Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Dungeons and Dragons 4th Edition Character Record Sheet
Character Name
Player
Class
Paragon Path
Epic Destiny
Race
Size
Age
Gender
Height
Weight
Align.
Deity
Adventure Company
XP
Next XP
Level
Ability
Score
Temp
Score
Mod
Mod+
1/2 Lv.
STR
CON
DEX
INT
WIS
CHA
Quick Look Up
Weapon / Power
Attack
Damage
Armor Bonus
Shield Bonus
Check Penalty
Speed Penalty
Armor is Heavy
INIT
Dex Mod
1/2 Lv.
Misc
Temp
=
+
+
+
Score
Base
Arm.
Item
Misc
Speed
P. Perception
P. Insight
Special Senses/Movement
Skills
Skill
Mod
Skill Name
Abil.
Train
(+5)
Mod+
.5Lv
Arm.
Misc
Temp
Total
10+
1/2Lv
Arm./
Abil.
Class
Feat
Enh.
Misc
Temp
AC
FORT
REF
WILL
Conditional Modifiers, Resistances & Action Points Note
Resist 5 Psychic Power Points: 0/2 Javelins: 2/3
Statistic Block
[url=http://www.myth-weavers.com/sheetview.php?sheetid=216305][size=4][B]Chrysoberyl[/B][/size][/url], Shardmind Battlemind [B]Init[/B] +1 [B]HP[/B] 26/39 [B]Bloodied[/B] 19 [B]Healing Surge[/B] 9 (0 used /13) [B]AC[/B] 20 [B]Fort[/B] 15 [B]Reflex[/B] 13 [B]Will[/B] 16 [B]Speed[/B] 5 [B]Str[/B] 10 (0) [B]Con[/B] 18 (+4) [B]Dex[/B] 10 (0) [B]Int[/B] 10 (0) [B]Wis[/B] 16 (+3) [B]Cha[/B] 11 (0) [OOC='[Color=Green]Battlemind's Demand[/Color]'][B][Color=Green]Battlemind's Demand[/Color][/B] At-Will Augmentable, Psionic Minor Action Close burst 3 Target: One creature in burst Effect: You mark the target until you use this power again or until the end of the encounter. Augment 1 Target: One or two creatures in burst[/OOC], [OOC='[Color=Green]Blurred Step[/Color]'][B][Color=Green]Blurred Step[/Color][/B] At-Will Psionic Opportunity Action Personal Trigger: An adjacent enemy marked by you shifts Effect: You shift 1 square.[/OOC], [OOC='[Color=Green]Mind Spike[/Color]'][B][Color=Green]Mind Spike[/Color][/B] At-Will Force, Psionic, Psychic Immediate Reaction Melee 1 Trigger: An adjacent enemy marked by you deals damage to your ally with an attack that doesn’t include you as a target Target: The triggering enemy Effect: The target takes force and psychic damage equal to the damage that its attack dealt to your ally.[/OOC], [OOC='[Color=Green]Bull's Strength[/Color]'][B][Color=Green]Bull's Strength[/Color][/B] At-Will Augmentable, Psionic, Weapon Standard Action Melee weapon Target: One creature Attack: Constitution vs. AC Hit: 1[W] + Constitution modifier damage, and you push the target 1 square. Augment 1 Special: Your reach increases by 1 for this attack. Augment 2 Close: blast 3 Target: Each enemy you can see in blast[/OOC], [OOC='[Color=Green]Iron Fist[/Color]'][B][Color=Green]Iron Fist[/Color][/B] At-Will Augmentable, Psionic, Weapon Standard Action Melee weapon Target: One creature Attack: Constitution vs. AC Hit: 1[W] + Constitution modifier damage. Effect: Until the end of your next turn, you gain resistance to all damage equal to your Wisdom modifier. Augment 1 Effect: Until the end of your next turn, you gain fire resistance equal to 5 + your Wisdom modifier. Augment 2 Hit: 2[W] + Constitution modifier damage.[/OOC], [OOC='[STRIKE][Color=Red]Shard Swarm[/Color][/STRIKE]'][B][Color=Red]Shard Swarm[/Color][/B] Encounter Teleportation Move Action Close burst 1 Target: Each enemy in burst Effect: Each target grants combat advantage to you until the end of your next turn. You then teleport half your speed.[/OOC], [OOC='[STRIKE][Color=Red]Battle Resilience[/Color][/STRIKE]'][B][Color=Red]Battle Resilience[/Color][/B] Encounter Psionic Free Action Personal Trigger: An attack hits or misses you for the first time during an encounter Effect: Until the end of your next turn, you gain resistance to all damage equal to 3 + your Wisdom modifier. Level 11: Resist 6 + your Wisdom modifier. Level 21: Resist 9 + your Wisdom modifier.