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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
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+
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
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+
WILL
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+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
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+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
Languages
Description
Sheila has a lovely, soft face, but her pale blue eyes, while stunningly beautiful, can take an expression so hard it can be unsettling for people who don't share her calling. She is a ruthless fighter at heart. Having had a close look at the face of evil many times, she is not prepared to give quarter to her enemies.
Personality
When she learnt that the army of the Dread Lord Horvath was on the march towards her homeland, Sheila knew her promising career in the ranks of the army might be coming to an abrupt end. Her home town lay right on the border, the first on the path of the invaders. So, she asked her superiors for leave to join a special, desperate mission to try and ambush the incoming rampagers. An army job brings pals and sometimes honors, but little in the way of riches. So, she cashed in her entire extended family's combined lifetime savings and went to buy the best protective magic she could find at such a short notice - a bunch of scrolls penned by a long dead, famous archmage. Then she took off for the Valley of Black Rock. This is not a situation to live through and fight another day. Sheila fully expects to die in the attempt, but not before taking down as many enemies as she can.
Character Traits
Character Flaws
Contacts / Friends
Enemies
Statistic Block
Condition and Effects
Additional Information
Action taken so far Rounds 1-4: Watching battle Round 5: Fireball Round 6: Widened Fireball from staff Rounds 7-8: Readied an action that was not triggered Round 9: Blade Barrier Round 10: Empowered Chain Lightning from staff Round 11: Flashburst Round 12: Chain Lightning Round 13: Double move Round 14: Earthquake Round 15: Evard's Black Tentacles Round 16: Sleet Storm Round 17: Disintegrate
Other Notes
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(some corrections posted on Nov22 after realizing a few spells have a range of "you", so cannot be cast on Sheila by allies) Total spent: 199960gp Non-core sources: Spells - Horizikaul’s Boom : Magic of Faerun - Flashburst: Spell Compendium - Greater Blink: Spell Compendium Items - Ring of Greater Counterspells: Magic Items Compendium - Ring of Spell Battle: Magic Items Compendium - Armor, Nimbleness property: Magic Items Compendium - Anklet of Translocation: Magic Items Compendium Feats - Metamagic Spell Trigger: Complete Mage - Extra Edge: Complete Arcane - Battle Caster: Complete Arcane Note HP calculation: Max lvl 1 + 14 x average + 1 for other levels = 69, +3/lvl (base Con) = 114 Add 2/lvl for Con buff and 48 temp hp from buffs (Heroe's Feast 13, False Life 15, Greater Heroism 20) = 192.