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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
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=
+
+
=
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=
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=
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=
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=
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=
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=
+
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=
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=
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=
+
+
=
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+
=
+
+
=
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+
=
+
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=
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+
=
+
+
=
+
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=
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+
=
+
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=
+
+
=
+
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=
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=
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=
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=
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Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
1554 gp 5 sp 5 cp
Languages
Description
A tree of a humanoid (if you will). In the land of stalwart nordicfolk, half-orcs tend to just look like orcs. his face is covered with scars that clearly never healed properly. at one point individual scars stood out, and each was a badge of honor. now his face just looks like it was made from bits of green leather sewn together. his blonde hair is long and unkempt. nappy hair grows in uneven patches all over his head and face. his beard is fuzzy and usually caked with some unidentifiable substance.
Personality
Quiet. He has a double didgit vocabulary, and is illiterate. He prefers to grunt or scowl than to talk. Even more so he prefers to let violence speak for him.
Character Traits
He is a clumsy brute. he has no finesse whatsoever, but has the strength to handle most physical tasks with ease.
Character Flaws
Usually doesnt understand what is going on. he has no idea how anything works. he has no sympathy for others. he has enough common sense to get by, but does not make the best decisions by and large.
Contacts / Friends
Father: Gorn Gut-chewer, legendary gladiator. Bartlett Grom: High Priest of Strudder Kojin. Hurlton Grom: Champion of Strudder Kojin. Xeph Longhorn: half-dragon gladiator Crayven: thief he met in captivity years ago. "Good Jack": arena weaponmaster, retired gladiator.
Enemies
Everyone whos ever kept Ford in bondage. Barnaby: former owner
Statistic Block
[URL=http://www.myth-weavers.com/sheetview.php?sheetid=243883][B][SIZE=+1]Ford[/SIZE][/B][/URL] M TN Half-Orc Boar Totem Barbarian, [B]Level[/B] 5, [B]Init[/B] +2, [B]HP[/B] 81/81, [B]DR[/B] 2/-, [B]Speed[/B] 20 [B]AC[/B] 18, [B]Touch[/B] 12, [B]Flat-footed[/B] 16, [B]Fort[/B] +8, [B]Ref[/B] +4, [B]Will[/B] +2, [B]Base Attack Bonus[/B] 7 [B] falchion [/B] +13 (2d4+7, 18-20) [B] falchion (raging) [/B] +15 (2d4+10, 18-20) [B] mwk comp (+5) longbow (20 arrows) [/B] +10 (1d8+5, x3) [B] mwk breastplate[/B], [B] mwk wooden buckler (+1 to ac when used)[/B] (+5 Armor, +1 Shield, +2 Dex) [B]Abilities[/B] Str 20, Dex 14, Con 16, Int 6, Wis 11, Cha 6 [B]Condition[/B] None BACKGROUND As property of the Elsimar gladiator pits he was beaten, used as a slave, and forced to train for the first half of his life. being the son of a legendary gladiator bought no one any special treatment. he fought many exibition bouts where he was severely overmatched. these fights were nonlethal and had few instances of accidental death. they were merely spectacles designed to trump up a popular gladiator's skills. A particularly large batch of slaves from Fangoren being added to the mix would signal the end of Fords captivity there. some very important men were captured, which lead to a daring night time raid being conducted. Ford, 16 at the time, broke free of his bindings and began raising hell. soon the holding area was flooded with Elite Fangoren warriors. one room at a time they would break down the door, free the prisoners of any bindings, and arm them. when the dust settled, there was no "by the skin of your teeth" escape. every single Elismaran in the arena layed dead. This rescue was timed with a counter attack on a recently captured Fangoren village. it was expected that troops would be routed to help deal with the prison break, and the counterattack would go smoothly. everyone inside the arena barricaded it and took up fortified positions, but were never attacked by anything more than the local watch. they eventually gathered all of the weapons, armor, tools, horses, tac, and whatever else they could use and headed back east. it was later discovered that the Fangoren counter attack suffered a crippling defeat. For the next 5 years, Ford lived amongst his liberators. they tried to teach him how to swim, hunt, and fish, but eventually found that some people are best left to the devices they know. for Ford, this was heavy lifting, and swinging a hammer. on the battlefield he was ferocious. he didnt care about pain or fatigue, and was constantly on the attack. he worshiped Strudder since he was a child in the gladiator pits, and found one of his clerics amongst the clan. You cant win every battle, and eventually the day would come when Ford would experience the agony of defeat. for many there would be no agony that day, just a warriors death. Fords clan was wiped out, and only a few taken into captivity, which they resisted furiously. their Elismaran captors promptly put them on a convoy to be sold in Ruthorn. He would spend his 22nd birthday hauling wagon loads of malted barley like a beast of burden.
Condition and Effects
Additional Information
BACKGROUND As property of the Elsimar gladiator pits he was beaten, used as a slave, and forced to train for the first half of his life. being the son of a legendary gladiator bought no one any special treatment. he fought many exibition bouts where he was severely overmatched. these fights were nonlethal and had few instances of accidental death. they were merely spectacles designed to trump up a popular gladiator's skills. A particularly large batch of slaves from Fangoren being added to the mix would signal the end of Fords captivity there. some very important men were captured, which lead to a daring night time raid being conducted. Ford, 16 at the time, broke free of his bindings and began raising hell. soon the holding area was flooded with Elite Fangoren warriors. one room at a time they would break down the door, free the prisoners of any bindings, and arm them. when the dust settled, there was no "by the skin of your teeth" escape. every single Elismaran in the arena layed dead. This rescue was timed with a counter attack on a recently captured Fangoren village. it was expected that troops would be routed to help deal with the prison break, and the counterattack would go smoothly. everyone inside the arena barricaded it and took up fortified positions, but were never attacked by anything more than the local watch. they eventually gathered all of the weapons, armor, tools, horses, tac, and whatever else they could use and headed back east. it was later discovered that the Fangoren counter attack suffered a crippling defeat. For the next 5 years, Ford lived amongst his liberators. they tried to teach him how to swim, hunt, and fish, but eventually found that some people are best left to the devices they know. for Ford, this was heavy lifting, and swinging a hammer. on the battlefield he was ferocious. he didnt care about pain or fatigue, and was constantly on the attack. he worshiped Strudder since he was a child in the gladiator pits, and found one of his clerics amongst the clan. You cant win every battle, and eventually the day would come when Ford would experience the agony of defeat. for many there would be no agony that day, just a warriors death. Fords clan was wiped out, and only a few taken into captivity, which they resisted furiously. their Elismaran captors promptly put them on a convoy to be sold in Ruthorn. He would spend his 22nd birthday hauling wagon loads of malted barley like a beast of burden.
Other Notes
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Gear (5400gp) mwk breastplate (350gp) mwk falchion (375gp) mwk battleaxe (310gp) mwk buckler (165gp) mwk comp (+5) longbow (900gp) handy haversack (2000gp) bedroll waterskin flint and steel empty sack bell (1gp) winter blanket (5sp) 10 ft. chain (30gp) crowbar (2gp) fishhook (1sp) fishing net (4gp) grappling hook (1gp) hammer (5sp) 20 pitons (2gp) iron pot (5sp) portable ram (10gp) 50 ft silk rope (10gp) signal whistle (8sp) sledge hammer(1gp) spade (2gp) torch x3 (3cp) whetstone (2cp) climbers kit (80gp) oil of magic weapon x5 (250gp) potion of cure light wounds x5 (250gp) 554gp 5sp 5cp