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Dungeons and Dragons 4th Edition Character Record Sheet
Character Name
Player
Class
Paragon Path
Epic Destiny
Race
Size
Age
Gender
Height
Weight
Align.
Deity
Adventure Company
XP
Next XP
Level
Ability
Score
Temp
Score
Mod
Mod+
1/2 Lv.
STR
CON
DEX
INT
WIS
CHA
Quick Look Up
Weapon / Power
Attack
Damage
Armor Bonus
Shield Bonus
Check Penalty
Speed Penalty
Armor is Heavy
INIT
Dex Mod
1/2 Lv.
Misc
Temp
=
+
+
+
Score
Base
Arm.
Item
Misc
Speed
P. Perception
P. Insight
Special Senses/Movement
Skills
Skill
Mod
Skill Name
Abil.
Train
(+5)
Mod+
.5Lv
Arm.
Misc
Temp
Total
10+
1/2Lv
Arm./
Abil.
Class
Feat
Enh.
Misc
Temp
AC
FORT
REF
WILL
Conditional Modifiers, Resistances & Action Points Note
Statistic Block
[url=http://www.myth-weavers.com/sheetview.php?sheetid=192729][size=4][B]Tristam Cheval[/B][/size][/url], Eladrin Warlord, Battle Captain [B]Init[/B] +14 [B]HP[/B] 99/99 [B]Bloodied[/B] 49 [B]Healing Surge[/B] 24 (0 used /8) [B]AC[/B] 33 [B]Fort[/B] 30 [B]Reflex[/B] 32 [B]Will[/B] 33 [B]Speed[/B] 6 [B]Str[/B] 16 (+3) [B]Con[/B] 12 (+1) [B]Dex[/B] 11 (0) [B]Int[/B] 22 (+6) [B]Wis[/B] 8 (-1) [B]Cha[/B] 20 (+5) [OOC='[color=green][b]Commander's Strike (W)[/b][/color]'][B][color=green][b]Commander's Strike (W)[/b][/color][/B] At-Will ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Attack: An ally of your choice makes a melee basic attack against the target Hit: Ally’s basic attack damage + your Intelligence modifier. (PH)[/OOC], [OOC='[color=green][b]Direct The Strike (W)[/b][/color]'][B][color=green][b]Direct The Strike (W)[/b][/color][/B] At-Will ✦ Martial Standard Action Ranged 5 Target: One ally Effect: The target makes a basic attack as a free action against an enemy of your choice that you can see and is within 10 squares of you. (MP2)[/OOC], [OOC='[color=red][b]Powerful Warning (E)[/b][/color]'][B][color=red][b]Powerful Warning (E)[/b][/color][/B] Encounter ✦ Martial Immediate Interrupt Close burst 5 Trigger: An ally within 5 squares of you is hit by an enemy Target: The triggering ally in burst Effect: The target gains a +2 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action. Insightful Presence: The bonus to your ally's defenses equals 1 + your Wisdom modifier or Charisma modifier. (MP2)[/OOC], [OOC='[color=darkslategray][b]Lead the Attack (D)[/b][/color]'][B][color=darkslategray][b]Lead the Attack (D)[/b][/color][/B] Daily ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 3[W] + Strength modifier damage. Until the end of the encounter, you and each ally within 5 squares of you gain a power bonus to attack rolls against the target equal to 1 + your Intelligence modifier. Miss: Until the end of the encounter, you and each ally within 5 squares of you gain a +1 power bonus to attack rolls against the target. (PH)[/OOC], [OOC='[color=red][b]Adaptive Strategem (E)[/b][/color]'][B][color=red][b]Adaptive Strategem (E)[/b][/color][/B] Encounter ✦ Martial Minor Action Close burst 10 Target: One ally in burst Effect: Until the end of your next turn, the ally gains his or her choice of a power bonus to damage rolls equal to your Intelligence modifier or a power bonus to saving throws equal to your Charisma modifier. Resourceful Presence: The ally gains both bonuses.[/OOC], [OOC='[color=red][b]Inspiring Warcry (E)[/b][/color]'][B][color=red][b]Inspiring Warcry (E)[/b][/color][/B] Encounter ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 2[W] + Strength modifier damage. Effect: One ally who can hear you and is within 5 squares of you makes a saving throw. (PH)[/OOC], [OOC='[color=darkslategray][b]Villain's Nightmare (D)[/b][/color]'][B][color=darkslategray][b]Villain's Nightmare (D)[/b][/color][/B] Daily ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. Reflex Hit: 3[W] + Strength modifier damage. Effect: Until the end of the encounter, when you are adjacent to the target and it walks or runs, you can cancel that movement as an immediate interrupt. (PH)[/OOC], [OOC='[color=red][b]Rousing Words (E)[/b][/color]'][B][color=red][b]Rousing Words (E)[/b][/color][/B] Encounter ✦ Healing, Martial Minor Action Close burst 5 Target: You or one ally in burst Effect: The target can spend two healing surges. Inspiring Presence: The target regains additional hit points equal to 5 + your Charisma modifier. (MP)[/OOC], [OOC='[color=red][b]Vengence is Mine (E)[/b][/color]'][B][color=red][b]Vengence is Mine (E)[/b][/color][/B] Encounter ✦ Martial Immediate Reaction Personal Trigger: An enemy hits you Effect: You make a basic attack against the triggering enemy, and one ally within 5 squares of you can move his or her speed and make a melee basic attack against the triggering enemy as a free action. (MP2)[/OOC], [OOC='[color=darkslategray][b]Warlord's Recovery (D)[/b][/color]'][B][color=darkslategray][b]Warlord's Recovery (D)[/b][/color][/B] Daily ✦ Martial Standard Action Close burst 5 Target: One ally in burst Effect: As a free action, the target can make an attack using an encounter attack power that he or she has already used during this encounter. Also, if you have used all your encounter attack powers, you regain the use of a warlord encounter attack power you have used during this encounter. (MP)[/OOC], [OOC='[color=red][b]Fey Step (E)[/b][/color]'][B][color=red][b]Fey Step (E)[/b][/color][/B] Encounter ✦ Teleportation Move Action Personal Effect: Teleport up to 5 squares[/OOC], [OOC='[color=red][b]Inspiring Words (E)[/b][/color]'][B][color=red][b]Inspiring Words (E)[/b][/color][/B] Encounter (Special) ✦ Martial, Healing Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use inspiring word three times per encounter. Minor Action Close burst 5 (10 at 11th level, 15 at 21st level) Target: You or one ally in burst Effect: The target can spend a healing surge and regain an additional 1d6 hit points. The amount of additional hit points regained is 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level, and 6d6 at 26th level. (PH)[/OOC] [B]Notes[/B]
Race Features
Class / Path / Destiny Features
Other Items
Current
Max HP
/
Bloodied
H. Surge
Surges Used
Surges / Day
/
Second Wind
Death ST Fail
Action Points
Attack Workspace
Ability 1:
Ability 2:
Bonus
1/2Lv
Abil.
