Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
Personality
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
HP are maximum for the first 4 HD, that is 2x8 from wolf hit die, + 2x10 for Thug + 16 for Con 18 (52) If in animal or hybrid form add +2 to Str, +4 to Dex and +4 to Con / Wolf Lord add +14 Str, +4 Dex and +6 Con Lv 5 added 9 (5.5 (5)+ 4) HP. (Thug) Fort. base is 2 + 14x1/2 = 9 Lv 6 added 10 (5.5 (6)+4) HP. (Thug) Refl. base is 2 + 6x1/2 + 8x1/3 = 7 Lv 7 added 8 (4.5 (4)+4) HP. (Streetfighter) Will is base 14x1/3 = 4 Lv 8 added 9 (4.5 (5)+4) HP. (Streetfighter) BAB is 6x3/4 + 8 = 12 Lv 9 added 9 (5.5 (5)+4) HP. (Runewarden) Lv 10 added 8 (4.5 (4)+4) HP (Streetfighter) Lv 11-14 add 30 (14 +16) HP (Upgrade to werewolf Lord) Houserule: Were CON only applies to hybrid/animal form but then all HD, so: Human HP: 135 / Were HP: 177
Condition and Effects
Additional Information
HP at start of Boss Battle 98/105 -4 from jump 96
* Roll Fort Save vs. physical damage unless denied Dex Bonus vs. damage taken. On success, take half dmg. as subdual damage. **Also, your new stats are +14 to strength, +4 to dex and +6 to constitution, as well as large size. (Wolf-Lord Hybrid)
Other Notes
[
Show Printable Version
]
Stats: http://invisiblecastle.com/find.py?a=show&id=1010649 , Stat increase lv. 4 into CON, lv. 8 into DEX #### Story-based lv. up, now ECL 10, 45000 xp