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Search: Posts Made By: Abaise
Forum: Game Planning Oct 11 '11, 10:54am
Replies: 49
Views: 1,871
Posted By Abaise
Well, this certainly moved since last I saw it....

Well, this certainly moved since last I saw it. Been busy of late, but it's clearing up now, and am still interested.
Forum: Game Planning Oct 9 '11, 9:53am
Replies: 49
Views: 1,871
Posted By Abaise
Without the Taldor book, and if I had to choose,...

Without the Taldor book, and if I had to choose, unaligned to start with, and we can get to align to a specific faction in-game.
Forum: Games & Ads Oct 6 '11, 4:55am
Replies: 42
Views: 1,709
Posted By Abaise
Any traits on creation? Making an archetype...

Any traits on creation? Making an archetype stacked alchemist since everything seems to mesh so well.
Forum: Games & Ads Oct 5 '11, 7:49am
Replies: 42
Views: 1,709
Posted By Abaise
Interesting. Would you say this is a more combat...

Interesting. Would you say this is a more combat or social oriented? Or a heady mix of both?
Forum: Game Planning Oct 3 '11, 8:11am
Replies: 49
Views: 1,871
Posted By Abaise
Sounds fine by me. @Prospero, I doubt the...

Sounds fine by me.

@Prospero, I doubt the one noble would steal the spotlight much. Just don't go with the higher level bit. If we do have a noble, there shouldn't be a mechanical advantage to...
Forum: Game Planning Oct 2 '11, 6:13am
Replies: 49
Views: 1,871
Posted By Abaise
Chiming in for great interest mid-level play....

Chiming in for great interest mid-level play. Lets me want to play archetypes that normally won't show benefits until higher level.
Forum: Game Planning Sep 24 '11, 10:18am
Replies: 23
Views: 648
Posted By Abaise
Hmm. I'd make that three votes for JR.

Hmm. I'd make that three votes for JR.
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