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Search: Posts Made By: LordofProcrastination
Forum: Site Discussion Aug 28 '07, 5:58pm
Replies: 5
Views: 246
Bane, The dice FAQ can be found here...

Bane,

The dice FAQ can be found here (http://www.myth-weavers.com/faq.php?faq=dice_help_category), and if you want a place to try out the dice without filling up some dummy threads, use our code...
Forum: Introductions Jun 15 '07, 2:10pm
Replies: 2
Views: 131
Huzzah for hyperactive fun! Oh, and welcome,...

Huzzah for hyperactive fun! Oh, and welcome, Kinn.

Control of friction does sound like a fun superpower. Finding an appropriately cheesy hero-name for someone gifted with such capabilities would...
Forum: Introductions Jun 15 '07, 1:01pm
Replies: 5
Hi
Views: 129
A 'Gatekeeper Mystagogue' is a prestige class...

A 'Gatekeeper Mystagogue' is a prestige class found in the Players' Guide to Eberron. Fun stuff!

Oh, and welcome, Droid012. Feel free to ask if you have any questions about our sundry features...
Forum: Introductions Jun 15 '07, 12:58pm
Replies: 4
Views: 111
Hello and welcome to Myth-Weavers, Phast. We...

Hello and welcome to Myth-Weavers, Phast. We hope you'll enjoy your stay as well. :danceorc:

Well, typical newcomer common wisdom is to read the help (http://www.myth-weavers.com/faq.php) and...
Forum: Introductions Jun 15 '07, 12:54pm
Replies: 2
Views: 101
Welcome aboard! Well, the usual, generic...

Welcome aboard!

Well, the usual, generic help is over here (http://www.myth-weavers.com/faq.php), but the specific answer to your question is to use this format for traditional spoilers:
...
Forum: Introductions Jun 13 '07, 3:08pm
Replies: 5
Views: 140
Welcome aboard! If you do happen to run...

Welcome aboard!

If you do happen to run across any specific questions, I'd be happy to help out. Until then, the Help section (http://www.myth-weavers.com/faq.php) and the D&D Rules (ala SRD)...
Forum: Introductions Jun 11 '07, 2:16am
Replies: 2
Views: 156
Sure, happy to help. I suppose the first thing...

Sure, happy to help. I suppose the first thing to ask is what your level of familiarity with the game is, and what you know about play-by-post roleplaying.

Generally speaking, the Help section...
Forum: Introductions Jun 11 '07, 12:59am
Replies: 1
Views: 109
Hmm, I don't know if I can make any particular...

Hmm, I don't know if I can make any particular suggestions, since everyone likes something a little different in their games. Sorry, guess you're stuck reading through a couple and seeing which...
Forum: Introductions Jun 11 '07, 12:56am
Replies: 1
Views: 140
Welcome aboard! As for help in getting...

Welcome aboard!

As for help in getting things straight, I can only suggest the Help section (http://www.myth-weavers.com/faq.php). Name, purpose, and function, all aligned there!

Enjoy!
Forum: Introductions Jun 7 '07, 7:35pm
Replies: 7
Views: 219
Certainly the friendly kind are welcome! Or at...

Certainly the friendly kind are welcome! Or at least those with good credentials, of the sort that can be found at a reputable site and a history of insightful comments.

Anyhow, make yourself at...
Forum: Introductions Jun 7 '07, 6:10pm
Replies: 2
Views: 135
Welcome aboard, Eris! It's nice to know that...

Welcome aboard, Eris! It's nice to know that Myth-Weavers is being used for more broad applications than straight play-by-post games alone -- supplementation of tabletop play is a plus, eh?
...
Forum: Introductions Jun 6 '07, 9:29pm
Replies: 6
Views: 133
Generally speaking, you can get a lot of mileage...

Generally speaking, you can get a lot of mileage out of our Help Section (http://www.myth-weavers.com/faq.php). It's there to help, after all. :danceorc:

If SpaXe's gentle guidance isn't How...
Forum: Introductions Jun 6 '07, 6:33pm
Replies: 4
hey
Views: 110
Indeed, as long as a good effort is made, you...

Indeed, as long as a good effort is made, you should be fine. That said, as this is a literary form of roleplaying, the more care you take, the better.

If you have any questions about how to use...
Forum: Introductions Jun 5 '07, 6:54pm
Replies: 1
Views: 124
Welcome, welcome! Please don't feel...

Welcome, welcome!

Please don't feel constrained to newbie-type games only, there are plenty of games where a fair amount of creativity and a little effort will go much further than a high...
Forum: Creative Corner Jun 5 '07, 4:09am
Replies: 2
Views: 213
Sorry to push you elsewhere, but the MapTools...

Sorry to push you elsewhere, but the MapTools (http://forums.rptools.net/) forum is probably the best way to get a straight answer for these questions. A lot of fiddly little details like version,...
Forum: Site Discussion Jun 5 '07, 3:31am
Replies: 3
Views: 138
No problem a'tall. Happy to help out!

No problem a'tall. Happy to help out!
Forum: Site Discussion Jun 5 '07, 2:40am
Replies: 3
Views: 138
Sorry for not making more prominent and clear. ...

Sorry for not making more prominent and clear. The next Help section upgrade should be even better.
Forum: Site Discussion Jun 1 '07, 9:57pm
Replies: 2
Views: 133
Not yet. Perhaps eventually, though. ...

Not yet. Perhaps eventually, though.

Everyone's normally pretty well behaved, so I hope you'll understand that it's not a huge priority.
Forum: General Discussion Jun 1 '07, 6:48pm
Replies: 9
Views: 455
It's Worldwide Adventure Writing Month

Huzzah! June is Worldwide Adventure Writing Month (http://woadwrimo.blogspot.com/).

Anyone and everyone with a passion for RPGs and a brainful of fun is challenged to write a 32 page adventure...
Forum: Introductions May 29 '07, 5:26am
Replies: 1
Views: 118
Ah, another veteran. Well-met and welcome,...

Ah, another veteran. Well-met and welcome, Offspring of the Underworld.

As always, the Help Section (http://www.myth-weavers.com/faq.php) is of great use in helping you make the transition from...
Forum: Introductions May 29 '07, 5:24am
Replies: 1
Views: 109
Hello, BebopLiaden, and welcome to Myth-Weavers. ...

Hello, BebopLiaden, and welcome to Myth-Weavers.

I think you'll be pretty pleased with the relative rate of new games starting around here, a fair portion of which are quite suitable for newcomers...
Forum: Introductions May 29 '07, 5:19am
Replies: 1
Views: 98
Welcome aboard, Khairn. Huzzah! I can see...

Welcome aboard, Khairn.

Huzzah! I can see you're already in the process of setting up an Iron Kingdoms game. Excellent stuff, IK. I know many people have been dying to play it but haven't had a...
Forum: Introductions May 28 '07, 12:31am
Replies: 1
Views: 95
Hello Dark Cell, Here at Myth-Weavers, you...

Hello Dark Cell,

Here at Myth-Weavers, you don't need any particular permission to start up a game, just go for it! To make your own game forum (where you can have as many game threads as you...
Forum: Site Discussion May 24 '07, 2:01am
Replies: 8
Views: 200
I'll clean it up in my next round of revisions...

I'll clean it up in my next round of revisions (currently ongoing... in secret!).
Forum: Introductions May 23 '07, 6:50pm
Replies: 5
Views: 142
Yep, you have put money in the right spot -- the...

Yep, you have put money in the right spot -- the Currency section, that is.

Generally I suggest applying to games *before* making your characters, since most games have specific character-creation...
Showing results 1 to 25 of 338

 
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