, and then in a later step "You may choose 2 additional stunts, or get them later."
...
Forum: Archive Oct 7 '14, 10:13pm
Replies: 58
Views: 392
Posted By Ekman
We'll do 2 aspects with a chance to add more at...

We'll do 2 aspects with a chance to add more at key points in the story. FAE does 3 Refresh and 1 stunt normally, before optionally trading refresh for stunts, right?
Forum: Archive Oct 7 '14, 10:10pm
Replies: 47
Views: 353
Posted By Ekman
Let's get our premise wrapped up and start our...

Let's get our premise wrapped up and start our characters!

When you're ready, post in the characters thread with the beginnings of your character sheet - at least a High Concept and a Trouble....
Forum: Archive Oct 7 '14, 10:00pm
Replies: 4
Views: 225
Posted By Ekman
The Family Montgomery

Our cast of characters.

https://docs.google.com/document/d/1AbhW4JMmaqH-48o2RktZHbIY2t5R2M2QnF_f_7d9jbM/edit?usp=sharing
Forum: Archive Oct 7 '14, 9:39pm
Replies: 35
Views: 296
Posted By Ekman
Looks like we have a pretty awesome back story...

Looks like we have a pretty awesome back story being built in the Relationships doc. Let's get things wrapped up by Wednesday night, if possible, and I'll try to get the story started shortly after....
Forum: Archive Oct 6 '14, 3:58pm
Replies: 58
Views: 392
Posted By Ekman
Sounds good to me. She does need a motivation for...

Sounds good to me. She does need a motivation for traipsing out into the dangerous wilderness, though!

So, on that note, what is the family's motivation?

One thing I forgot, though, is that...
Forum: Archive Oct 6 '14, 6:27am
Replies: 35
Views: 296
Posted By Ekman
Try now?

Try now?
Forum: Archive Oct 6 '14, 6:20am
Replies: 35
Views: 296
Posted By Ekman
I meant to add it up top! I added private tags,...

I meant to add it up top! I added private tags, since anyone with the link can edit ;) Let me know if it isn't working, due to phone intelligence issues or whatnot.
Forum: Archive Oct 6 '14, 3:17am
Replies: 58
Views: 392
Posted By Ekman
I'm fine with anything regarding historicity or...

I'm fine with anything regarding historicity or lethality. I think the idea of a moderately (but not legendarily) skilled cartoon-ish kind of family is really fun. I wouldn't limit roles based on...
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