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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
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Hair
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RANGED
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Armor/Protective Item
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Weight
Spell Fail
Speed
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Check Pen
Max Dex
Special Properties
Weight
Spell Fail
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Skills
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Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
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9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
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9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
2 gp 1 sp 8 cp
Languages
Description
Like most Varisians, Jan has olive skin and thick black hair, which he keeps long and wild. He is lightly built, almost elflike. He dresses himself in traveler's garb, the same as when he arrived in the town. His clothes are heavily faded, and patched with random scraps of cloth. While the sewing is decent, their motley colours and textures make him stand out. If one looks closely, they can see a symbol of Desna hang around his neck, and a damaged signet ring on his left hand. He's often seen accompanied by a small bird, and some townspeople have seen him talk to it. Nobody has seen Jan cast a spell however, so they remain unsure whether it's more than just a pet.
Personality
Jan is friendly, but never lets anyone get close to him. He can hold a conversation for hours, but it's only the next day that people realise they learned nothing about him. He has an intensity about him that's hard to define, but he often breaks into a cheerful smile just as people start becoming uneasy. Overall people see him as a strange but nice young man, willing to help them with almost any problem in exchange for fair pay.
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=149039][B][SIZE=+1]Jan Imarra[/SIZE][/B][/URL] Male CN Human (Varisian) Sorcerer, [B]Level[/B] 1, [B]Init[/B] +3, [B]HP[/B] 7/7, [B]Speed[/B] 30' [B]AC[/B] 13, [B]Touch[/B] 13, [B]Flat-footed[/B] 10, [B]Fort[/B] +1, [B]Ref[/B] +3, [B]Will[/B] +1, [B]Base Attack Bonus[/B] 0 [B] Shortbow (40 arrows) [/B] +3 (1d6, x3) [B]reach, brace Longspear [/B] +0 (1d8, x3) [B] Dagger [/B] +0 (+3 if thrown) (1d4, 19-20/x2) (+3 Dex) [B]Abilities[/B] Str 10, Dex 16, Con 13, Int 12, Wis 8, Cha 17 [B]Condition[/B] None Ixytach, the Thrush Familiar (Chaotic Neutral) Diminutive magical beast HP 3, HD 1, Init +2, Spd 10', fly 40' (average) AC 17, touch 16, flat-footed 15 Fort +2, Reflex + 4, Will +4 BAB +0, CMB ### Attack: -, Space/Reach: 5'/0' improved evasion, share spells, empathic link, natural armor +1, speaks Common Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6 Skills: Perception +4 Feats: Alertness
Condition and Effects
Additional Information
Ixytach, the Thrush Familiar (Chaotic Neutral) Diminutive magical beast HP 3, HD 1, Init +2, Spd 10', fly 40' (average) AC 17, touch 16, flat-footed 15 Fort +2, Reflex + 4, Will +4 BAB +0, CMB ### Attack: -, Space/Reach: 5'/0' improved evasion, share spells, empathic link, natural armor +1, speaks Common Str 1, Dex 15, Con 10, Int 6, Wis 14, Cha 6 Skills: Perception +4 Feats: Alertness
Other Notes
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Jan grew up in a traveling Varisian caravan. He has fond memories of those days, and the mischief he got up to (even if he now realises that most people were humouring him when he told tall tales). His family was unsurprised when Jan's magic began to assert itself - there were a number of sorcerers in their history, and they knew how to help his aptitude thrive. However, when he started displaying a knack for necromancy and illusion, they rejected him. Jan left the caravan, and after a week of wandering reached Sandpoint's outlying farms. Having settled down in Sandpoint, Jan lives a quiet life taking on odd jobs: e.g. helping with the catch when one of the fishermen is ill and bedridden, or using his shortbow to discourage wolves whenever they start going for livestock. After two years he enjoys life here, but he somehow knows that it cannot last.