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Forum: Into the Ether Today, 4:36am
Replies: 17
Views: 35
Posted By Aguro
As the two discuss the fallen trees, an old but...

As the two discuss the fallen trees, an old but large RV pulls up and after a few moments a guy wearing a Google glass gets out of the vehicle and walks forward to examine the fallen trees.
Forum: Into the Ether Today, 4:35am
Replies: 7
Views: 17
Posted By Aguro
The two men are quietly discussing the tree...

The two men are quietly discussing the tree blockage as Jim hops out of the vehicle. The trees are far too big to be pushed out of the way without some seriously heavy ordinance. Jim feels that if...
Forum: Into the Ether Jun 29 '15, 2:00am
Replies: 18
Views: 66
Posted By Aguro
The dog, fully committed to savaging Evie's leg,...

The dog, fully committed to savaging Evie's leg, is taken unawares by the rock, which knocks the tiny beast for a loop. It doesn't seem to be down for good, but it is staggered.

HP: 11/12,...
Forum: Into the Ether Jun 28 '15, 7:08am
Replies: 2
Views: 29
Posted By Aguro
The 5 round rule. Combat isn't just tiring,...

The 5 round rule.

Combat isn't just tiring, it's stressful.

Every five rounds of combat, all characters must make a sanity check, losing 1 point of sanity on a failure.

Characters who fail...
Forum: Into the Ether Jun 28 '15, 7:05am
Replies: 2
Views: 29
Posted By Aguro
Frenzy Even the meekest people are sometimes...

Frenzy

Even the meekest people are sometimes capable of great acts of physical activity. Usually in situations of great stress or danger.

Frenzy provides the following effects: The character...
Forum: Into the Ether Jun 28 '15, 6:47am
Replies: 2
Views: 29
Posted By Aguro
Fatigue, Frenzy and the 5 Round rule

Action is a tiring business and fatigue builds up quickly, even for the fittest people. Everyone starts off hot, but once stored energy is used up, the ability to continue to act is based on heart...
Forum: Into the Ether Jun 28 '15, 6:27am
Replies: 7
Views: 17
Posted By Aguro
The group drives for a while on the only road...

The group drives for a while on the only road leading to Pleasant Valley. The forest cover here is thick, owing to the national park they are driving through. After fifteen miles or so, they arrive...
Forum: Into the Ether Jun 28 '15, 6:11am
Replies: 18
Views: 66
Posted By Aguro
The little beast takes advantage of Evie's failed...

The little beast takes advantage of Evie's failed lunge and she is too off her balance to correct her course, the thing proves its status as an ankle biter. Evie yelps as tiny teeth dig into exposed...
Forum: Into the Ether Jun 27 '15, 12:59am
Replies: 5
Views: 41
Posted By Aguro
Firearms- Handguns - Handguns count as small...

Firearms- Handguns - Handguns count as small clubs for melee purposes. Ammo and malfunction Listings are Revolver/Automatic if listed with a /

Attack Modifier: -5%
Block Modifier: -
Damage: 1d6...
Forum: Into the Ether Jun 27 '15, 12:40am
Replies: 5
Views: 41
Posted By Aguro
Thrown Weapons- Attack Modifier: 0% Block...

Thrown Weapons-

Attack Modifier: 0%
Block Modifier: N/A
Damage: 1d2+1^
Base Range: Thrown
Attacks: 1
Ammo: 1
HP/RES/STB: 5/10/0
Mal: -
Forum: Into the Ether Jun 27 '15, 12:05am
Replies: 5
Views: 41
Posted By Aguro
Leverage Weapons- Attack Modifier: +5% ...

Leverage Weapons-

Attack Modifier: +5%
Block Modifier: -40%
Damage: 1d6*
Base Range: Melee
Attacks: 1
Ammo: N/A
HP/RES/STB: 5/2/1
Mal: -
Forum: Into the Ether Jun 26 '15, 11:48pm
Replies: 7
Views: 50
Posted By Aguro
Disarming: You can attempt to disarm an opponent...

Disarming: You can attempt to disarm an opponent using a melee attack or grapple. Using a melee weapon or brawl attack to disarm requires a Difficult skill check.
Forum: Into the Ether Jun 26 '15, 11:25pm
Replies: 5
Views: 41
Posted By Aguro
Finesse Weapons- Weapon Lists are general, not...

