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Dungeons and Dragons 4th Edition Character Record Sheet
Character Name
Player
Class
Paragon Path
Epic Destiny
Race
Size
Age
Gender
Height
Weight
Align.
Deity
Adventure Company
XP
Next XP
Level
Ability
Score
Temp
Score
Mod
Mod+
1/2 Lv.
STR
CON
DEX
INT
WIS
CHA
Quick Look Up
Weapon / Power
Attack
Damage
Armor Bonus
Shield Bonus
Check Penalty
Speed Penalty
Armor is Heavy
INIT
Dex Mod
1/2 Lv.
Misc
Temp
=
+
+
+
Score
Base
Arm.
Item
Misc
Speed
P. Perception
P. Insight
Special Senses/Movement
Skills
Skill
Mod
Skill Name
Abil.
Train
(+5)
Mod+
.5Lv
Arm.
Misc
Temp
Total
10+
1/2Lv
Arm./
Abil.
Class
Feat
Enh.
Misc
Temp
AC
FORT
REF
WILL
Conditional Modifiers, Resistances & Action Points Note
+5 save vs Poison
Statistic Block
[url=http://www.myth-weavers.com/sheetview.php?sheetid=100867][size=4][B]Daro Hamerfist[/B][/size][/url], Dwarf Warlord [B]Init[/B] +1 [B]HP[/B] 27/27 [B]Bloodied[/B] 13 [B]Healing Surge[/B] 6 (0 used /9) [B]AC[/B] 17 [B]Fort[/B] 13 [B]Reflex[/B] 12 [B]Will[/B] 14 [B]Speed[/B] 5 [B]Str[/B] 14 (+2) [B]Con[/B] 15 (+2) [B]Dex[/B] 12 (+1) [B]Int[/B] 10 (+0) [B]Wis[/B] 13 (+1) [B]Cha[/B] 16 (+3) [OOC='Inspiring Word'][B]Inspiring Word[/B] Encounter (Special) May be used twice per encounter + Martial Healing Minor Action clsoe burst 5. Myself or target may spend healing surge to regain hp+1d6 extra as imediate action.[/OOC], [OOC='Wolf Pack Tactics'][B]Wolf Pack Tactics[/B] At Will MArtial Weapon Standard action Melee Weapon Before I attack, I let one ally ajasent to either me or target shift 1 square as a free action. Hit: 1[w] + 2 damage[/OOC], [OOC='Bastion of Defence'][B]Bastion of Defence[/B] Daily Martial Weapon Standaerd Action Melee Weapon Hit: 3[w] = 2 damage. Allies within 5 squares gain +1 power bonus toa ll defences untill end of encounter. Effect: Allies within 5 squares gain 8 temporary hitpoint[/OOC], [OOC='Comanders Strike'][B]Comanders Strike[/B] At Will Martial ACtion Standard Action Melee Weapon An ally of your choice makes a melee basic attack against target creature. Hit: Ally's basic attack damage + 0[/OOC], [OOC='Guarding Attack'][B]Guarding Attack[/B] encounter Martial Weapon Standard Action Melee Weapon Hit: 2[w] + 2 damaage, and ally of my choice ajasent to either me or target get +4 AC vs the target's attacks untill end of my next turn.[/OOC] [B]Notes[/B] +5 save vs Poison
Race Features
Class / Path / Destiny Features
Other Items
Current
Max HP
/
Bloodied
H. Surge
Surges Used
Surges / Day
/
Second Wind
Death ST Fail
Action Points
Attack Workspace
Ability 1:
Ability 2:
Bonus
1/2Lv
Abil.
Class
Prof
Feat
Enh
Misc
=
=
Damage Workspace
Ability 1:
Ability 2:
Bonus
Abil.
Feat
Enh
Misc
Misc
=
=
Feats
Feat Name
Loc.
Powers
Encounter (Special) May be used twice per encounter + Martial Healing Minor Action clsoe burst 5. Myself or target may spend healing surge to regain hp+1d6 extra as imediate action.
At Will MArtial Weapon Standard action Melee Weapon Before I attack, I let one ally ajasent to either me or target shift 1 square as a free action. Hit: 1[w] + 2 damage
Daily Martial Weapon Standaerd Action Melee Weapon Hit: 3[w] = 2 damage. Allies within 5 squares gain +1 power bonus toa ll defences untill end of encounter. Effect: Allies within 5 squares gain 8 temporary hitpoint
Powers
At Will Martial ACtion Standard Action Melee Weapon An ally of your choice makes a melee basic attack against target creature. Hit: Ally's basic attack damage + 0
encounter Martial Weapon Standard Action Melee Weapon Hit: 2[w] + 2 damaage, and ally of my choice ajasent to either me or target get +4 AC vs the target's attacks untill end of my next turn.
Magic Items & Equipment
Item Name
Use
Daily Item Powers Per Day
Heroic(1-10)
Milestone
Paragon(11-20)
Milestone
Epic(21-30)
Milestone
Rituals
Languages Known
Coins and Other Wealth
10 gp 40 sp 100 cp
Personality Traits
Mannerisms and Appearance
Session and Campaign Notes
Companions and Allies
Background & Other Notes
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008
Myth-Weavers Games