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Forum: D&D 5th Edition: Lost Mine of Phandelver Today, 4:53am
Replies: 18
Views: 280
Posted By Surrealistik
"Indeed. The corpses speak for themselves. Eyes...

"Indeed. The corpses speak for themselves. Eyes on, they're around here somewhere..." With that Nihilus produces his longbow, training it on the woods with a slow, methodical pan, eyes alert, wary...
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 22 '14, 6:56am
Replies: 18
Views: 280
Posted By Surrealistik
Nihilus' face initially takes on the semblance of...

Nihilus' face initially takes on the semblance of a frown when he comes away without a definitive answer, though his moodiness seems at least partially dispelled by Kraath's response. Loosing a sigh,...
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 21 '14, 5:57pm
Replies: 53
Views: 530
Posted By Surrealistik
NP! One of the main things I tried to achieve...

NP! One of the main things I tried to achieve with my combat tracker was the ability for players to know immediately and in real time whether their spell or attack overcame the target's save or hit...
Forum: Gaming Discussion Aug 21 '14, 2:52am
Replies: 452
Views: 10,533
Posted By Surrealistik
Summon spells, particularly Animate Dead (which...

Summon spells, particularly Animate Dead (which sorely needs a Concentration duration) are great ways to break the action economy to pieces, never mind stuff like Simulacrum (which also needs a...
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 20 '14, 6:27pm
Replies: 53
Views: 530
Posted By Surrealistik
Here's a combat tracker adapted from my 4e...

Here's a combat tracker adapted from my 4e version:

https://docs.google.com/spreadsheet/ccc?key=0AjKjYySklKeTdHhKYy1xN0Vadm1PQzQyWnQybjRBNXc&usp=sharing

Unfortunately, due to the dynamic nature...
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 19 '14, 9:07am
Replies: 18
Views: 280
Posted By Surrealistik
Nihilus drifts in and out of consciousness as the...

Nihilus drifts in and out of consciousness as the wagon lists about on the road, evidently none too successful at achieving the relaxation he intends to, eyes fluttering open at each sudden lurch and...
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 16 '14, 8:56pm
Replies: 53
Views: 530
Posted By Surrealistik
My roll20 account is also Surrealistik. I'd...

My roll20 account is also Surrealistik.

I'd be happy to assist, particularly as macros go, though I lack familiarity with the actual DM functions.
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 16 '14, 4:54pm
Replies: 53
Views: 530
Posted By Surrealistik
Appreciate the invite, excited to start! ...

Appreciate the invite, excited to start!

Fairly experienced with roll20 so I'm good to go.


Also, since you'd asked us to ask, what _should_ we expect in this adventure? :p
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 16 '14, 1:36am
Replies: 36
Views: 513
Posted By Surrealistik
Submitted my app.

Submitted my app.
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 16 '14, 12:46am
Replies: 0
Views: 76
Posted By Surrealistik
Nihilus Caedo - Half-Elf Fighter (Noble)

[r=1,1]Nihilus Caedo
Class & Level: Fighter 1
Race: Half-Elf
Gender: Male
Alignment: Lawful Neutral
Background: Noble
Proficiency Bonus: +2
Vision: Darkvision 60'
Weapon Proficiencies: All...
Forum: D&D 5th Edition: Lost Mine of Phandelver Aug 15 '14, 5:48am
Replies: 36
Views: 513
Posted By Surrealistik
4d6v1z 4d6v1z 4d6v1z 4d6v1z 4d6v1z 4d6v1z ...

4d6v1z 4d6v1z 4d6v1z 4d6v1z 4d6v1z 4d6v1z
4d6v1z 4d6v1z 4d6v1z 4d6v1z 4d6v1z 4d6v1z

...Wow. Are we able to take an average for gold, or do we have to roll for it?
Forum: Games & Ads Aug 14 '14, 11:54pm
Replies: 20
Views: 698
Posted By Surrealistik
How will you be handling combats? Will a combat...

How will you be handling combats? Will a combat grid or map be used?
Forum: Lost Mine of Phandelver Aug 14 '14, 11:53pm
Replies: 16
Views: 156
Posted By Surrealistik
So is that to say that will be no map or grid...

