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Search: Posts Made By: CarpeGuitarrem
Forum: General Discussion Aug 22 '12, 5:08am
Replies: 67
Views: 1,636
Posted By CarpeGuitarrem
Gosh DANGIT!!! I read through this entire...

Gosh DANGIT!!!

I read through this entire thread wanting to make sure that nobody said anything like this, just that I could say "The first step in putting together a new PC is rolling ability...
Forum: Worldly Talk Aug 20 '12, 2:30am
Replies: 6
Views: 688
Posted By CarpeGuitarrem
It's a figure of speech, that's all. "Blood 'n'...

It's a figure of speech, that's all. "Blood 'n' guts" means that there was gore, not necessarily that entrails were coming out.
Forum: General Discussion Aug 19 '12, 7:14pm
Replies: 372
Views: 26,729
Posted By CarpeGuitarrem
Tenra Bansho Zero...

Tenra Bansho Zero (http://www.kickstarter.com/projects/diamondsutra/tenra-bansho-zero-an-art-and-culture-rich-rpg-from): a Japanese tabletop RPG (as in, one made in Japan) that's been 7 years in the...
Forum: Gaming Discussion Aug 19 '12, 7:11pm
Replies: 26
Views: 1,563
Posted By CarpeGuitarrem
A "Free RPG" thread that goes this far without...

A "Free RPG" thread that goes this far without mentioning Risus (http://www222.pair.com/sjohn/risus.htm) is borderline criminal. It's a simple system that really shakes up a lot of your...
Forum: General Discussion Aug 19 '12, 7:06pm
Replies: 67
Views: 2,407
Posted By CarpeGuitarrem
Actually, I'd love to see Star Wars redone, but...

Actually, I'd love to see Star Wars redone, but not like that. I'd love to see a Star Wars that took advantage of today's cutting-edge animatronics, cinematography, and soundmixing. We don't need the...
Forum: Site Discussion Jul 24 '12, 4:09am
Replies: 4
Views: 183
Posted By CarpeGuitarrem
If it's your post, couldn't you Edit the post?

If it's your post, couldn't you Edit the post?
Forum: GM Workshop Jul 11 '12, 2:03am
Replies: 44
Views: 2,090
Posted By CarpeGuitarrem
Hmmm, "Detect Evil" isn't in this edition, but...

Hmmm, "Detect Evil" isn't in this edition, but you could always throw in a ruling that "divine characters feel an aura of evil from the character". And that taint doesn't go away just by tossing the...
Forum: Game Planning Jul 9 '12, 4:28am
Replies: 13
Views: 573
Posted By CarpeGuitarrem
Ohhhh my goodness. I just wish I had more...

Ohhhh my goodness. I just wish I had more long-lived characters...

However, I'm totally interested. I'd also recommend Risus. It just seems totally right. And it's easy not only to use but to...
Forum: Games & Ads Jul 9 '12, 1:09am
Replies: 63
Views: 1,900
Posted By CarpeGuitarrem
Yeah, I'll see how to streamline it best.

Yeah, I'll see how to streamline it best.
Forum: Games & Ads Jul 9 '12, 1:03am
Replies: 63
Views: 1,900
Posted By CarpeGuitarrem
Ah, okay, cool. I think I'll hammer out someone...

Ah, okay, cool. I think I'll hammer out someone very strongly defined around one of those ta'verening Aspects, then. (I never realized until now just how well Aspects model ta'veren...possibly...
Forum: Games & Ads Jul 9 '12, 12:29am
Replies: 63
Views: 1,900
Posted By CarpeGuitarrem
Okay, I think I want in. Would it be possible to...

Okay, I think I want in. Would it be possible to have a character who was a minor ta'veren? The sort of guy who always stumbles into trouble. To be refined, obviously, but does that sound like a...
Forum: Games & Ads Jul 8 '12, 8:14pm
Replies: 63
Views: 1,900
Posted By CarpeGuitarrem
!!!!!!!! I should not have seen this ad. XD ...

!!!!!!!!

