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Character Name
Player
Alignment
Current XP
Next Level XP
XP Change
Class
Race
Campaign
Deity
Level
Size
Age
Gender
Height
Weight
Eyes
Hair
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Action Points
TOTAL
Current HP
Nonlethal Damage
Hit Dice
Damage Reduction
HP
AC
=
10
+
+
+
+
+
+
+
TOTAL
Armor
Shield
Dex
Size
Natural
Deflect
Misc
Touch
Flat-footed
Total
Dex
Misc
INIT
=
+
Speed
Armor Type
Light
Load
Med
Load
Max
Load
Over
Head
Off
Ground
Push/
Drag
Saving Throws
Total
Base
Ability
Mod
Magic
Mod
Misc
Mod
Temp
Mod
FORTITUDE
=
+
+
+
+
REFLEX
=
+
+
+
+
WILL
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Str Mod
Size Mod
Misc Mod
Temp Mod
MELEE
=
+
+
+
+
RANGED
=
+
+
+
+
Total Attack Bonus
Base Attack Bonus
Dex Mod
Size Mod
Misc Mod
Temp Mod
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Weapon
Total Attack Bonus
Damage
Critical
Range
Special Properties
Ammunition
Weight
Size
Type
Armor/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
Shield/Protective Item
Type
AC Bonus
Check Pen
Max Dex
Special Properties
Weight
Spell Fail
Speed
/
Max Rank
Skills
Skill Name
Key
Ab
CC
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
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=
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=
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=
+
+
Total Skill Points:
0
Feats & Special Abilities
Other Possessions
Item
Weight
(lbs)
Loc
Total Weight:
0
Spell Saves
Save
DC
LEVEL
Spells
/Day
Bonus
Spells
0
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spells & Powers
Number of Spells/Powers Known (Bards, Sorcerers, Psions & Psi Warriors)
0
1st
2nd
3rd
4th
5th
6th
7th
8th
9th
Spell/Power Name
# Cast
/Mem
Spell/Power Name
# Cast
/Mem
Psionics
Manifester
Level
Key
Ability
Base
Bonus
Max
Current
Currency
2,227
Languages
Description
Fairly plain, but clean clothes with leather armor. Wears a backpack where he keeps his supplies and his snake familiar. There is a hole in the backpack and the back of his shirt that allows the snake travel through his shirt sleeve and into the palm of his hand.
Personality
Character Traits
Character Flaws
Contacts / Friends
His snake familiar, Nagi
Enemies
His Father
Statistic Block
Flight: After any std action spell, he can fly 10ft x spell level before the end of his turn. Trapfinding: Rogues (and only rogues) can use the Search skill to locate traps when the task has a Difficulty Class higher than 20.
Condition and Effects
Additional Information
+2 to Saves from Fire (Draconic) +2 to Saves from Sleep and Paralysis (Draconic) +2 to Saves against Enchantment (Elves) Immunity to magic-based sleep effects (Elves) +2 to Listen and Spot checks when Familiar is in arm's reach +3 to Bluff when Familiar in within one mile
Other Notes
[
Show Printable Version
]
Familiar: Snake (Tiny Viper) Name: Mr. Nagi Initi + 7 HP: 15 Speed: 15 ft Hit Dice: 7 AC: 20 Touch AC: 15 Flat-Footed 17 Grapple -11 Attack : Bite +6 Dmg (1 + Poison) Poison: Fort DC 14 CON Dmg: 1d6 initial and secondary Str 4 Dex 17 Con 11 Int 8 Wis 12 Cha 2 Fort 2 Ref 5 Will 0 Balance 11 Feats: Weapon Finesse, Scent Climb 11 Hide 15 Special: Improved Evasion, Share Spells, Empathic link, Deliver Touch Spells, Speak with Master Listen 8 Spot 10 Species Traits: Take 10 on Climb and Swim Swim 5