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Forum: Way of the Wicked AP Yesterday, 5:09pm
Replies: 52
Views: 356
Posted By ericpay
Good roll Hargoth! Was trying my best but...

Good roll Hargoth! Was trying my best but Intimidation isn't Melkior's bag!!
Forum: Return to the Tomb of Horrors Feb 26 '15, 8:25pm
Replies: 0
Views: 1
Posted By ericpay
Rules

Hmmm
Forum: Return to the Tomb of Horrors Feb 26 '15, 8:24pm
Replies: 0
Views: 1
Posted By ericpay
Private Room

Well Nuff said!
Forum: Cormyr, The Tearing Of The Weave Feb 26 '15, 7:30pm
Replies: 1,960
Views: 12,427
Posted By ericpay
Waiting on Br!

Waiting on Br!
Forum: Way of the Wicked AP Feb 25 '15, 8:27pm
Replies: 180
Views: 1,949
Posted By ericpay
http://i307.photobucket.com/albums/nn292/ericpay/M...

http://i307.photobucket.com/albums/nn292/ericpay/Melkior_zpsd16ee151.png[/IMG]"]
Melkior Morgulan (http://www.myth-weavers.com/sheetview.php?sheetid=545824)

23/23 hp

Jumping beside Magnus on...
Forum: Cormyr, The Tearing Of The Weave Feb 25 '15, 6:02pm
Replies: 1,960
Views: 12,427
Posted By ericpay
The map has been added to me former post but I...

The map has been added to me former post but I forgot to move Birgomer closer to Rilla. Mental note made to fix issue in next post!
Forum: Way of the Wicked AP Feb 25 '15, 4:39pm
Replies: 180
Views: 1,949
Posted By ericpay
http://i307.photobucket.com/albums/nn292/ericpay/M...

http://i307.photobucket.com/albums/nn292/ericpay/Melkior_zpsd16ee151.png[/IMG]"]
Melkior Morgulan (http://www.myth-weavers.com/sheetview.php?sheetid=545824)

23/23 hp

Taking the opportunity...
Forum: Price of Immortality Trilogy Feb 25 '15, 4:32pm
Replies: 83
Views: 912
Posted By ericpay
http://i307.photobucket.com/albums/nn292/ericpay/c...

http://i307.photobucket.com/albums/nn292/ericpay/cleric-portrait.jpg~original[/IMG]"]
Emilius (http://www.myth-weavers.com/sheetview.php?sheetid=1116415)

As you are all take on the road again,...
Forum: Raiders of the Lost Mask Feb 25 '15, 4:21pm
Replies: 328
Views: 2,052
Posted By ericpay
Saeron Ka´va...

Saeron Ka´va (http://www.myth-weavers.com/sheet.html#id=69209)

Saeron remains silent but raises his torch a little higher to grant more light to those ahead.
Forum: Cormyr, The Tearing Of The Weave Feb 24 '15, 7:57pm
Replies: 1,960
Views: 12,427
Posted By ericpay
Map update tomorrow!

Map update tomorrow!
Forum: Cormyr, The Tearing Of The Weave Feb 24 '15, 7:56pm
Replies: 269
Views: 1,513
Posted By ericpay
Day 133, 17h05, 16th of Hammer, end rnd 3/early rnd 4, green magical light torches

Enemy 25
Lon 17
Birgomer 13
Rilla 12
Sternis 4
Creg 12 (delayed)
Evocation spells don't work!
Transmutation spells don't work!
Light descriptor spells don't work!
All others are at -2...
Forum: Cormyr, The Tearing Of The Weave Feb 24 '15, 7:43pm
Replies: 225
Views: 734
Posted By ericpay
L5-r4

1d1001d20+7 1d10+10 1d61d20+15-2 1d20+10-2 1d20+12 1d20+7 4m1d8+8
Forum: Cormyr, The Tearing Of The Weave Feb 23 '15, 11:02pm
Replies: 1,960
Views: 12,427
Posted By ericpay
In the upcoming one, yes!!

