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Forum: Farland Development Today, 3:09am
Replies: 6
Views: 42
Posted By Farland
Well for a ghost in the MM it already has...

Well for a ghost in the MM it already has permanent resistances etc. My thoughts here are that it just allows you to walk through people and objects, does not affect damage, and does not allow air...
Forum: Farland Development Today, 1:06am
Replies: 6
Views: 42
Posted By Farland
That's nearly straight out of the MM ghost entry.

That's nearly straight out of the MM ghost entry.
Forum: Farland Development Yesterday, 11:44pm
Replies: 6
Views: 42
Posted By Farland
That's not a bad idea. Let me look in to that.

That's not a bad idea. Let me look in to that.
Forum: World of Farland Yesterday, 11:01pm
Replies: 55
Views: 13,050
Posted By Farland
It started out being controlled by Coress, was...

It started out being controlled by Coress, was recovered by Valanduil, was left in the care if Yedus, who co-opted it, and was eventually re-recovered by Valanduil. It started out in the Black Wood...
Forum: Farland Development Yesterday, 10:50pm
Replies: 6
Views: 42
Posted By Farland
5E: New Warlock Patron: The Ghost

You have made a pact with an ancient and powerful ghost, a being whose aims are mysterious but who has unfinished business with the living. The ghost's motivations are personal, and it won't directly...
Forum: Farland Development Jan 23 '15, 11:45pm
Replies: 4
Views: 60
Posted By Farland
I think this will work. I'd suggest the...

I think this will work. I'd suggest the following changes:

at 15th level, when you score a critical hit with a polearm or use an action surge to make an attack with a polearm, until the start of...
Forum: World of Farland Jan 23 '15, 5:20pm
Replies: 217
Views: 29,818
Posted By Farland
Awesome! And I'll PM you about Wawmar.

Awesome! And I'll PM you about Wawmar.
Forum: Farland Development Jan 21 '15, 8:03pm
Replies: 17
Views: 185
Posted By Farland
I think releasing it as an adventure-- and...

I think releasing it as an adventure-- and ideally as both 5E and Pathfinder -- would probably find the most receptive audience. I wasn't familiar with the "Bad Spell. haha
Forum: Farland Development Jan 21 '15, 6:18pm
Replies: 17
Views: 185
Posted By Farland
I like it. It has a very Harry Potterish feel. ...

I like it. It has a very Harry Potterish feel. Any way it could be worked into some sort of an adventure? I was thinking something like certain tests, riddles, and encounters students have to pass...
Forum: World of Farland Jan 21 '15, 1:44pm
Replies: 217
Views: 29,818
Posted By Farland
Oh, and BTR, you mentioned something about...

Oh, and BTR, you mentioned something about Wawmar...

:)
Forum: World of Farland Jan 21 '15, 1:08pm
Replies: 217
Views: 29,818
Posted By Farland
Who hoo! And BTR, can you finish that last...

Who hoo!

And BTR, can you finish that last level by 2/15? If so, I'll give it and you a shout out in the next update.
Forum: World of Farland Jan 15 '15, 10:37pm
Replies: 217
Views: 29,818
Posted By Farland
Okay, I'm pleased to announce the following: ...

Okay, I'm pleased to announce the following:

The World of Farland, one of the oldest and most extensive homebrew campaign settings on the net, has been redesigned and updated for Fifth Edition. ...
Forum: Farland Development Jan 13 '15, 9:56pm
Replies: 16
Views: 159
Posted By Farland
My thoughts is that a first level spell as a...

My thoughts is that a first level spell as a bonus action is pretty balanced. It will be useful sometimes but not over-powered.
Forum: Farland Development Jan 13 '15, 8:15pm
Replies: 16
Views: 159
Posted By Farland
That was my question. If it is a cantrip, should...

That was my question. If it is a cantrip, should it be an action or still a bonus action?
Forum: Farland Development Jan 13 '15, 8:08pm
Replies: 16
Views: 159
Posted By Farland
It was either first level or a cantrip, but I...

It was either first level or a cantrip, but I think first level cast as a bonus action is probably good.
Forum: Farland Development Jan 13 '15, 8:06pm
Replies: 4
Views: 60
Posted By Farland
I like that. I think that's a good start. I...

I like that. I think that's a good start. I might try to tweak it a little bit to give the fighter himself some more umph with his abilities instead of just allies, but it is good.
Forum: Farland Development Jan 13 '15, 8:04pm
Replies: 16
Views: 159
Posted By Farland
Thanks. Yeah, those were almost exactly my...

Thanks. Yeah, those were almost exactly my thoughts-- it won't be a particularly desirable spell, but in certain circumstances it could rock. So you think first level is the correct level? I don't...
Forum: Farland Development Jan 13 '15, 6:12pm
Replies: 8
Views: 159
Posted By Farland
Just flavor text. Maybe I should make that more...

Just flavor text. Maybe I should make that more clear.
Forum: Farland Development Jan 13 '15, 6:12pm
Replies: 16
Views: 159
Posted By Farland
I was thinking lag behind was underpowered. It...

I was thinking lag behind was underpowered. It wouldn't give anyone a surprise round, just a first action/attack.
Forum: Farland Development Jan 13 '15, 2:17pm
Replies: 16
Views: 159
Posted By Farland
Hmm, something to chew on. Thanks for the...

Hmm, something to chew on. Thanks for the feedback.
Forum: Farland Development Jan 12 '15, 2:17pm
Replies: 3
Views: 78
Posted By Farland
Thanks. Check it out on the site. I removed the...

Thanks. Check it out on the site. I removed the ability to remove curses and substituted healing all lasting injuries and wounds.
Forum: Farland Development Jan 12 '15, 2:16pm
Replies: 16
Views: 159
Posted By Farland
Thanks, Revenge. A line of flavor text might be...

Thanks, Revenge. A line of flavor text might be good for Lag Behind. Telekinetic Explosion is patterned after Fireball, but the damage is 6d6 instead of 8d6, but it has the knockback and prone...
Forum: Farland Development Jan 9 '15, 11:44pm
Replies: 16
Views: 159
Posted By Farland
I'd love your input.

I'd love your input.
Forum: Farland Development Jan 9 '15, 11:44pm
Replies: 16
Views: 159
Posted By Farland
5E: New Spells

I have some new spells for 5E here: www.farlandworld.com/spell.html
Forum: Farland Development Jan 9 '15, 4:36pm
Replies: 3
Views: 78
Posted By Farland
5E: New Bard College: College of Medicine

Bards of the college of medicine specialize in healing the sick and treating the injured. They have vast knowledge of herbs and poultices, and they use their skills in the arts to distract sufferers...
Showing results 1 to 25 of 500

 
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