Notices


Showing results 1 to 25 of 45
Search took 0.45 seconds.
Search: Posts Made By: Porthmeus
Forum: Games & Ads Feb 8 '13, 9:49pm
Replies: 35
Views: 1,040
Posted By Porthmeus
To be clear, there is no Doctor in this one and...

To be clear, there is no Doctor in this one and won't be. The idea is to explore the Doctor Who universe without him. Playing with the Doctor can sometimes be like standing around waiting for him to...
Forum: Games & Ads Feb 7 '13, 6:19pm
Replies: 35
Views: 1,040
Posted By Porthmeus
@Shdwrnnr - Yes, High Concept, Trouble and...

@Shdwrnnr -
Yes, High Concept, Trouble and Background are fine. A couple paragraphs on the character in general is also fine. A story about how you became a companion or why you joined up with this...
Forum: Games & Ads Feb 7 '13, 2:51am
Replies: 35
Views: 1,040
Posted By Porthmeus
I messed up and can't go back ad edit the end...

I messed up and can't go back ad edit the end date or number of players. I'll consider apps for a couple weeks. Looking for 3-4 players.
Forum: Game Planning Feb 7 '13, 2:48am
Replies: 46
Views: 729
Posted By Porthmeus
The TARDIS Chronicles...

The TARDIS Chronicles (http://www.myth-weavers.com/showthread.php?t=200041) is a live game app now. You guys have first crack for commenting here.
Forum: Games & Ads Feb 7 '13, 2:44am
Replies: 35
Views: 1,040
Posted By Porthmeus
The TARDIS Chronicles

http://i33.photobucket.com/albums/d88/ambrose82/TARDIS%20Chronicles/tardischronicles_zps36714b55.jpg
You traveled with him for months, relatively speaking. When you're traveling through time, it all...
Forum: Game Planning Feb 4 '13, 8:49pm
Replies: 46
Views: 729
Posted By Porthmeus
I actually don't have FATE Core as yet. I cannot...

I actually don't have FATE Core as yet. I cannot speak to the differences with absolute assurity. I am confident there will be sufficient cross-over between the two. I foresee no difficulty there.
Forum: Game Planning Feb 4 '13, 12:30am
Replies: 46
Views: 729
Posted By Porthmeus
I'm going to run with this game. Put up an ad...

I'm going to run with this game. Put up an ad next week.

Gimped - I totally understand your thinking/apprehension on this. I do hope you'll give it a try.
In previous posts, I mentioned the...
Forum: Games & Ads Feb 1 '13, 4:10pm
Replies: 53
Views: 1,941
Posted By Porthmeus
I totally understand the re-used sheet thing. I...

I totally understand the re-used sheet thing. I completely understand the character would have to be re-worked to fit the setting and timeline. Yes, I created these sheets for other games, but those...
Forum: Game Planning Feb 1 '13, 4:06pm
Replies: 46
Views: 729
Posted By Porthmeus
Three to four players probably.

Three to four players probably.
Forum: Games & Ads Feb 1 '13, 5:08am
Replies: 53
Views: 1,941
Posted By Porthmeus
I have three concepts to submit initially. Two...

I have three concepts to submit initially. Two I've got sheets for and have wanted to play for a while now. Each would need some modification to fit the timeline and setting.

The first is a young...
Forum: Game Planning Feb 1 '13, 2:16am
Replies: 46
Views: 729
Posted By Porthmeus
That explains why I didn't know who she was....

That explains why I didn't know who she was. There's a gap in my who-knowledge between Tom Baker and Christopher Eccleston.

I'd be willing to take a look at anything, if sufficient interest...
Forum: Game Planning Feb 1 '13, 12:37am
Replies: 46
Views: 729
Posted By Porthmeus
My thought on the role/path of the characters...

My thought on the role/path of the characters would have to be kind of sand-boxy. If the characters decided the best way to answer the call of destiny is bith brute force and ignorance, it is the...
Forum: Game Planning Jan 31 '13, 12:53am
Replies: 46
Views: 729
Posted By Porthmeus
I was thinking because the Doctor is last of the...