In the upcoming one, yes!!
Forum: Cormyr, The Tearing Of The Weave Feb 23 '15, 7:41pm
Replies: 1,960
Views: 12,427
Posted By ericpay
Map added! Take note that Lon's position negates...

Map added! Take note that Lon's position negates any chance of AoO at the moment, and will be within range after a 5-foot step next round to attack with flanking and sneak damage.

Also consider...
Forum: Cormyr, The Tearing Of The Weave Feb 23 '15, 7:31pm
Replies: 1,960
Views: 12,427
Posted By ericpay
Will try to add the map ASAP but apart from Lon...

Will try to add the map ASAP but apart from Lon who has get to melee combat nearby Sternis, there isn't much change!
Forum: Cormyr, The Tearing Of The Weave Feb 23 '15, 7:29pm
Replies: 269
Views: 1,513
Posted By ericpay
Day 133, 17h05, 16th of Hammer, end rnd 2/early rnd 3, green magical light torches

Enemy 25
Lon 17
Birgomer 13
Rilla 12
Sternis 4
Creg 12 (delayed)
Evocation spells don't work!
Transmutation spells don't work!
Light descriptor spells don't work!
All others are at -2...
Forum: Cormyr, The Tearing Of The Weave Feb 23 '15, 7:25pm
Replies: 225
Views: 734
Posted By ericpay
L5-r3

1d20+15-2 1d20+10-2 1d20+12 1d20+7 4m1d8+8
Forum: War of Burning Sky Feb 22 '15, 9:18pm
Replies: 198
Views: 1,032
Posted By ericpay
Syrinx, leveld up!!

Syrinx, leveld up!!
Forum: War of Burning Sky Feb 21 '15, 6:42am
Replies: 14
Views: 49
Posted By ericpay
Level 8

Level Gained: Master Specialist 2
HP Gained: 1d4+4 (Total: 6.5)
Stat Gained: +1 INT
Saves: +0/+0/+1
BAB: +1
Skills: +6 (Knowledge Religion +5, Knowledge Arcana +1)
Spells gained: Mnemonic...
Forum: War of Burning Sky Feb 21 '15, 2:10am
Replies: 14
Views: 49
Posted By ericpay
Alors que le Roi Steppengard finit de parler,...

Alors que le Roi Steppengard finit de parler, Balan s’incline poliment, essayant de sauver la situation. L’attention Útant sur le diplomate, Syrinx a le temps d’analyser le comportement du Roi. Il en...
Forum: Cormyr, The Tearing Of The Weave Feb 20 '15, 6:43pm
Replies: 1,960
Views: 12,427
Posted By ericpay
19 pnts!

19 pnts!
Forum: Way of the Wicked AP Feb 20 '15, 4:09pm
Replies: 180
Views: 1,949
Posted By ericpay
http://i307.photobucket.com/albums/nn292/ericpay/M...

http://i307.photobucket.com/albums/nn292/ericpay/Melkior_zpsd16ee151.png[/IMG]"]
Melkior Morgulan (http://www.myth-weavers.com/sheetview.php?sheetid=545824)

23/23 hp

"The long trip on the...
Forum: Price of Immortality Trilogy Feb 20 '15, 3:55pm
Replies: 128
Views: 1,191
Posted By ericpay
I used my old picture of Emilius which doesn't...

I used my old picture of Emilius which doesn't really correspond to the current character. Will change it soon!!!
Forum: Raiders of the Lost Mask Feb 20 '15, 3:54pm
Replies: 171
Views: 1,337
Posted By ericpay
If you are interested, let me know I can help you...

If you are interested, let me know I can help you walk your way through it if you are not used to the program!
Forum: Raiders of the Lost Mask Feb 20 '15, 3:53pm
Replies: 171
Views: 1,337
Posted By ericpay
May I suggest the use of Paint.net program as a...

May I suggest the use of Paint.net program as a map producer??

You just have to scan your original map then modify them using layers over layers, especially when moving characters around. It has...
Showing results 1 to 25 of 500

 
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