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Forum: Eberron:the Adventurer's Inn Today, 6:44am
Replies: 13
Views: 88
Posted By Michael
Furious at his treatment at the hands of those he...

Furious at his treatment at the hands of those he considers his "lessers", Illmyrn lets out a stream of Vitriol in accented Elvish too fast for anyone to follow, though the followup telepathy makes...
Forum: Eberron:the Adventurer's Inn Today, 6:42am
Replies: 443
Ooc
Views: 5,052
Posted By Michael
Well assume you saw the notice in the inn, you...

Well assume you saw the notice in the inn, you can come in just as Illmyrn is leaving, which will be soon....
Forum: Here There Be Dragons Today, 6:40am
Replies: 95
Views: 824
Posted By Michael
Together the party realise that there are...

Together the party realise that there are hundreds, if not thousands, of bats roosting in the roof of the cavern beyond the fungus, which explains where the bats came from, if not why they died.
Forum: Here There Be Dragons Today, 6:39am
Replies: 81
Views: 685
Posted By Michael
Jericho happens to glance up and realise that the...

Jericho happens to glance up and realise that the ceiling is moving, although a moments more inspection clearly reveals hundreds, if not thousands, of bats roosting. This explains where the bats...
Forum: Iron Gods Today, 1:16am
Replies: 10
Views: 256
Posted By Michael
I corrected your mistakes.

I corrected your mistakes.
Forum: Eberron:the Adventurer's Inn Yesterday, 12:59pm
Replies: 31
Views: 261
Posted By Michael
The group wade through the rat sea, an...

The group wade through the rat sea, an uncomfortable carpet of rats not all of which get away in time to avoid getting squelched. Climbing through the hole in the wall the group find themselves in a...
Forum: Eberron:the Adventurer's Inn Yesterday, 12:52pm
Replies: 16
Views: 187
Posted By Michael
The group move quietly across the sand covered...

The group move quietly across the sand covered ground, in places the tunnel collapse is so bad that you are in fact reduced to crawling, so it is perhaps with some surprise that the confined corridor...
Forum: Eberron:the Adventurer's Inn Yesterday, 12:35pm
Replies: 13
Views: 88
Posted By Michael
Sir Castle has dropped from the game, just...

Sir Castle has dropped from the game, just checking if UM can step in
Forum: Eberron:the Adventurer's Inn Yesterday, 12:34pm
Replies: 443
Ooc
Views: 5,052
Posted By Michael
We've had a drop out. Any chance you could leap...

We've had a drop out. Any chance you could leap in here?

http://www.myth-weavers.com/showthread.php?t=289482
Forum: Here There Be Dragons Yesterday, 12:32pm
Replies: 81
Views: 685
Posted By Michael
The group move without further incident through...

The group move without further incident through the fungus cavern. The cavern narrows to about 30' wide after about 100' or so, then widens out again. The fungus peter out at this junction. The...
Forum: Here There Be Dragons Yesterday, 12:29pm
Replies: 95
Views: 824
Posted By Michael
The group move without further incident through...

The group move without further incident through the fungus cavern. The cavern narrows to about 30' wide after about 100' or so, then widens out again. The fungus peter out at this junction. The...
Forum: Eberron:the Adventurer's Inn Dec 19 '14, 5:10am
Replies: 31
Views: 261
Posted By Michael
Given that the rats are not hostile, Groddnakk's...

Given that the rats are not hostile, Groddnakk's rage ends because he "hasn't attacked a hostile creature or taken damage" since last turn.
Forum: Here There Be Dragons Dec 19 '14, 5:07am
Replies: 95
Views: 824
Posted By Michael
Having removed the bodies and then camped outside...

Having removed the bodies and then camped outside for an hour, the party feel refreshed and ready to continue!

You may have the usual short rest recoveries.
Forum: Here There Be Dragons Dec 19 '14, 5:05am
Replies: 81
Views: 685
Posted By Michael
Up close, the fungi are a bit creepy perhaps, but...

Up close, the fungi are a bit creepy perhaps, but just fungi. Quevalen notes nothing else of interest at the base of the cliff after he has climbed down. The north path winds off eastward.
Forum: Non Sequitur Dec 18 '14, 8:10am
Replies: 38
Views: 472
Posted By Michael
There is a hack om MW (currently disabled) which...

There is a hack om MW (currently disabled) which reverses all of the text on the page.
Forum: Here There Be Dragons Dec 18 '14, 6:12am
Replies: 81
Views: 685
Posted By Michael
Also worth reminding you the prisoner is...

Also worth reminding you the prisoner is unconscious.

No need for a roll to climb down the wall (assuming you are not under pressure). I basically need to know if you are exploring the north path...
Forum: Here There Be Dragons Dec 18 '14, 6:08am
Replies: 95
Views: 824
Posted By Michael
I need to know a) What you do with the bodies...

I need to know
a) What you do with the bodies and
b) Where you spend the hour.
Forum: Eberron:the Adventurer's Inn Dec 18 '14, 5:50am
Replies: 13
Views: 88
Posted By Michael
Moraine will vocalize any conversation she has...

Moraine will vocalize any conversation she has with the group, even if IC it seems weirdly one sided.

And again, I ask, what is it you want me to tell you? You want to look at his weapon? Feel...
Forum: Eberron:the Adventurer's Inn Dec 18 '14, 3:30am
Replies: 13
Views: 88
Posted By Michael
The priestess responds in turn. to Orsik: ...

The priestess responds in turn.

to Orsik:
The corruption is slow, and inevitable if you are are within proximity of one of the orbs. It is reversible up to a point, but beyond that you are lost....
Forum: Here There Be Dragons Dec 18 '14, 1:47am
Replies: 81
Views: 685
Posted By Michael
The cliff wall is only 10' high. The stairs are...

The cliff wall is only 10' high. The stairs are more convenience than necessity. You could easily climb down anywhere along the wall. You also notice there's 2 paths leading through the fungus,...
Forum: Eberron:the Adventurer's Inn Dec 18 '14, 1:43am
Replies: 16
Views: 187
Posted By Michael
There is a quick and fairly painless lightning...

There is a quick and fairly painless lightning rail ride towards Flamekeep, though you alight at Fort Light, on the border. It's a reasonable sized town, and you are able to equip there before...
Forum: Eberron:the Adventurer's Inn Dec 17 '14, 7:31am
Replies: 13
Views: 88
Posted By Michael
Q11.2: The Path of Madness

Nickademus, Illmryn, Nsidor and Orsik arrive in the morning at the Temple of the Silver Flame in Sharn. There's no services at the moment, so the temple contains only a few people in quiet prayer,...
Forum: Eberron:the Adventurer's Inn Dec 17 '14, 7:20am
Replies: 239
Views: 4,353
Posted By Michael
4 people left!

4 people left!
Forum: Eberron:the Adventurer's Inn Dec 17 '14, 2:52am
Replies: 31
Views: 261
Posted By Michael
The rat killing goes of for some time, but you...

The rat killing goes of for some time, but you hardly seem to be making a dent...in addition, these do not appear to be the nasty rat swarms you met earlier, these rats show no interest in attacking...
Forum: Eberron:the Adventurer's Inn Dec 17 '14, 2:44am
Replies: 443
Ooc
Views: 5,052
Posted By Michael
Alrighty, thread up soon.

Alrighty, thread up soon.
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