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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
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+
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TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
9 platinum 9 gold 9 silver
Languages
Description
Tall and thin with blonde hair and blue eyes. Fair complexion, with a smattering of freckles from exposure to sun and sea. Pretty without being beautiful, though she has a beautiful smile.
Personality
Extremely focused and studious, but with a true adventurer's spirit. She harbors a deep love of the sea, and a profound interest in learning and magic.
Character Traits
n/a
Character Flaws
n/a
Contacts / Friends
Brandon llidu (father) Rose Ironlode (cartogropher)
Enemies
Statistic Block
Condition and Effects
Additional Information
Other Notes
[
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]
Pandioni llidu was a member of a bastard branch of the Lidu family in Sasserine. Her semi-noble father, Brandon llidu kept the family fortunes afloat through the baser practices of shipping and trade, and did a passably good job at it for one not born to mercantile endeavors. His wife died in childbirth, leaving only his daughter to carry on the legacy of the family name and fortune - and he pinned his hopes on a marriage with another noble family where his unfashionably attained wealth could bolster another family rich in respectability, but who needed an infusion of good old-fashioned money to keep up appearances. A hitch in this long-range plan was founded because his house was at the corner of Witchwarden’s Walk and North Street. A large, three-story affair from which Pandioni could see the sea through her bedroom window. Since being small, she watched and loved the sea - and unaware of her growing passion for wind and wave, Brandon unknowingly fed it by allowing his daughter to occasionally travel with him on one or another of his ships. Furthermore, just across the street was Highwall House, home to a great sage of cartographic knowledge, Rose Ironlode. From the time Pandioni could walk and talk, she would spend hours chatting with the sage and pouring over maps and charts, hearing tales of distant lands, fearsome seas, and high adventure - both Rose’s own, and stories collected from the many who visited her seeking the knowledge of far shores. It is fair to say that Pandioni could read a map almost before she could read the written word. As she grew into a pretty young girl, edging toward marriageable age, Brandon wished her to attend Cloudcrystal Academy - a prestigious finishing school. She was not there long, however, before she used her growing skills at diplomacy and manipulation to convince her father to let her switch to the House of the Dragon to complete her studies. The extensive libraries there fed her growing bibliophilic inclinations, earning her the sobriquet of “The Walking Grimoire.” Over time, Pandioni, had developed ideas of her own about how she wanted her life to unfold, and those plans did not include a noble marriage. Perhaps it was the proximity of Cloudcrystal to the Shrine of Boccob that gave Pandioni her next idea. She knew that as a navigator - she could be valuable and employable in the maritime circles - but to cinch the deal, if she could expand her love of arcane studies to being a ship’s mage, she would have a definite advantage in finding a posting. From the House of the Dragon, she applied to the Arcanist’s Guild in Witchwarden Tower for training as an apprentice wizard. Her father was dismayed at her choice, as it put off his plans somewhat - but he had yet to see how firmly Pandioni intended to avoid his design, so he accepted it as a slight delay in the overall scheme and nothing more. Pandioni finished her studies with the Arcanist’s guild, and immediately applied to act as a ship’s mage on another vessel and left her father’s plans behind her. She took the name Osprey as her use-name, and begin practicing navigation and magic on the high seas. She sends letters to home, and waits to see if her father will ever forgive her for seeking her own life.