I should not have seen this ad. XD

<takes a moment to rationally pause>

Okay, I may have the room to join in on a game, considering how slow Weave games can run. I'm familiar enough...
Forum: Site Discussion Jul 2 '12, 3:37am
Replies: 6
Views: 314
Posted By CarpeGuitarrem
You should also be able to double-click the...

You should also be able to double-click the folder icon to mark it as read. At least, it works that way from the main forum screen.
Forum: General Discussion Jul 2 '12, 12:49am
Replies: 30
Views: 1,035
Posted By CarpeGuitarrem
The way I've seen it commonly used is that PEACH...

The way I've seen it commonly used is that PEACH is what you stick onto your homebrew to give people the permission to be open and honest about their impressions. An unPEACH homebrew thread is...
Forum: Gaming Discussion Jun 30 '12, 4:10am
Replies: 12
Views: 705
Posted By CarpeGuitarrem
Dang, The Circle...it's been forever ago since I...

Dang, The Circle...it's been forever ago since I read that. With that in mind...the sort of thing you're wanting would work best with a system that lets you easily transfer character attributes that...
Forum: Site Discussion Jun 30 '12, 4:00am
Replies: 38
Views: 1,897
Posted By CarpeGuitarrem
As a web designer, I can attest to that as well....

As a web designer, I can attest to that as well. Floats are tricky enough to get right when you do know what you're doing (aka have experience with HTML), and they generally still require a bit of...
Forum: Site Discussion Jun 30 '12, 3:54am
Replies: 32
Views: 1,172
Posted By CarpeGuitarrem
Huh, I didn't know about the [ attach ] tag. I've...

Huh, I didn't know about the [ attach ] tag. I've just been using (myth-weaversURL)/attach/ATTACH_ID for that. (saw a poster doing it, and it looked like a great solution) Is it better to do it the...
Forum: Games & Ads Jun 26 '12, 8:47am
Replies: 12
Views: 540
Posted By CarpeGuitarrem
^^ This. This looks fantastic, I've been...

^^ This.

This looks fantastic, I've been wanting to play a FATE something, and you really have it together. It looks like you've got a great system to adapt it to PbP format, and you've already...
Forum: Gaming Discussion Jun 26 '12, 8:32am
Replies: 6
Views: 601
Posted By CarpeGuitarrem
Problem: that doesn't account for missing cards....

Problem: that doesn't account for missing cards. When you draw a card, it doesn't go back in.
Forum: Site Discussion Jun 20 '12, 5:29am
Replies: 38
Views: 1,897
Posted By CarpeGuitarrem
Well, an image width attribute is a different...

Well, an image width attribute is a different matter. You can have variable image width without floating the text.
Forum: Gaming Discussion Jun 6 '12, 8:52am
Replies: 10
Views: 387
Posted By CarpeGuitarrem
How about a retroclone like Swords and Wizardry?...

How about a retroclone like Swords and Wizardry? That's pretty simple, and easy to run, and it still has the D&D flavor.
Forum: Site Discussion Jun 5 '12, 6:55pm
Replies: 21
Views: 1,060
Posted By CarpeGuitarrem
They really need to clarify that line about...

They really need to clarify that line about "transcriptions". Really.
Forum: Gaming Discussion Jun 5 '12, 6:31pm
Replies: 12
Views: 740
Posted By CarpeGuitarrem
Oooh, I like this game. I can't believe I hadn't...

Oooh, I like this game. I can't believe I hadn't read it during Game Chef. Just read through the short version; I really like this game. It's like a more freeformed, Shakespearean Fiasco, with a...
Forum: General Discussion Jun 5 '12, 9:54am
Replies: 47
Views: 3,824
Posted By CarpeGuitarrem
I just found it; it's nice and slick. I like the...

I just found it; it's nice and slick. I like the fact that you don't have to hook everyone into Google+ to use it, but that it does have that option.
Forum: Gaming Discussion Jun 5 '12, 9:12am
Replies: 11
Views: 556
Posted By CarpeGuitarrem
In line with FATE, Marvel Heroic, if you're down...

In line with FATE, Marvel Heroic, if you're down with a slightly more complex ruleset. It's a lot more explicit/frequent about tying in aspects of characters' special powers than FATE is.
Showing results 1 to 25 of 500

 
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