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Dungeons and Dragons 4th Edition Character Record Sheet
Character Name
Player
Class
Paragon Path
Epic Destiny
Race
Size
Age
Gender
Height
Weight
Align.
Deity
Adventure Company
XP
Next XP
Level
Ability
Score
Temp
Score
Mod
Mod+
1/2 Lv.
STR
CON
DEX
INT
WIS
CHA
Quick Look Up
Weapon / Power
Attack
Damage
Armor Bonus
Shield Bonus
Check Penalty
Speed Penalty
Armor is Heavy
INIT
Dex Mod
1/2 Lv.
Misc
Temp
=
+
+
+
Score
Base
Arm.
Item
Misc
Speed
P. Perception
P. Insight
Special Senses/Movement
Skills
Skill
Mod
Skill Name
Abil.
Train
(+5)
Mod+
.5Lv
Arm.
Misc
Temp
Total
10+
1/2Lv
Arm./
Abil.
Class
Feat
Enh.
Misc
Temp
AC
FORT
REF
WILL
Conditional Modifiers, Resistances & Action Points Note
4 Power Points
Statistic Block
[url=http://www.myth-weavers.com/sheetview.php?sheetid=194190][size=4][B]Krav[/B][/size][/url], Half-Giant (Goli.) Battlemind [B]Init[/B] +1 [B]HP[/B] 46/46 [B]Bloodied[/B] 23 [B]Healing Surge[/B] 11 ( used /13) [B]AC[/B] 18 [B]Fort[/B] 15 [B]Reflex[/B] 11 [B]Will[/B] 16 [B]Speed[/B] [B]Str[/B] 13 (+1) [B]Con[/B] 19 (+4) [B]Dex[/B] 10 (0) [B]Int[/B] 10 (0) [B]Wis[/B] 15 (+2) [B]Cha[/B] 10 (0) [OOC='Battlemind's Demand At-will'][B]Battlemind's Demand At-will[/B] At·WiII + Augmentable, Psionic Minor Action Close burst 3 Target: One creature in burst EHect: You mark the target until you use this power again or until the end of the encounter. Augment 1 Target: One or twO creatures in burst[/OOC], [OOC='Mind Spike - At-will'][B]Mind Spike - At-will[/B] At·WII1 + Force. Psionic, Psychic Immediate Reaction Melee 1 Trigger: An adjacent enemy marked by you deals damage to your ally with an allack that doesn't include you as a target Target: The triggering enemy EHect: The target takes force and psychic damage equal to the damage that Its allack dealt to your ally,[/OOC], [OOC='Vicious Cobra Strike At-will'][B]Vicious Cobra Strike At-will[/B] At-Will + Augmentable, Psionic, Psychic, Weapon Standard Action Melee weapon Target: One or two creatures Attack: Constitution vs. AC. fl~fl~€onstitution modifier psy~hk damage, and you mark the target until the end of your next turn. If you target only one creature with this power,theattack deals 1 [WI extra damage. Augment 1 - Hit: As above, and you also mark one enemy adjacent to the target until the end of your next turn. Augment 2 - Elosebursti Target~ enemy you can see in burst Hit: 1 LW] + €onstitution modifier p~’chic damage, and the target is marked and takes a -2 penalty to attack rolls until the end of~[/OOC], [OOC='Stone's Endurance - Encounter'][B]Stone's Endurance - Encounter[/B] Encounter Minor Action Personal Effect: You gain resist 5 to all damage until the end of your next turn. Level 11: Resist 10 to all damage. Level 21: Resist 15 to all damage.[/OOC], [OOC='Steel Unity Strike - Daily'][B]Steel Unity Strike - Daily[/B] Daily + Psionic, Stance, Weapon Standard Action Melee weapon Primary Target: One creature Primary Attack: Constitution vs. AC Hit: 3(W] + Conslitution modifier damage. Miss: Half damage, Effe
l:!om modifier_ Augment 2 Hit: 2[WI + Constitution modifier damage.[/OOC], [OOC='Lodestone Lure At-will'][B]Lodestone Lure At-will[/B] Encounter + Primal, Weapon Standard Action Melee or Ranged weapon Effect: If you use this power while you are not adjacent to any of your allies, you can shift 1 square before or after the attack. Target: One creature Attack: Primary ability vs. AC Hit: 1 [WI + ability modifier damage. If you have combat advantage against the target, you deal extra damage equal to your primary ability modifier.[/OOC], [OOC='Battle Resilience - Encounter'][B]Battle Resilience - Encounter[/B] Encounter. Psionic Free Action Personal Trigger: An attack hilS or misses you for the first time during an encounter Effect: Until the end of your next tllrn. you gain resistance to all damage equat to 3 + your Wisdom modifier. Level 11: Resist 6 + your Wisdom modifier. Level 21: Resist 9 + your Wisdom modifier.[/OOC], [OOC='Oaken Resilience - Daily Utility'][B]Oaken Resilience - Daily Utility[/B] Daily + Psionic V Minor Action Personal Effect: You resist 3to all~ámage until the end of the encounter.[/OOC] [B]Notes[/B] 4 Power Points
Race Features
Class / Path / Destiny Features
Other Items
Current
Max HP
/
Bloodied
H. Surge
Surges Used
Surges / Day
/
Second Wind
Death ST Fail
Action Points
Attack Workspace
Ability 1:
Ability 2:
Bonus
1/2Lv
Abil.
