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Forum: Tribal Wars Today, 1:15am
Replies: 59
Views: 205
Posted By Endovior
I hear you. I still need to set aside a block of...

I hear you. I still need to set aside a block of time to populate the map with goodies, but...

http://www.secondcitizen.net/Forum/images/smilies/AIdXw.gif
Forum: Tribal Wars Today, 12:45am
Replies: 59
Views: 205
Posted By Endovior
So... Lamech responded back, saying that he's not...

So... Lamech responded back, saying that he's not going to be able to play.

Carissian and Dave may or may not appear, but thus far seem to be missing.

In other words, both of my nations seem to...
Forum: Tribal Wars Aug 30 '14, 5:37pm
Replies: 7
Views: 17
Posted By Endovior
Leadership is liable to be a contentious issue in...

Leadership is liable to be a contentious issue in the CoC, but yeah; you're up there on a level with Carissian.

I envision that it'll work something like this; you guys each have your personal...
Forum: Tribal Wars Aug 30 '14, 4:23pm
Replies: 7
Views: 17
Posted By Endovior
A Leader is a type of Hero. Heroes are named...

A Leader is a type of Hero. Heroes are named characters that have a +X bonus to doing things; they can be put in charge of actions to gain bonus Acts. Hero bonuses are usually awarded for good...
Forum: Tribal Wars Aug 30 '14, 3:19am
Replies: 8
Views: 27
Posted By Endovior
Free Acts from Organization apply to any kind of...

Free Acts from Organization apply to any kind of long-term project that you'd need to accumulate Acts to succeed at. It's fluffed as "this is a thing I've been preparing for a while", so you...
Forum: Tribal Wars Aug 29 '14, 9:05pm
Replies: 8
Views: 27
Posted By Endovior
Of the various priest-type roles... Pontifex...

Of the various priest-type roles...

Pontifex grants a luck bonus that fluffs as lots of minor miracles; when things go your way, they'll go your way in a way that lets you obviously assign credit...
Forum: Tribal Wars Aug 29 '14, 8:50pm
Replies: 59
Views: 205
Posted By Endovior
Also note; I finally got around to doing a proper...

Also note; I finally got around to doing a proper once-over on the updated Archetypes list. Master Enchanter felt too bland, so I replaced its power with Permanency, which seems more fun and...
Forum: Tribal Wars Aug 29 '14, 4:14am
Replies: 59
Views: 205
Posted By Endovior
That's reasonable, yeah.

That's reasonable, yeah.
Forum: Tribal Wars Aug 21 '14, 1:04am
Replies: 59
Views: 205
Posted By Endovior
If we're all on the same page about this, it...

If we're all on the same page about this, it might make sense to make a public announcement? Just so the players have more of a chance to get organized.

Regardless, I've confirmed that I'll have...
Forum: Tribal Wars Aug 17 '14, 4:58am
Replies: 59
Views: 205
Posted By Endovior
I am getting ready to move, and that's eating up...

I am getting ready to move, and that's eating up much of my free time. I'll have more after moving, but may or may not have reliable internet on the other side.
Forum: Tribal Wars Aug 11 '14, 8:47pm
Replies: 59
Views: 205
Posted By Endovior
Regarding nation choice, I'm inclined to take...

Regarding nation choice, I'm inclined to take Oshem and the CoC.

The only thing that seems wrong in your presented magic powers list is that the Master Alchemist gets resurrection, as opposed to...
Forum: Tribal Wars Aug 6 '14, 12:37pm
Replies: 59
Views: 205
Posted By Endovior
Since things have gotten quiet... Progress...

Since things have gotten quiet...

Progress update: rough map (https://drive.google.com/file/d/0B48VUIJDnPmWN0RsMS04Z19MNkk/edit?usp=sharing)!

Some parts of it are still a little wonky, and need...
Forum: Tribal Wars Aug 2 '14, 10:35pm
Replies: 59
Views: 205
Posted By Endovior
Archetypes is a good word. I like that word, and...

