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Star Wars Saga Edition Character Record Sheet
Character Name
Player
Class
Character Level
Current XP
Next Level XP
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
TOTAL
Current
Hit Dice
HP
=
+
Damage Threshold
Fort Defense
Misc Bonus
Destiny
Speed
BAB
INIT
Darkside
Modifier
Points Tracker
Force Pts.
Destiny Pts.
CONDITION
Normal
-1
-2
-5
-10
Helpless
Defense
Total
Level/
Armor
Class
Bonus
Ability
Mod
Misc
Mod
FORTITUDE
=
10
+
+
+
+
REFLEX
=
10
+
+
+
+
WILL
=
10
+
+
+
+
Total
BAB
Str
Size
Misc
Temp
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total
BAB
Dex
Size
Misc
Temp
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
Bonus
Check Pen
Max Dex
Special Properties
Weight
Misc
Speed
Credits
475
Skills
Skill Name
Key
Ab
Skill
Mod
1/2
Level
Ab
Mod
Trained
Skill
Focus
Misc
Mod
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
Special Combat Actions
Languages
Other Possessions
Item
Weight
(kgs)
Loc
Total Weight:
0
Heavy Load:
0
kg +
Max Load:
0
kg
Max Lift:
0
kg
Campaign
Size
Species
Age
Birth Date
Height
Weight
Gender
Eyes
Skin
Handedness
Personality
Description:
Character Traits
Character Flaws
Contacts / Friends
JM Viin Thorla, JM Lissea Jorn, Padewan Born Windu, Khen Dur, IG-100 Magna Guard N0-K3, Billy D, Switch, Maya,
Enemies
Ganga Lor (dead)
Encumbrance
Size Multiplier:
Misc Multiplier:
Feats, Talents, and Force Powers
Statistic Block
Force Powers (Use the Force + 13) Battle Strike 1/1 swift action, UtF to gain attack bonus and damage DC 15 +1 next attack & +d6 dmg DC 20 +1 next attack & +2d6 dmg DC 25 +1 next attack & +3d6 dmg Spend FP to do extra +2d6 Mind Trick 1/1 Standard Action, DC Target Will Hallucinations Feint Suggestion Fear Move Object 1/1 Standard Action, 12 sq range for target, may be moved up to 6 squares / round DC 15 medium object 2d6 DC 20 large object 4d6 DC 25 huge object 6d6 DC 30 gargantuan object 8d6 DC 35 colossal object 10d6 Use The Force skill allows, at will: activate a Force Power per power description per power description per power description enter a Force Trance (DC 10) full round action regain level in hp / hour, 4 hrs = 8 hrs rest move a light object (DC 10 or Reflex Defense) move action Search Your Feelings (DC 15) full round action immediate favorable or unfavorable results of one action Sense Force (DC 15+) full round action determine disturbance or locate force users (possibly recognize) Sense Surroundings (DC 15) swift action ignore cover & concealment for perception, DC 20 for total concealment Telepathy (DC 15+) standard action send one word or emotion message to one creature Use Force Points one time a round to: - add d6 to most d20 rolls - regain a spent Force Power on the same round it is used - activate/enhance some Force Powers - stabalize at 0 HP (even if you already spent a force point)
Persistent Conditions and Active Effects
Additional Information
Background & Other Notes
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