Class
Prof
Feat
Enh
Misc
=
=
Damage Workspace
Ability 1:
Ability 2:
Bonus
Abil.
Feat
Enh
Misc
Misc
=
=
Feats
Feat Name
Loc.
Powers
At·WiII + Augmentable, Psionic Minor Action Close burst 3 Target: One creature in burst EHect: You mark the target until you use this power again or until the end of the encounter. Augment 1 Target: One or twO creatures in burst
At·WII1 + Force. Psionic, Psychic Immediate Reaction Melee 1 Trigger: An adjacent enemy marked by you deals damage to your ally with an allack that doesn't include you as a target Target: The triggering enemy EHect: The target takes force and psychic damage equal to the damage that Its allack dealt to your ally,
At-Will + Augmentable, Psionic, Psychic, Weapon Standard Action Melee weapon Target: One or two creatures Attack: Constitution vs. AC. fl~fl~€onstitution modifier psy~hk damage, and you mark the target until the end of your next turn. If you target only one creature with this power,theattack deals 1 [WI extra damage. Augment 1 - Hit: As above, and you also mark one enemy adjacent to the target until the end of your next turn. Augment 2 - Elosebursti Target~ enemy you can see in burst Hit: 1 LW] + €onstitution modifier p~’chic damage, and the target is marked and takes a -2 penalty to attack rolls until the end of~
Encounter Minor Action Personal Effect: You gain resist 5 to all damage until the end of your next turn. Level 11: Resist 10 to all damage. Level 21: Resist 15 to all damage.
Daily + Psionic, Stance, Weapon Standard Action Melee weapon Primary Target: One creature Primary Attack: Constitution vs. AC Hit: 3(W] + Conslitution modifier damage. Miss: Half damage, Effe
Powers
At·WiII + Psionic Opportunity Action Personal Trigger: An adjacent enemy m;uked by yoo shifts EHect: You shift 1 square.
At Will + Augmentable, Psionic, Weapon Sundard Action Melee weapon T~rget: One creature Attack: Constitution vs. AC Hit: 1 [Wl + Constitution modifier damage. Effect: Until the end of your next turn, you gain resistance to all damage equal to your Wisdom modifier. Augment 1 Effect: Until the end of your next turn, you gain fire resistilnce equal to 5 + your Wi!>l:!om modifier_ Augment 2 Hit: 2[WI + Constitution modifier damage.
Encounter + Primal, Weapon Standard Action Melee or Ranged weapon Effect: If you use this power while you are not adjacent to any of your allies, you can shift 1 square before or after the attack. Target: One creature Attack: Primary ability vs. AC Hit: 1 [WI + ability modifier damage. If you have combat advantage against the target, you deal extra damage equal to your primary ability modifier.
Encounter. Psionic Free Action Personal Trigger: An attack hilS or misses you for the first time during an encounter Effect: Until the end of your next tllrn. you gain resistance to all damage equat to 3 + your Wisdom modifier. Level 11: Resist 6 + your Wisdom modifier. Level 21: Resist 9 + your Wisdom modifier.
Daily + Psionic V Minor Action Personal Effect: You resist 3to all~ámage until the end of the encounter.
Magic Items & Equipment
Item Name
Use
Daily Item Powers Per Day
Heroic(1-10)
Milestone
Paragon(11-20)
Milestone
Epic(21-30)
Milestone
Rituals
Languages Known
Coins and Other Wealth
204.5 GP
Personality Traits
Mannerisms and Appearance
Session and Campaign Notes
Companions and Allies
Background & Other Notes
Grew up in the desert wastes. Background: Former Barbarian
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008
Myth-Weavers Games