Archetypes is a good word. I like that word, and will use it henceforth.

Since you're already starting to think of things, I'm going to quickly dump everything I have. It's a bit of a mess,...
Forum: Tribal Wars Aug 2 '14, 6:58pm
Replies: 343
Views: 4,714
Posted By Endovior
Of course, the exact details about the...

Of course, the exact details about the resource-splitting do depend on player preference / nation fluff. If your nation is at least somewhat democratic, then majority rule can reallocate things...
Forum: Tribal Wars Jul 31 '14, 8:08pm
Replies: 59
Views: 205
Posted By Endovior
Right, that question. I have some rules kind...

Right, that question.

I have some rules kind of half-done for factions, but I got bogged down in the details. I'll post what I have here regardless.

Basically, I've grouped faction types into...
Forum: Tribal Wars Jul 28 '14, 3:17am
Replies: 59
Views: 205
Posted By Endovior
Council seems to have three active players...

Council seems to have three active players already, and so I don't specifically need to be in it. Also, I don't want to be the only DMPC, so if Twen isn't playing, I won't either... even if it would...
Forum: Site Discussion Jul 24 '14, 10:02pm
Replies: 10
Views: 644
Posted By Endovior
I'm getting that message too. ...

I'm getting that message too.

Double-checking with a safer machine reveals that the last post in the thread links to an image hosted on dreamworlds.ru; that site is a known malware distributor,...
Forum: Tribal Wars Jul 24 '14, 3:24pm
Replies: 59
Views: 205
Posted By Endovior
My plan is that the nation should also have...

My plan is that the nation should also have actions, yeah; I'd give out nation-actions such that all nations have the same total number of actions. Those extra actions get allocated according to the...
Forum: Tribal Wars Jul 24 '14, 5:06am
Replies: 343
Views: 4,714
Posted By Endovior
For reference: given that 14 people spoke up in...

For reference: given that 14 people spoke up in the roll-call thread, we do not, in fact, have enough players for 4-5 per nation. That's more of a maximum than a minimum, really; giving useful,...
Forum: Tribal Wars Jul 24 '14, 4:02am
Replies: 343
Views: 4,714
Posted By Endovior
Larger nations will probably be more fun under...

Larger nations will probably be more fun under the new system, but you don't technically need that many players per nation. The point isn't quite 'every nation must have x players', but having a...
Forum: Tribal Wars Jul 24 '14, 2:21am
Replies: 22
Views: 131
Posted By Endovior
Exact mechanics are liable to change... for...

Exact mechanics are liable to change... for instance, you may have a different total number of actions. However, 'complete chaos' is certainly a valid style of anarchy, so I'm willing to run with it.
Forum: Tribal Wars Jul 24 '14, 1:13am
Replies: 59
Views: 205
Posted By Endovior
I've posted a thing in the OOC thread about how...

I've posted a thing in the OOC thread about how we're encouraging smaller nations and internal factions. I'd prefer it if the players were to group up themselves, as opposed to us grouping for them.
Forum: Tribal Wars Jul 24 '14, 1:11am
Replies: 343
Views: 4,714
Posted By Endovior
Update: Right now, the GM consensus for...

Update:

Right now, the GM consensus for moving forward is 'less nations, with internal factions'. So all the 'co-rulers' and 'advisors' and whatever are a lot more relevant, and more mechanically...
Forum: Tribal Wars Jul 23 '14, 7:34pm
Replies: 59
Views: 205
Posted By Endovior
The "different interests" thing is probably...

The "different interests" thing is probably linked to the question of "how detailed do you want the bookkeeping to be?"

Specifically, I'd like to lay it out like this:
Tech (and stuff like...
Forum: Tribal Wars Jul 22 '14, 1:47pm
Replies: 59
Views: 205
Posted By Endovior
Yeah, cross-faction politicking is a thing, and...

Yeah, cross-faction politicking is a thing, and I'm certainly not going to disallow it.

As for content generation... that's just what you get when you have multiple players on the 'same side';...
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