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Forum: The Sermon of Shadow Oct 13 '14, 11:39pm
Replies: 1
Sticky: Maps and Such
Views: 23
Posted By Legate
http://brennor.dyndns.org/~steve/Middle-earth/Imag...

http://brennor.dyndns.org/~steve/Middle-earth/Images/Maps/Map-Wilderland-Large.jpg

Wilderland in the year TA 2945.
Forum: The Sermon of Shadow Oct 13 '14, 11:34pm
Replies: 1
Sticky: Maps and Such
Views: 23
Posted By Legate
Maps and Such

http://blog.lefigaro.fr/hightech/middle-earth-map.jpg

A Map of Middle Earth during the waning of the Third Age.
Forum: The Sermon of Shadow Oct 13 '14, 11:16pm
Replies: 1
Views: 20
Posted By Legate
OOC Chat

This thread is for OOC conversation and questions.
Forum: The Sermon of Shadow Oct 13 '14, 4:54pm
Replies: 1
Views: 20
Posted By Legate
OOC Chat

http://fc08.deviantart.net/fs71/i/2012/363/0/7/inn_by_ideljenny-d5pjzzl.jpg
Forum: Archive Jun 27 '14, 6:43pm
Replies: 0
Views: 20
Posted By Legate
Missions and Agents

Missions
Missions are very similar to a module in D&D. They are usually short one-off "adventures" where players take on the role of an Agent. A mission may only involve the GM and one player, but...
Forum: Archive Jun 27 '14, 6:15pm
Replies: 0
Views: 18
Posted By Legate
Scoreboard

Scores are kept here:
Forum: Archive Jun 27 '14, 6:14pm
Replies: 0
Views: 15
Posted By Legate
The Private Threads

Each player receives his own private thread. This thread serves many purposes which are outlined below:

Assigning Orders
Perhaps the most important purpose of the Private Threads are to issue...
Forum: Archive Jun 27 '14, 5:56pm
Replies: 0
Views: 11
Posted By Legate
The Galactic Council

Alongside the strategic view of the Galaxy Map, player must also navigate a web of political intrigue in the Galactic Council. The Council is represented by a thread that all players may view and...
Forum: Archive Jun 27 '14, 4:09pm
Replies: 0
Views: 29
Posted By Legate
The Galaxy Map

http://i61.tinypic.com/33jl0yw.png

This is an example Galaxy Map. The map that will be used in-game will be different - this one was just randomly generated as an example, the real map will be...
Forum: Archive Jun 23 '14, 12:49pm
Replies: 0
Views: 40
Posted By Legate
OOC Chat

Use this thread for OOC chat and questions.
Forum: Archive Jun 16 '14, 8:23pm
Replies: 0
Views: 21
Posted By Legate
Armies, Fleets, and Combat

In Shaded Stars you issue orders to ships and units. A group of ships in one system is called a Fleet. A group of units on one planet is called an army. The size of a fleet or army may never exceed a...
Forum: Archive Jun 16 '14, 6:03pm
Replies: 0
Views: 33
Posted By Legate
Orders on The Galaxy Map

Issuing Orders on The Galaxy Map is fairly simple. During the Planning Phase, players simply make a number of orders in their private thread, equal to, or less than, their COM value. The orders...
Forum: Archive Jun 16 '14, 4:41pm
Replies: 0
Views: 36
Posted By Legate
What Makes a Great Race

The mechanical aspects of each Great Race are based on four stats and on two resources, as well as special abilities. All races start with different stats and resources, and both are subject to...
Forum: Archive Jun 16 '14, 3:53pm
Replies: 0
Views: 30
Posted By Legate
Time and the Turn of The Game

One of the biggest benefits of the Play-by-Post format is that it allows for interesting uses of time.

Shaded Stars is both turn-based and real-time, much like Dungeons & Dragons. However, where...
Forum: Archive Jun 16 '14, 3:13pm
Replies: 0
Views: 37
Posted By Legate
The Aim of the Game

Shaded Stars is a role-playing game, but it is also competitive. There is, if you like, a winner. To be that winner you need to score Victory Points (VP). The first player to reach 20 VPs wins the...
Forum: Archive Jun 16 '14, 2:03pm
Replies: 0
Views: 41
Posted By Legate
The Role of the Player

In Shaded Stars each player takes on the role of a Great Race. This is focused down to a personal level where each player will end up playing a host of different characters. However, to start, the...
Forum: Games & Ads Mar 2 '14, 1:56am
Replies: 57
Views: 2,401
Posted By Legate
This sounds very cool.

This sounds very cool.
Forum: Games & Ads Jul 29 '13, 5:50pm
Replies: 76
Views: 1,706
Posted By Legate
+1 I really like the look of this game....

+1

I really like the look of this game. Challenging for sure, but CR fills me with confidence. I think I have a fairly solid Master concept in mind. When I saw Heroes of Horror in the allowed...
Forum: Archive Jun 25 '13, 10:03pm
Replies: 102
Views: 1,213
Posted By Legate
Sorry if this has already been asked, but where...

Sorry if this has already been asked, but where do you stand on alignment in this campaign?
Forum: Games & Ads Jun 25 '13, 9:22pm
Replies: 51
Views: 1,771
Posted By Legate
Looks like a fun game, just posting interest. :)

Looks like a fun game, just posting interest. :)
Forum: Game Planning Aug 24 '12, 3:59pm
Replies: 11
Views: 324
Posted By Legate
@Burne: I guess I'd include WoD under the...

@Burne:
I guess I'd include WoD under the umbrella term of "Gothic Horror", so yes. To be honest though, I'm not all that familiar with WoD. Are there any specific elements that you're thinking of...
Forum: Games & Ads Aug 24 '12, 10:18am
Replies: 28
Views: 1,101
Posted By Legate
I'll jump on that offer of a couple of day's...

I'll jump on that offer of a couple of day's extension. Game looks great: would love to apply.
Forum: Game Planning Aug 23 '12, 8:03pm
Replies: 11
Views: 324
Posted By Legate
The whole child-hood start thing is pretty...

The whole child-hood start thing is pretty intriguing. Did the campaign essentially start with with sandboxy single-player mini-campaigns? It sounds like this could have great potential for character...
Forum: Game Planning Aug 23 '12, 10:28am
Replies: 11
Views: 324
Posted By Legate
Thanks for the responses! I think I could...

Thanks for the responses!

I think I could work the Gothic and South Asia settings quite nicely together. With any of the settings, I would feel a duty to work in at least some generic fantasy...
Forum: Game Planning Aug 22 '12, 5:38pm
Replies: 11
Views: 324
Posted By Legate
Feedback, Suggestions, and a Co-DM for a 3.5 Game.

Over the last couple of months or so I've been swilling ideas around for my debut campaign on Mythweavers. There are some things that I know for sure: the game will be run using DnD 3.5e, it will...
Showing results 1 to 25 of 70

 
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