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Forum: Game Planning Sep 3 '14, 2:01am
Replies: 5
Views: 272
Posted By Codger
Fate is certainly more popular, at least in part...

Fate is certainly more popular, at least in part because ORE combat often proves fatal. I briefly ran a 1-shot game here years ago and found it wasn't the right fit for me.

Best of luck though,...
Forum: Game Planning Sep 1 '14, 3:09pm
Replies: 19
Views: 784
Posted By Codger
Someone with significantly more experience with...

Someone with significantly more experience with narrativist games for starters.
Forum: General Discussion Jun 8 '14, 10:23pm
Replies: 21
Views: 749
Posted By Codger
Heh, people do refer to online sites as...

Heh, people do refer to online sites as communities, but that's an extremely loose definition of the term and not one I accept. I don't care that others do, to each their own and all.

I live in a...
Forum: General Discussion Jun 1 '14, 11:15pm
Replies: 21
Views: 749
Posted By Codger
Community = something to be avoided. I...

Community = something to be avoided.

I neither lead nor follow, and have better things to do with my time. *shrug*
Forum: Game Planning Apr 6 '14, 12:43pm
Replies: 1
Views: 168
Posted By Codger
If you're gimping ORE's lethality, which is...

If you're gimping ORE's lethality, which is admittedly extreme, why use that system? It's only other real 'virtue' is the speed of play when rolling, which is irrelevant in PbP. Just curious ....
Forum: General Discussion Dec 24 '13, 2:44pm
Replies: 4
Views: 489
Posted By Codger
But, during your avoidance of the hallowed ads...

But, during your avoidance of the hallowed ads board, the Perfect Game could be advertised and filled.
Forum: Games & Ads Dec 21 '13, 11:53pm
Replies: 37
Views: 1,948
Posted By Codger
Tis indeed rooted in modern, and perchance...

Tis indeed rooted in modern, and perchance current, times, as handguns are possessed by a few of the current ... seven (?) characters. Of course once dreams are entered, anything is possible. :)
Forum: Games & Ads Dec 15 '13, 12:25am
Replies: 37
Views: 1,948
Posted By Codger
You say that like it's a bad thing .... :danceorc:

You say that like it's a bad thing .... :danceorc:
Forum: Games & Ads Dec 10 '13, 2:31am
Replies: 37
Views: 1,948
Posted By Codger
One can never have too many 'redshirts' in this...

One can never have too many 'redshirts' in this type of arrangement.





Alright, just kidding ....
Forum: Game Planning Dec 3 '13, 1:29pm
Replies: 34
Views: 1,543
Posted By Codger
There is an absolute plethora of such players...

There is an absolute plethora of such players here on the weave. Getting any of them to agree on even the most rudimentary of 'game' settings is like herding cats with your ankles lashed together....
Forum: Creative Corner Oct 16 '13, 1:54pm
Replies: 0
Views: 187
Posted By Codger
All Hallow's Eve poem, 2013

The true strangeness of the night began with a mild joke
As the remembrance of a departed friend was spoke
He that always promised a sign from the other side
For years a claim we all invariably...
Forum: Games & Ads Sep 8 '13, 1:50pm
Replies: 20
Views: 923
Posted By Codger
Might pre-existing curses be allowed?

Might pre-existing curses be allowed?
Forum: Game Planning Jul 28 '13, 1:29pm
Replies: 58
Views: 1,755
Posted By Codger
The name is inconsequential to me....

The name is inconsequential to me....
Forum: Game Planning Jul 23 '13, 1:48pm
Replies: 58
Views: 1,755
Posted By Codger
I killed it? :(

I killed it? :(
Forum: Game Planning Jul 20 '13, 2:17am
Replies: 58
Views: 1,755
Posted By Codger
It might just be too late at night for me to...

It might just be too late at night for me to think straight (and it's been a helluva week), but 'The Lucidors' is stuck in my head.

On veil rips: my only thought there was that no two rips are...
Forum: Game Planning Jul 19 '13, 2:38am
Replies: 58
Views: 1,755
Posted By Codger
I like the idea of no organizational support, at...

I like the idea of no organizational support, at least initially. I think it'd be more fun forming our (misfit?) team into our own version of 'cohesion' and then bump into the 'normal' way it's done....
Forum: Game Planning Jul 18 '13, 2:14am
Replies: 58
Views: 1,755
Posted By Codger
I know Cleo dear, but I've been busy. ...

I know Cleo dear, but I've been busy.

Anyway, you've better enunciated a core reason behind my proposal: unlimited variety of dream-settings and challenges.

I don't think I'm ready for...
Forum: Game Planning Jul 17 '13, 2:10am
Replies: 58
Views: 1,755
Posted By Codger
From that post: In this case, that's...

From that post:


In this case, that's exactly what we're piddling with (and there's no telling who all might chime in here).

Anyway, I like the idea of 'Veil Protectors' blended with...
Forum: Game Planning Jul 7 '13, 3:15am
Replies: 47
Views: 2,028
Posted By Codger
Well I grabbed B&B, only to find that there's no...

Well I grabbed B&B, only to find that there's no divine magic in the setting....
Forum: Game Planning Jul 7 '13, 12:37am
Replies: 47
Views: 2,028
Posted By Codger
Yea, it didn't seem like much of a stretch, but...

Yea, it didn't seem like much of a stretch, but one never knows before asking. I'll include some culture basics in my app. I've got SW Fantasy, but not B&B.
Forum: Game Planning Jul 7 '13, 12:15am
Replies: 47
Views: 2,028
Posted By Codger
My interest really is in playing a pre-viking...

My interest really is in playing a pre-viking Norse (which coexisted for a very short time historically after most went a-viking and abandoned the 'old ways').

For those not familiar with the...
Forum: Game Planning Jul 6 '13, 11:58pm
Replies: 47
Views: 2,028
Posted By Codger
Could Thuleans extend to pre-viking Norse...

Could Thuleans extend to pre-viking Norse (perhaps tucked away on a glacier somewhere)?
Forum: Game Planning Apr 28 '13, 8:14pm
Replies: 8
Views: 173
Posted By Codger
+1 The Window Realms of Cthulhu also has...

+1 The Window

Realms of Cthulhu also has rules that mitigate the 'sanity spiral'.
Forum: Creative Corner Mar 8 '12, 6:32pm
Replies: 16
Views: 1,291
Posted By Codger
Sounds vaguely like the 'Hollow Earth' setting,...

Sounds vaguely like the 'Hollow Earth' setting, with the addition of the apocalypse and various other details.
Forum: Game Planning Dec 18 '11, 9:28pm
Replies: 9
Views: 461
Posted By Codger
I'm a big fan of the Window rules, so as long as...

I'm a big fan of the Window rules, so as long as the plot was intriguing, I'd be interested.
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