[/OOC], [OOC='[Color=Red]Telepathic Challenge[/Color]'][B][Color=Red]Telepathic Challenge[/Color][/B] Encounter Psionic Minor Action Close burst 2 Target: Each enemy in burst Effect: You mark each target until the end of your next turn.[/OOC], [OOC='[Color=Black]Psionic Anchor[/Color]'][B][Color=Black]Psionic Anchor[/Color][/B] Daily Psionic, Teleportation, Weapon Standard Action Melee weapon Target: One creature Attack: Constitution vs. AC Hit: 2[W] + Constitution modifier damage. As a free action at the end of the target’s turn, you can teleport the target to a square adjacent to you (save ends). Miss: Half damage. As a free action at the end of the target’s next turn, you can teleport the target to a square adjacent to you.[/OOC] [B]Notes[/B] Resist 5 Psychic Power Points: 0/2 Javelins: 2/3
Race Features
Class / Path / Destiny Features
Other Items
Current
Max HP
/
Bloodied
H. Surge
Surges Used
Surges / Day
/
Second Wind
Death ST Fail
Action Points
Attack Workspace
Ability 1:
Ability 2:
Bonus
1/2Lv
Abil.
Class
Prof
Feat
Enh
Misc
=
=
Damage Workspace
Ability 1:
Ability 2:
Bonus
Abil.
Feat
Enh
Misc
Misc
=
=
Feats
Feat Name
Loc.
Powers
At-Will Augmentable, Psionic Minor Action Close burst 3 Target: One creature in burst Effect: You mark the target until you use this power again or until the end of the encounter. Augment 1 Target: One or two creatures in burst
At-Will Psionic Opportunity Action Personal Trigger: An adjacent enemy marked by you shifts Effect: You shift 1 square.
At-Will Force, Psionic, Psychic Immediate Reaction Melee 1 Trigger: An adjacent enemy marked by you deals damage to your ally with an attack that doesn’t include you as a target Target: The triggering enemy Effect: The target takes force and psychic damage equal to the damage that its attack dealt to your ally.
At-Will Augmentable, Psionic, Weapon Standard Action Melee weapon Target: One creature Attack: Constitution vs. AC Hit: 1[W] + Constitution modifier damage, and you push the target 1 square. Augment 1 Special: Your reach increases by 1 for this attack. Augment 2 Close: blast 3 Target: Each enemy you can see in blast
At-Will Augmentable, Psionic, Weapon Standard Action Melee weapon Target: One creature Attack: Constitution vs. AC Hit: 1[W] + Constitution modifier damage. Effect: Until the end of your next turn, you gain resistance to all damage equal to your Wisdom modifier. Augment 1 Effect: Until the end of your next turn, you gain fire resistance equal to 5 + your Wisdom modifier. Augment 2 Hit: 2[W] + Constitution modifier damage.
Encounter Teleportation Move Action Close burst 1 Target: Each enemy in burst Effect: Each target grants combat advantage to you until the end of your next turn. You then teleport half your speed.
Encounter Psionic Free Action Personal Trigger: An attack hits or misses you for the first time during an encounter Effect: Until the end of your next turn, you gain resistance to all damage equal to 3 + your Wisdom modifier. Level 11: Resist 6 + your Wisdom modifier. Level 21: Resist 9 + your Wisdom modifier.
Encounter Psionic Minor Action Close burst 2 Target: Each enemy in burst Effect: You mark each target until the end of your next turn.
Powers
Daily Psionic, Teleportation, Weapon Standard Action Melee weapon Target: One creature Attack: Constitution vs. AC Hit: 2[W] + Constitution modifier damage. As a free action at the end of the target’s turn, you can teleport the target to a square adjacent to you (save ends). Miss: Half damage. As a free action at the end of the target’s next turn, you can teleport the target to a square adjacent to you.
Magic Items & Equipment
Item Name
Use
Daily Item Powers Per Day
Heroic(1-10)
Milestone
Paragon(11-20)
Milestone
Epic(21-30)
Milestone
Rituals
Languages Known
Coins and Other Wealth
10 gp
Personality Traits
Mannerisms and Appearance
Session and Campaign Notes
Companions and Allies
Background & Other Notes
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008
Myth-Weavers Games