So is that to say that will be no map or grid used to manage and visualize combat even within Mythweavers?
Forum: Lost Mine of Phandelver Aug 14 '14, 10:33pm
Replies: 16
Views: 156
Posted By Surrealistik
How will you be running combats? Using Google...

How will you be running combats? Using Google Drawing? Roll 20?

Also money: 5d4 x 10
Forum: GM Workshop Aug 9 '14, 8:50pm
Replies: 31
Views: 5,378
Posted By Surrealistik
Added: #8: Anti-Chargecheese Characters may...

Added:

#8: Anti-Chargecheese Characters may only benefit from one beneficial item effect/property, feat, power and/or class feature per tier (Heroic/Paragon/Epic) per charge that enhances a charge...
Forum: GM Workshop Jul 30 '14, 6:25pm
Replies: 31
Views: 5,378
Posted By Surrealistik
Exactly. The intent of 4e's stealth...

Exactly.

The intent of 4e's stealth mechanics was to obviously reveal you when you have inadequate cover and concealment, but as the RAW stands you never have inadequate cover and concealment...
Forum: GM Workshop Jul 26 '14, 6:22pm
Replies: 31
Views: 5,378
Posted By Surrealistik
Added #8 under Less Essential Houserules, Stat...

Added #8 under Less Essential Houserules, Stat Save Ends; considering consolidating it with the skill check ends houserule:

#8: Defense Save Ends:

Defense saves are triggered whenever a regular...
Forum: GM Workshop Mar 12 '14, 2:23am
Replies: 31
Views: 5,378
Posted By Surrealistik
Added to Ritual mastery rules: ...

Added to Ritual mastery rules:


Extending: They can be extended. When a mastered ritual is cast, its caster may lose any number of healing surges to extend it if it has a duration other than...
Forum: GM Workshop Feb 6 '14, 7:42pm
Replies: 8
Views: 1,805
Posted By Surrealistik
Added the Reforged subrace...

Added the Reforged subrace (http://www.myth-weavers.com/showthread.php?p=7010775#post7010775); creatures rebuilt into a curious, enduring fusion of flesh and steel.
Forum: GM Workshop Feb 1 '14, 11:13pm
Replies: 8
Views: 1,805
Posted By Surrealistik
Added the Ghost race...

Added the Ghost race (http://www.myth-weavers.com/showthread.php?p=6912555#post6912555); bleak, spectral remnants of the fallen seeking purpose and absolution.
Forum: GM Workshop Jan 23 '14, 6:46pm
Replies: 31
Views: 5,378
Posted By Surrealistik
Added #7 to Essential House Rules: #7:...

Added #7 to Essential House Rules:

#7: Hidden status and/or the benefits of Hidden status cannot be used to satisfy the requirements/prerequisites for becoming Hidden or remaining Hidden.

Why?...
Forum: GM Workshop Jan 18 '14, 9:53pm
Replies: 31
Views: 5,378
Posted By Surrealistik
Playtested these a bit, considering adding them...

Playtested these a bit, considering adding them to Less Essential Houserules; thoughts?


Skill Save Ends: Skill Save Ends durations are identical to a (save ends) duration for all purposes and in...
Forum: GM Workshop Dec 17 '13, 12:52am
Replies: 31
Views: 5,378
Posted By Surrealistik
Added to #1: Ritual Mastery and surge powered...

Added to #1: Ritual Mastery and surge powered rituals:

Using Rituals in Combat & Interrupting Rituals:

With Expediting and Greater Expediting, Rituals are now viable to use in combat, thus...
Forum: GM Workshop Dec 14 '13, 4:14am
Replies: 31
Views: 5,378
Posted By Surrealistik
Added #6 to 'Less Essential House Rules:' ...

Added #6 to 'Less Essential House Rules:'

#6: The Melee Training feat allows you to substitute your primary ability score in place of Strength for the Bull Rush, Grab, Pin and Drag generic power...
Forum: GM Workshop Nov 29 '13, 12:04am
Replies: 502
Views: 38,694
Posted By Surrealistik
[DnD 4e] Replacement GM Needed for X-Com 4e Game

What it says on the tin, only it's the Far Realm invading rather than the Ethereals in a fantasyesque world. The general premise is similar to X-Com; the major nations of the world band together in...
Showing results 1 to 25 of 500

 
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