I was thinking because the Doctor is last of the Timelords, and the only one who seems interested in earth at all, and the only one that hangs out with humans, and because the blue police box is...
Forum: Game Planning Jan 31 '13, 12:26am
Replies: 38
Views: 1,728
Posted By Porthmeus
In the line of world-hopping... I just put up an...

In the line of world-hopping... I just put up an ad in the game planning about using FATE for Doctor Who style world-saving time-and-space-hopping adventure.
I haven't looked at the FATE Core stuff...
Forum: Game Planning Jan 31 '13, 12:04am
Replies: 46
Views: 729
Posted By Porthmeus
[FATE] The Doctor is Dead... The TARDIS lives on

I was thinking... what would it be like if Doctor Who actually died... permanently... and the TARDIS was left in the hands of his companions... They never really wanted to take up his mantle......
Forum: Games & Ads Jan 18 '13, 12:04am
Replies: 61
Views: 1,901
Posted By Porthmeus
So no wizards, sorcerers, changelings, vampires...

So no wizards, sorcerers, changelings, vampires or other 'naturally' powered supernaturals? Characters are all scions with artifacts giving powers? What about Pure Mortals?
Forum: Game Planning Jan 10 '13, 4:01am
Replies: 12
Views: 335
Posted By Porthmeus
What positions do you have filled (or existing...

What positions do you have filled (or existing character summaries)?
What type of missions are they running?
What roles are you looking to fill?
Forum: Game Planning Jan 9 '13, 11:36pm
Replies: 12
Views: 335
Posted By Porthmeus
Where is the ad? I am potentially interested.

Where is the ad? I am potentially interested.
Forum: Game Planning Jan 4 '13, 5:42pm
Replies: 24
Views: 561
Posted By Porthmeus
Yes - my goal was conversation and getting a feel...

Yes - my goal was conversation and getting a feel for where you are on all this.
I do intend to deviate from the established timeline. Taking the movie as a point of departure.
The events of the...
Forum: Game Planning Jan 4 '13, 12:22am
Replies: 24
Views: 561
Posted By Porthmeus
I think the Vulcan powers would better fit as a...

I think the Vulcan powers would better fit as a stunt available only to Vulcans - a high cost power set counter balanced by their emotional vacancy - which drives emotional beings bonkers! Their...
Forum: Game Planning Jan 3 '13, 5:14pm
Replies: 24
Views: 561
Posted By Porthmeus
FATE - It's a very flexible system easily...

FATE - It's a very flexible system easily adaptable to any setting. It's very character driven. Characters use skills to interact with the game world rather than attributes. One of my favorite parts...
Forum: Game Planning Jan 3 '13, 2:16am
Replies: 24
Views: 561
Posted By Porthmeus
So there are some positive responses here. I'd be...

So there are some positive responses here. I'd be interested to know if using FATE appeals to you?

Free 2.0 rules book http://faterpg.com/dl/FATE2fe.pdf

and

What you'd like to see in this...
Forum: Game Planning Jan 3 '13, 1:25am
Replies: 24
Views: 561
Posted By Porthmeus
Not familiar with the CORE system. I'll look into...

Not familiar with the CORE system. I'll look into it.

--EDIT--
CORE looks like something I'd prefer to avoid for this.
I'd rather go with something A.) I'm familiar with and B.) is preferably...
Forum: Game Planning Jan 2 '13, 11:44pm
Replies: 24
Views: 561
Posted By Porthmeus
One advantage of FATE is the more collaborative...

One advantage of FATE is the more collaborative character creation. Players would be free to decide among themselves what roles they would want to take.

Ship combat would be handled largely like...
Forum: Game Planning Jan 2 '13, 10:59pm
Replies: 24
Views: 561
Posted By Porthmeus
Star Trek: Unknown Territory (reboot timeline)

http://i33.photobucket.com/albums/d88/ambrose82/Unknown%20Territory/UNKNOWNTERRITORYHEADER-800_zps74d3ab4e.jpg
I've been thinking of running a Star Trek game set in the new timeline. Essentially, it...
Showing results 1 to 25 of 45

 
Powered by vBulletin® Version 3.8.8
Copyright ©2000 - 2015, vBulletin Solutions, Inc.
Myth-Weavers Status