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Dungeons and Dragons 4th Edition Character Record Sheet
Character Name
Player
Class
Paragon Path
Epic Destiny
Race
Size
Age
Gender
Height
Weight
Align.
Deity
Adventure Company
XP
Next XP
Level
Ability
Score
Temp
Score
Mod
Mod+
1/2 Lv.
STR
CON
DEX
INT
WIS
CHA
Quick Look Up
Weapon / Power
Attack
Damage
Armor Bonus
Shield Bonus
Check Penalty
Speed Penalty
Armor is Heavy
INIT
Dex Mod
1/2 Lv.
Misc
Temp
=
+
+
+
Score
Base
Arm.
Item
Misc
Speed
P. Perception
P. Insight
Special Senses/Movement
Skills
Skill
Mod
Skill Name
Abil.
Train
(+5)
Mod+
.5Lv
Arm.
Misc
Temp
Total
10+
1/2Lv
Arm./
Abil.
Class
Feat
Enh.
Misc
Temp
AC
FORT
REF
WILL
Conditional Modifiers, Resistances & Action Points Note
Statistic Block
[url=http://www.myth-weavers.com/sheetview.php?sheetid=262506][size=4][B]James Kain Wagner[/B][/size][/url], Human Ranger [B]Init[/B] +6 [B]HP[/B] 49/49 [B]Bloodied[/B] 24 [B]Healing Surge[/B] 12 (0 used /7) [B]AC[/B] 19 [B]Fort[/B] 17 [B]Reflex[/B] 17 [B]Will[/B] 15 [B]Speed[/B] 6 [B]Str[/B] 16 (+3) [B]Con[/B] 12 (+1) [B]Dex[/B] 14 (+2) [B]Int[/B] 10 (0) [B]Wis[/B] 14 (+2) [B]Cha[/B] 14 (+2) [OOC='[color=green]Twin Strike[/color]'][B][color=green]Twin Strike[/color][/B] At-Will + Martial,Weapon Standard Action Melee or Ranged weapon Requirement: You must be wielding two melee weapons or a ranged weapon. Target: One or two creatures Attack:+9 and +8(off-hand) vs AC Damage: 1d8+8 and 1d8+6(off-hand) [/OOC], '[color=green]Carful Attack[/color]', '[color=green]Nimble Strike[/color]', '[color=red]Two - Fanged Strike[/color]', '[color=black]Jaws of the Wolf[/color]', '[color=red]Crucial Advice[/color]', '[color=red]Shadow Wasp Strike[/color]', '[color=black]Two - Wolf Pounce[/color] ', '[color=red]Second Wind[/color]' [B]Notes[/B]
Race Features
Class / Path / Destiny Features
Other Items
Current
Max HP
/
Bloodied
H. Surge
Surges Used
Surges / Day
/
Second Wind
Death ST Fail
Action Points
Attack Workspace
Ability 1:
Ability 2:
Bonus
1/2Lv
Abil.
Class
Prof
Feat
Enh
Misc
=
=
Damage Workspace
Ability 1:
Ability 2:
Bonus
Abil.
Feat
Enh
Misc
Misc
=
=
Feats
Feat Name
Loc.
Powers
At-Will + Martial,Weapon Standard Action Melee or Ranged weapon Requirement: You must be wielding two melee weapons or a ranged weapon. Target: One or two creatures Attack:+9 and +8(off-hand) vs AC Damage: 1d8+8 and 1d8+6(off-hand)
Powers
Magic Items & Equipment
Item Name
Use
Daily Item Powers Per Day
Heroic(1-10)
Milestone
Paragon(11-20)
Milestone
Epic(21-30)
Milestone
Rituals
Languages Known
Coins and Other Wealth
AD - PP - GP - 207 SP - 8 CP -1
Personality Traits
Mannerisms and Appearance
Session and Campaign Notes
Background traits: Assassin, Raised in Nature, "Lord of Darkness" Background bonus: +2 Streetwise Checks
Companions and Allies
Background & Other Notes
Racial Features - Bonus At-Will Power: You know one extra at-will attack power from your class. Bonus Feat: You gain a bonus feat at 1st level. You must meet the feat’s prerequisites. Bonus Skill: You gain training in one additional skill from your class skill list. Human Defense Bonuses: +1 to Fortitude, Reflex, and Will defenses. Class Features - Fighting Style: Two Blade You may wield a one-handed weapon as a off-handed one. You also gain toughness as a bonus feat. Hunter's Quarry Once per turn as a minor action
Dungeons and Dragons 4th Edition Character Sheet, Copyright 2008
Myth-Weavers Games