Notices


Showing results 1 to 19 of 19
Search took 0.34 seconds.
Search: Posts Made By: Edwinem
Forum: Farland Development Jun 1 '07, 6:44pm
Replies: 32
Views: 859
Posted By Edwinem
Thanks a lot, Ry! I updated the wiki article...

Thanks a lot, Ry! I updated the wiki article (http://kon.fifengine.de/dokuwiki/quests). I think we can say that the quest work is finished now. At least these quests are enough for our demo (= Act...
Forum: Farland Development May 31 '07, 9:03pm
Replies: 32
Views: 859
Posted By Edwinem
If you have enough time, Ryator. :) Just post it...

If you have enough time, Ryator. :) Just post it again in the doc-format please.
Forum: Farland Development May 31 '07, 7:06pm
Replies: 32
Views: 859
Posted By Edwinem
Thanks Ryator, I've updated our article...

Thanks Ryator, I've updated our article (http://kon.fifengine.de/dokuwiki/quests). Are these all quests for Act I? I ask, because you said you'll need time till Friday.
Forum: Farland Development May 31 '07, 6:00pm
Replies: 32
Views: 859
Posted By Edwinem
You're right, Farland. Rewriting the story makes...

You're right, Farland. Rewriting the story makes no sense. But there should be at least an *overview* about those tasks for the player which bring him some XP. Thus you don't have to browse through...
Forum: Farland Development May 31 '07, 3:42pm
Replies: 32
Views: 859
Posted By Edwinem
I think that would be great. That's not only for...

I think that would be great. That's not only for me, but also for visitors to get a survey of the quests in a table. This would also increase the chance to get more artists and programmers, because...
Forum: Farland Development May 31 '07, 3:03pm
Replies: 32
Views: 859
Posted By Edwinem
Seems like I didn't understand you correctly. :-/...

Seems like I didn't understand you correctly. :-/ Would you mind explaining in a few words these expressions according to how you understand them?


Alright. But *what* is the "main quest" or...
Forum: Farland Development May 31 '07, 2:24pm
Replies: 32
Views: 859
Posted By Edwinem
I read again through Act 1...

I read again through Act 1 (http://kon.fifengine.de/dokuwiki/general_story#act_i), especially Chapter 2, and IMHO the main quest could be: "Serve as bodyguard and escort for an important group of...
Forum: Farland Development May 30 '07, 9:03pm
Replies: 32
Views: 859
Posted By Edwinem
No, that's OK. And what about the main quest?

No, that's OK. And what about the main quest?
Forum: Farland Development May 30 '07, 7:33pm
Replies: 32
Views: 859
Posted By Edwinem
@Ryator: How much quests are missing except of...

@Ryator:
How much quests are missing except of the main quest?
Forum: Farland Development May 26 '07, 9:35am
Replies: 32
Views: 859
Posted By Edwinem
Hello Ryator, you made two mistakes: 1....

Hello Ryator,

you made two mistakes:

1. You wrote the into the discussion form. Instead you should have clicked on "Edit this page" in the lower left and used that form.

2. When you wanted...
Forum: Farland Development May 25 '07, 4:35pm
Replies: 32
Views: 859
Posted By Edwinem
No problem, Ryator! I wrote a PM to you, where I...

No problem, Ryator! I wrote a PM to you, where I explained how to edit the article easily. I think that'll help you a lot. :)
Forum: Farland Development May 24 '07, 7:47pm
Replies: 32
Views: 859
Posted By Edwinem
Thanks Ryator, if it's not too much hassle,...

Thanks Ryator,

if it's not too much hassle, could you write these information directly into our wiki article (http://kon.fifengine.de/dokuwiki/quests)? Otherwise, it's OK. I can also copy it on my...
Forum: Site Discussion May 21 '07, 8:29pm
Replies: 2
Views: 201
Posted By Edwinem
Active

Hi!

I wonder how much active visitors are there on Myth-weavers?

PS: I'm sorry, I wrote "Active" instead of "Active visitors" in the title. :-(
Forum: Creative Corner Mar 15 '07, 12:45pm
Replies: 4
Views: 393
Posted By Edwinem
At the moment we're *only* searching for someone...

At the moment we're *only* searching for someone designing the main menu. But of course the artist can stay in the team and also work on other issues, if he wants to.
Forum: Creative Corner Mar 10 '07, 5:53pm
Replies: 25
Views: 992
Posted By Edwinem
Hi Alphaus, I'm really impressed by your...

Hi Alphaus,

I'm really impressed by your artwork. Are you interested in drawing a concept art like the one of Sergeant Harvey for the project Keys of Naand? It would appear on the main menu of...
Forum: Creative Corner Mar 10 '07, 8:44am
Replies: 4
Views: 393
Posted By Edwinem
Come on, guys! It's a project officially...

Come on, guys! It's a project officially supported by Farland. Well, it's a Farland game.

Is really nobody interested in this job? Could you at least give me a feedback and tell me why you deny...
Forum: Creative Corner Mar 8 '07, 11:08pm
Replies: 4
Views: 393
Posted By Edwinem
"Keys of Naand" seeks for 2D Artists

http://kon.fifengine.de/website/images/logo.jpg

Team name:
KoN - Team

Project name:
Keys of Naand

Brief description:
Keys of Naand (KoN) is an open source, singleplayer, 2D isometric,...
Forum: World of Farland Nov 1 '06, 10:55am
Replies: 9
Views: 994
Posted By Edwinem
Hi Farland-Fans. At the moment we are...

Hi Farland-Fans.

At the moment we are working on the story, the characters etc. You don't need any special talents to participate in our project. Every Farland-fan is welcome. Just apply in our...
Forum: World of Farland Oct 10 '06, 7:19am
Replies: 9
Views: 994
Posted By Edwinem
Hi! My name is Edwinem. I'm the project...

Hi!

My name is Edwinem. I'm the project manager of KoN. Actually we're in the planning phase, i. e. we're building the base of our RPG. If you are thinking about joining the team, then this is the...
Showing results 1 to 19 of 19

 
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Myth-Weavers Status