Class
Prof
Feat
Enh
Misc
=
=
Damage Workspace
Ability 1:
Ability 2:
Bonus
Abil.
Feat
Enh
Misc
Misc
=
=
Feats
Feat Name
Loc.
Powers
At-Will ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Attack: An ally of your choice makes a melee basic attack against the target Hit: Ally’s basic attack damage + your Intelligence modifier. (PH)
At-Will ✦ Martial Standard Action Ranged 5 Target: One ally Effect: The target makes a basic attack as a free action against an enemy of your choice that you can see and is within 10 squares of you. (MP2)
Encounter ✦ Martial Immediate Interrupt Close burst 5 Trigger: An ally within 5 squares of you is hit by an enemy Target: The triggering ally in burst Effect: The target gains a +2 power bonus to all defenses against the attack. The target can make a melee basic attack against the enemy as a free action. Insightful Presence: The bonus to your ally's defenses equals 1 + your Wisdom modifier or Charisma modifier. (MP2)
Daily ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 3[W] + Strength modifier damage. Until the end of the encounter, you and each ally within 5 squares of you gain a power bonus to attack rolls against the target equal to 1 + your Intelligence modifier. Miss: Until the end of the encounter, you and each ally within 5 squares of you gain a +1 power bonus to attack rolls against the target. (PH)
Encounter ✦ Martial Minor Action Close burst 10 Target: One ally in burst Effect: Until the end of your next turn, the ally gains his or her choice of a power bonus to damage rolls equal to your Intelligence modifier or a power bonus to saving throws equal to your Charisma modifier. Resourceful Presence: The ally gains both bonuses.
Encounter ✦ Martial,Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. AC Hit: 2[W] + Strength modifier damage. Effect: One ally who can hear you and is within 5 squares of you makes a saving throw. (PH)
Daily ✦ Martial, Weapon Standard Action Melee weapon Target: One creature Attack: Strength vs. Reflex Hit: 3[W] + Strength modifier damage. Effect: Until the end of the encounter, when you are adjacent to the target and it walks or runs, you can cancel that movement as an immediate interrupt. (PH)
Encounter ✦ Healing, Martial Minor Action Close burst 5 Target: You or one ally in burst Effect: The target can spend two healing surges. Inspiring Presence: The target regains additional hit points equal to 5 + your Charisma modifier. (MP)
Encounter ✦ Martial Immediate Reaction Personal Trigger: An enemy hits you Effect: You make a basic attack against the triggering enemy, and one ally within 5 squares of you can move his or her speed and make a melee basic attack against the triggering enemy as a free action. (MP2)
Daily ✦ Martial Standard Action Close burst 5 Target: One ally in burst Effect: As a free action, the target can make an attack using an encounter attack power that he or she has already used during this encounter. Also, if you have used all your encounter attack powers, you regain the use of a warlord encounter attack power you have used during this encounter. (MP)
Powers
Encounter ✦ Teleportation Move Action Personal Effect: Teleport up to 5 squares
Encounter (Special) ✦ Martial, Healing Special: You can use this power twice per encounter, but only once per round. At 16th level, you can use inspiring word three times per encounter. Minor Action Close burst 5 (10 at 11th level, 15 at 21st level) Target: You or one ally in burst Effect: The target can spend a healing surge and regain an additional 1d6 hit points. The amount of additional hit points regained is 2d6 at 6th level, 3d6 at 11th level, 4d6 at 16th level, 5d6 at 21st level, and 6d6 at 26th level. (PH)
Magic Items & Equipment
Item Name
Use
Daily Item Powers Per Day
Heroic(1-10)
Milestone
Paragon(11-20)
Milestone
Epic(21-30)
Milestone
Rituals
Languages Known
Coins and Other Wealth
Personality Traits
Mannerisms and Appearance
Session and Campaign Notes
Companions and Allies
Background & Other Notes
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008
Myth-Weavers Games