Finesse Weapons- Weapon Lists are general, not exhaustive, new things can be added as discovered.

An improvised small blade. Attacks by thrusting.
Attack Modifier: -0%
Block Modifier: -30%...
Forum: Into the Ether Jun 26 '15, 9:49pm
Replies: 17
Views: 35
Posted By Aguro
Fifteen miles in, and tree cover builds up very...

Fifteen miles in, and tree cover builds up very quickly on the sides of the road, of course, this is because they are in a national park area. If there is some kind of mysterious mist in the area,...
Forum: Into the Ether Jun 26 '15, 9:40pm
Replies: 7
Views: 17
Posted By Aguro
"Up to Jim..." says Chris as he turns away from...

"Up to Jim..." says Chris as he turns away from his keyboard and pulls out a jet black, unmarked cigarette pack and pulls out a jet black, unmarked cigarette. The smoke, black a as a century old...
Forum: Into the Ether Jun 25 '15, 10:17pm
Replies: 17
Views: 35
Posted By Aguro
Orion shrugged, the call was Lex's to make. ...

Orion shrugged, the call was Lex's to make.

"I don't know anything about the area. Whatever you think is best man."
Forum: Into the Ether Jun 25 '15, 9:54pm
Replies: 7
Views: 17
Posted By Aguro
The Soldier and the Skeptic

Jim, Chris and Marcus head back to the RV, which is old, but of a build and sturdiness that indicates to Marcus that it would have been quite expensive back when it's vintage was recent. Inside the...
Forum: Into the Ether Jun 24 '15, 6:41am
Replies: 18
Views: 66
Posted By Aguro
The nearest thing Marie Louise spots is a mid...

The nearest thing Marie Louise spots is a mid sized rock. Not easily wielded, but sufficient to squish a small dog if it comes down to it.

As Evie moves towards the dog, it growls and lunges for...
Forum: Into the Ether Jun 24 '15, 6:33am
Replies: 7
Views: 50
Posted By Aguro
Critical Hits: An attack that scores a hit with a...

Critical Hits: An attack that scores a hit with a roll of 1/5 the target roll, and that is also a success, will be considered a critical hit. All critical hits halve the armor value of the target. In...
Forum: Into the Ether Jun 24 '15, 5:47am
Replies: 7
Views: 50
Posted By Aguro
Multiple attacks: Semi-automatic guns and a few...

Multiple attacks: Semi-automatic guns and a few weapons are capable of making multiple attacks in the same round. If used this way, apply a disadvantage to all attacks made.

Burst Fire: Automatic...
Forum: Into the Ether Jun 24 '15, 5:16am
Replies: 7
Views: 50
Posted By Aguro
Martial Arts: A brawl or grapple attack roll,...

Martial Arts: A brawl or grapple attack roll, which is also less than or equal to the martial arts skill of the attacker allows them to Roll double the damage die for the attack (do not include...
Forum: Into the Ether Jun 24 '15, 4:42am
Replies: 7
Views: 50
Posted By Aguro
Reactions: A reaction is a contested skill...

Reactions:

A reaction is a contested skill roll that directly attempts to defeat an action. All one needs to do is declare an appropriate reaction and begin a skill contest.

Specific Combat...
Forum: Into the Ether Jun 24 '15, 2:27am
Replies: 7
Views: 50
Posted By Aguro
Actions: Perform an Attack: The character...

Actions:

Perform an Attack: The character makes the appropriate die roll to determine success. If an attack is declared against another being, the being must state their reaction prior to die...
Forum: Into the Ether Jun 24 '15, 2:14am
Replies: 7
Views: 50
Posted By Aguro
Action Types: There are essentially two types of...

Action Types: There are essentially two types of actions in a round: Actions and Reactions.

An action is a commitment to perform some sort of action.

A reaction is a response to an action...
Forum: Into the Ether Jun 24 '15, 1:55am
Replies: 7
Views: 50
Posted By Aguro
Combat

Combat Round- A loose term that indicates a short period of time in which all participants get to act.

Initiative-

Combat Initiative is broken into three stages based on the actions of those...
Showing results 1 to 25 of 500

 
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