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Search: Posts Made By: ClockworkCrow
Forum: Archive Jun 30 '12, 3:11am
Replies: 69
Views: 706
Posted By ClockworkCrow
You do indeed.

You do indeed.
Forum: Archive Jun 27 '12, 3:23pm
Replies: 69
Views: 706
Posted By ClockworkCrow
5 + Primary Ability Score x level is the formula...

5 + Primary Ability Score x level is the formula :)
Forum: Archive Jun 15 '12, 3:49pm
Replies: 69
Views: 706
Posted By ClockworkCrow
Mhmm, indeedy. I've reworking traps to be a more...

Mhmm, indeedy. I've reworking traps to be a more modular component system, rather than making up an effect. It should be much easier to deal with :p

I'll get game threads up today, even if it...
Forum: Archive Jun 7 '12, 5:54pm
Replies: 69
Views: 706
Posted By ClockworkCrow
1 - Workin on it :p I want something that rewards...

1 - Workin on it :p I want something that rewards folks for going with the standard dungeon archetype.

2 - Yes, though that would be the whole and sum of your least shapings. You'd have to spend...
Forum: Archive Jun 7 '12, 5:05pm
Replies: 69
Views: 706
Posted By ClockworkCrow
I'll be going over the shape features ability...

I'll be going over the shape features ability here soon, because I think it's a little clunky as is. But yeah, I can see that happening.
Forum: Archive Jun 6 '12, 11:28pm
Replies: 69
Views: 706
Posted By ClockworkCrow
Posting here for ease of use - Dungeonseed...

Posting here for ease of use -

Dungeonseed Revision


[R=1,1]Level[R=2,1]Base Attack Bonus[R=3,1]Fort Save[R=4,1]Ref Save[R=5,1]Will Save[R=6,1]Special[R=7,1]Ambient Sorceries
...
Forum: Archive Jun 6 '12, 9:31pm
Replies: 6
Views: 230
Posted By ClockworkCrow
Dungeonseed Revision ...

Dungeonseed Revision


[R=1,1]Level[R=2,1]Base Attack Bonus[R=3,1]Fort Save[R=4,1]Ref Save[R=5,1]Will Save[R=6,1]Special[R=7,1]Ambient Sorceries
...
Forum: Archive Jun 6 '12, 8:19pm
Replies: 69
Views: 706
Posted By ClockworkCrow
I am getting close. I'll want more input on the...

I am getting close. I'll want more input on the shapings, as well as ideas for new ones, but I feel pretty good about what I've got out there. Additionally, Ambient Sorceries now have a spell list...
Forum: Archive Jun 6 '12, 7:49pm
Replies: 69
Views: 706
Posted By ClockworkCrow
I can indeed

I can indeed
Forum: Archive Jun 6 '12, 7:35pm
Replies: 69
Views: 706
Posted By ClockworkCrow
Screenshot + Imgur? That is a classy map :D

Screenshot + Imgur?

That is a classy map :D
Forum: Archive Jun 6 '12, 5:55pm
Replies: 69
Views: 706
Posted By ClockworkCrow
What about Dungeon Painter...

What about Dungeon Painter (http://pyromancers.com/about-dungeon-painter/)?
Forum: Archive Jun 6 '12, 5:48pm
Replies: 69
Views: 706
Posted By ClockworkCrow
I want to see this thing!

I want to see this thing!
Forum: Archive Jun 6 '12, 3:47pm
Replies: 69
Views: 706
Posted By ClockworkCrow
Nah :) I've put too much into this project to let...

Nah :) I've put too much into this project to let it die. I might be down for a time makin' stuff, but I'm very interested in getting this part of it done so we can actually test something and play...
Forum: Archive Jun 6 '12, 3:20pm
Replies: 69
Views: 706
Posted By ClockworkCrow
Oh, I'm still goin. My plan was to post what I'd...

Oh, I'm still goin. My plan was to post what I'd gotten over in the build forum later on today.
Forum: Archive Jun 1 '12, 6:30pm
Replies: 69
Views: 706
Posted By ClockworkCrow
Looks like this redesign is gonna take a little...

Looks like this redesign is gonna take a little while longer than I expected. I'll do..maybe the first five levels and then we can check 'em against the previous build and see what works and what...
Forum: Archive May 30 '12, 3:35pm
Replies: 21
Views: 251
Posted By ClockworkCrow
I think that ability trees, or at least a good...

I think that ability trees, or at least a good presence of prerequisites, is a good thought. That might be the better way to go about having moltings, though it does mean that splitting focus will...
Forum: Archive May 29 '12, 6:54pm
Replies: 21
Views: 251
Posted By ClockworkCrow
Oh, certainly. A dragon's lair has got to have...

Oh, certainly. A dragon's lair has got to have all sorts of goodies, anyway.
Forum: Archive May 29 '12, 6:33pm
Replies: 21
Views: 251
Posted By ClockworkCrow
Being a dragon's lair is an awesome idea.

Being a dragon's lair is an awesome idea.
Forum: Archive May 29 '12, 5:30pm
Replies: 21
Views: 251
Posted By ClockworkCrow
Okay. That changes some stuff up. Sounds like...

Okay. That changes some stuff up. Sounds like rewrite time to me. I'll see what I can throw together tonight.
Forum: Archive May 29 '12, 4:21pm
Replies: 21
Views: 251
Posted By ClockworkCrow
I'm a little torn. I have two ideas, and I'll lay...

I'm a little torn. I have two ideas, and I'll lay them out for you.

1) Moltings. Moltings happen twice during the Dungeon's existence, and each provides fairly significant changes to the class....
Forum: Archive May 29 '12, 4:10pm
Replies: 69
Views: 706
Posted By ClockworkCrow
I hope your weekends were relatively entertaining...

I hope your weekends were relatively entertaining :P

I spent mine with some forum dudes I know playing L4D2, Tribes, and Payday. Awesome, awesome games.

Now, back to your regularly scheduled...
Forum: Archive May 25 '12, 5:25pm
Replies: 34
Views: 314
Posted By ClockworkCrow
I've played DK2, but not Dungeons yet. It's been...

I've played DK2, but not Dungeons yet. It's been a while, though.
Forum: Archive May 25 '12, 4:51pm
Replies: 34
Views: 314
Posted By ClockworkCrow
In order to make the Dungeon not entirely...

In order to make the Dungeon not entirely invulnerable, the heart initially has to stick out somewhat. There will be the ability, later, to shape a second or third heart (possibly a feat?) or to...
Forum: Archive May 25 '12, 4:25pm
Replies: 34
Views: 314
Posted By ClockworkCrow
Putting together a really quick creature list,...

Putting together a really quick creature list, just to see what it looks like. I'll edit it in below.

1 Form Point -
Aarakocra
Animated Object, Small
Ash Rat
Baboon
Badger
Beholderkin,...
Forum: Archive May 25 '12, 3:33pm
Replies: 34
Views: 314
Posted By ClockworkCrow
Adding a skill like Hide? I have no problem with...

Adding a skill like Hide? I have no problem with that.

Making skill selection freeform is whole different beast. There's nothing specifically about the dungeon that calls out and says "I am a...
Showing results 1 to 25 of 500

 
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