Showing results 1 to 25 of 500
Search took 0.21 seconds.
Search: Posts Made By: Spyglass
Forum: Archive May 29 '14, 2:41am
Replies: 1
Views: 52
Posted By Spyglass
placeholder

placeholder
Forum: Archive May 29 '14, 2:41am
Replies: 5
Views: 134
Posted By Spyglass
Placeholder

Placeholder
Forum: Archive May 29 '14, 2:40am
Replies: 0
t
Views: 2
Posted By Spyglass
t

placeholder
Forum: Archive Apr 22 '14, 6:38am
Replies: 1
Views: 52
Posted By Spyglass
The Module

Ranger is disabled in a remote prairie in the Athens frontier.

It is a race against time to restore the vessel and take off before scavengers pick it apart or worse still, the Ranger is deemed a...
Forum: Archive Apr 20 '14, 5:45am
Replies: 0
Views: 8
Posted By Spyglass
The Red Flag Taproom & Grill

This is the OOC, once again bar themed in keeping with tradition. Which is kind of odd because now that I think about it, I hate bars.

If you feel that you need a private thread for notes or to...
Forum: Archive Apr 17 '14, 3:12am
Replies: 5
Views: 134
Posted By Spyglass
Placeholder

Placeholder
Forum: Archive Apr 12 '14, 8:13am
Replies: 0
Views: 36
Posted By Spyglass
Game Advertisement

Game Info

Game System: ie: the original 2006 version of the game manual, before any errata or expansions were published
Heroic Level: Veteran. 48 Attribute Points, 68 Skill Points.

1....
Forum: Archive Apr 12 '14, 4:41am
Replies: 0
Views: 9
Posted By Spyglass
Serenity One-Shot Challenge I

The following are summaries of the previous game's chapters.


This was the game's inaugral IC session, and showcased how Captain Jim Tyber (a caricature of Star Trek's Jim Kirk) met his future...
Forum: Archive Apr 12 '14, 3:02am
Replies: 1
Views: 6
Posted By Spyglass
(Plot Points as of 8-2-2010) Current Plot...

(Plot Points as of 8-2-2010)

Current Plot Point Totals:


[R=1,1]Name
[R=1,2]Jim
[R=1,3]John
[R=1,4]Bambi
[R=1,5]Alek
Forum: Archive Apr 12 '14, 2:59am
Replies: 1
Views: 6
Posted By Spyglass
Character Sheets & Info

Previous Disposition of Team Lucky Bastards

L0g41n is the Captain and is playing Jim Tyber (http://www.myth-weavers.com/sheetview.php?sheetid=174924)...
Forum: Archive Apr 2 '14, 6:30am
Replies: 3
Views: 51
Posted By Spyglass
The Game Module

Act 0: The introductory scene, which establishes the conflict in Windhelm and lets the players feel out their characters as they RP the creation and outfitting process, witness firsthand the...
Forum: Archive Mar 31 '14, 7:02am
Replies: 3
Views: 51
Posted By Spyglass
How The Game Works

The basic unit of time will be the day--in other words, barring any calls to slow down and focus on a particular scene, every GM update will summarize the events of the day and progress made. Other...
Forum: Archive Mar 31 '14, 1:09am
Replies: 3
Views: 51
Posted By Spyglass
The Object of the Game

The goal is to create a band of refugees and guide them to a better life in the west. Although your boldness is commendable, arrayed against you are the following dangers:


A civil war waged by...
Forum: Archive Mar 30 '14, 10:17pm
Replies: 3
Views: 51
Posted By Spyglass
The Solitude Trail

This Thread Will Record the Basic Game Mechanic for the Solitude Trail
Forum: Archive Sep 22 '13, 8:47am
Replies: 13
Views: 56
Posted By Spyglass
Oh, right: So was I reading Sheriff Brimley...

Oh, right:

So was I reading Sheriff Brimley correctly, or is that not what he meant?
Forum: Archive Sep 19 '13, 6:02am
Replies: 272
Views: 1,418
Posted By Spyglass
With gusto!

With gusto!
Forum: Archive Sep 19 '13, 6:02am
Replies: 13
Views: 56
Posted By Spyglass
That works! I'm not sure how I was picturing...

That works!

I'm not sure how I was picturing Sonny to look, myself. Probably something like the hero of Blazing Saddles
Forum: Archive Sep 19 '13, 5:57am
Replies: 10
Views: 172
Posted By Spyglass
OOC: I'm going to go ahead and ditch the past...

OOC: I'm going to go ahead and ditch the past tense now.

Sonny pauses, his deadpan resolve taking a hit when the clerk greets the man behind him as 'sheriff'. He stands, parked in front of a...
Forum: Archive Sep 17 '13, 5:27am
Replies: 5
Views: 134
Posted By Spyglass
Placeholder

Placeholder
Forum: Archive Sep 14 '13, 2:53pm
Replies: 13
Views: 56
Posted By Spyglass
Oh man, I forgot to mention that in the post. I...

Oh man, I forgot to mention that in the post. I was going to write about how Sonny had been so panicked on the way to Tombstone that he ran his horse lame. I guess I'll have him discover it when...
Forum: Archive Sep 14 '13, 2:54am
Replies: 13
Views: 56
Posted By Spyglass
All right! So my main reason for cooking up...

All right!

So my main reason for cooking up that intro was to see if I couldn't help bring people together. Is there anything else you might recommend I do?
Forum: Archive Sep 14 '13, 2:48am
Replies: 272
Views: 1,418
Posted By Spyglass
:) :( :)

:)



:(



:)
Forum: Archive Sep 13 '13, 2:57am
Replies: 272
Views: 1,418
Posted By Spyglass
Wow, how odd that it was less valuable back then....

Wow, how odd that it was less valuable back then. I wonder if its a bad assumption that a firearm would be the same relative value as back then?



Yep, Sonny is indeed a brother.
Forum: Archive Sep 11 '13, 5:54am
Replies: 272
Views: 1,418
Posted By Spyglass
Danke, indeed, L0g41n, for making up the cool...

Danke, indeed, L0g41n, for making up the cool statblock on the Wendigo.

Could I trouble you with a Persuasion (or the skill to that effect) roll? The goal is for Sonny to sweet talk the store's...
Forum: Archive Sep 11 '13, 5:24am
Replies: 10
Views: 172
Posted By Spyglass
With the single-minded drive of a man possessed,...

With the single-minded drive of a man possessed, Sonny squelched his way across the main drag, neck craned as he peered over the many signs for the hardware store he had spotted on his way in. ...
Showing results 1 to 25 of 500

 
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Myth-Weavers Status       Advertise with us