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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
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+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
3 SP, 9 CP 2 Leather Armor
Languages
Description
Personality
Character Traits
None
Character Flaws
None
Contacts / Friends
None
Enemies
None
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=137785][B][SIZE=+1]Reginald & Abernathy[/SIZE][/B][/URL] M LG Gnome Wizard (Expert: Alchemist), [B]Level[/B] 1, [B]Init[/B] +1, [B]HP[/B] 9/9, [B]DR[/B] DR1/-, [B]Speed[/B] 20' [B]Unbuffed AC[/B] 18, [B]Touch[/B] 13, [B]Flat-footed[/B] 17, [B]Fort[/B] +1, [B]Ref[/B] +1, [B]Will[/B] +2, [B]Base Attack Bonus[/B] 0 [B] Morning Star [/B] +2 (1d6+1, x2) [B] Light Crossbow (10 Bolts) [/B] +1 (1d6, 19-20/x2) [B] Quarterstaff +1 [/B] +3 (1d6+2, x2) [B] Mithral Chain Shirt +1[/B] (+5 Armor, +1 Dex, +1 Size, +1 Misc) [B]Abilities[/B] Str 13, Dex 12, Con 12, Int 16, Wis 10, Cha 10 [B]Condition[/B] Healthy
Condition and Effects
Additional Information
Unit LIGHT WAR HORSES BUDGET Light War Horse = 150 GP Barding (PC made) = 20 GP Bit & Bridle = 2 GP 4 Days Horse Feed = 2 SP Military Saddle = 20 GP Saddle Bags = 4 GP TOTAL: 196 GP 2 SP
Other Notes
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FAMILIAR = Glossy Black Ravens named Heckle and Jeckle Ravens carry a form fitted pouch with a sharp blade/file/lock pick, string, 10' rawhide cords, wire, ball of tree gum and few common material components. This pouch can also be used to carry messages. Raven can take full cover in PC's Back Pack through a series of specially designed holes with closeable metal flaps into a metal box wrapped outside with leather and lined with damp green leaves. It is located in an interior nest near the bottom of the pack in the middle. The Bird enters the pack through a large ordinary looking outside flap-covered pouch. Size (2' with 4' wingspan). Heckle and Jeckle form a sophisticated communication network. Special Qualities: Low Light Vision; Speaks Common; Can use his claws/beak combination like a person uses his hands. S = 1 (-5); D = 15 (+2); CON = 10; INT = 8 (-1); WIS = 14 (+2); CH = 6 (-2) (FORT = +2; REFLEX = +5; WILL = +5) Initiative: +2 Base Attack/Grapple: +2/-11 Attack: Claws +6 Melee (1d2-5) Size = Small (Combat face is 2.5'/0'). Weapon: Raven can be fitted with tiny metallic claws which dispense poison into wounds upon a successful hits. The raven is also trained to carry alchemical weapons in each claw and to drop them on unsuspecting annoyances of the PC. 1 Hit Dice = (3 Hit Points) - AC = 17 (10 + 2 (Dex) + 2 (Size) + 3 (Natural Armor). Touch = 17. Flat-footed = 15. SPEED = 10'/round on foot; 40'/round Flying (average) Light Load: Up to 3 lbs.; Medium Load: 4-6 lbs.; Heavy Load: 7-10 lbs.; Max lift 20 lbs. Max Drag/Push 50 lbs. SKILLS: Listen +3; Spot +5 (Use master's ranks in a skill plus raven's ability modifier unless natural raven skill is higher). ALERTNESS FEAT (Shared with PC if w/in 5' of familiar), IMPROVED EVASION (Reflex Save for No Damage - Fail take 1/2 Damage); SHARE SPELLS (PC can choose to use his feat to share spells with Poe if w/in 5' and stays within 5'. Can also cast "you" spells directly on familiar.); EMPATHIC LINK (Can communicate with PC if w/in 1 mile).