// ogl/class.js

// 3EProfiler (tm) source file.
// Copyright (C) 2003 Michael J. Eggertson.

// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.

// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

// **

// Class information used by 3EProfiler that was released by WotC under
// the Open Gaming License (OGL). This file however, is not released under
// the OGL (see above).

// Defines the order of classes (used in the classSkills object).
var classIndex = {
  barbarian: 0x400,
  bbn:       0x400,
  bard:      0x200,
  brd:       0x200,
  cleric:    0x100,
  clr:       0x100,
  druid:     0x80,
  drd:       0x80,
  fighter:   0x40,
  ftr:       0x40,
  monk:      0x20,
  mnk:       0x20,
  paladin:   0x10,
  pal:       0x10,
  ranger:    0x8,
  rgr:       0x8,
  rogue:     0x4,
  rog:       0x4,
  sorcerer:  0x2,
  sor:       0x2,
  wizard:    0x1,
  wiz:       0x1
};
