Sheets
Games
Wiki
About Us
Log In
/
Join
Remember Me?
Mutants and Masterminds
Character Name
Campaign
Group Affiliation
Base of Operations
Power Level
Power Point Total
Public Identity
Alternate Identity
Secret Identity
Fellow Heroes
Sidekicks or Minions
Arch Enemy
Size
Height
Gender
Age
Weight
Eyes
Hair
Abilities
Ability
Score
Mod
Temp
Score
Temp
Mod
STR
DEX
CON
INT
WIS
CHA
Total
Base
Modifier
Ability
Modifier
Misc.
Modifiers
Toughness
=
+
+
Fortitude
=
+
+
Reflex
=
+
+
Will
=
+
+
Combat
Total
Defense
Bonus
Dodge
Bonus
Size
Modifier
Flat-
Footed
Defense
=
+
+
Total
Dex
Modifier
Power
Modifier
Feat
Modifier
Initiative
=
+
+
Hero Points
Attacks
Attack
Bonus
Ranged
Bonus
Melee
Bonus
Damage Conditions
Bruised
Staggered
Unconscious
Injured
Disabled
Dying
Fatigue Conditions
Fatigued
Exhausted
Unconscious
Max Rank
Skills
Skill Name
Key
Ab
Skill
Mod
Ab
Mod
Rank
Misc
Mod
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
=
+
+
Total Skill Points:
0
Powers/Devices
Name
Rank
Action
Range
Duration
Flaws: Limited (Solid objects only), Action(Move -> Standard) Feats: Precise See below for modes
Name
Rank
Action
Range
Duration
Precognitive - Uncontrolled, Limited(Persons only)
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Name
Rank
Action
Range
Duration
Feats
Name
Benefit
Equipment
Statistic Block
Drawbacks and Complications
Background & Other Notes
Material Modes: Steel (Hard, strong/Tough Mode) Str: 28 (+8), +7 Protection (Impervious), +8 vs movements CC: 36 - 1,064/1 ton/1.5 ton/3 tons/7.5 tons - Density 5 (+12 Strength, + 3 Protection (impervious) + 2 Immovable, + 2 Super Strength - Protection 4 (Impervious) - Immunity(Suffocation 2, Electrical 5, Poison 1) - Improved Grapple feat - Improved Pin feat - Improved Throw feat - Move-By-Action feat Light (Carbon Fibre) (Dex 32, 9/8 toughness, CC: 116/233/350/700/1.8k) - Enhanced Dexterity (20, 32 Dex, +11) - Physical Protection 6 (Impervious, Ablative, limited physical) - Energy Protection 5 (Impervious. limited energy) - Super Strength 1 (+5 cc, ) - Uncanny Dodge (Sight, Hearing) - Attack Focus 3 (Ranged) Speed-Aluminum Power Setting: (Tgh: 8 imp, Str: 21 +5, CC: 153/306/460/920/2,300 - Enhanced Strength 7 - Immunity 3 (Poison, Suffocation (All)) - Impervious Toughness (8 total) - Speed 3 (50mph max, 440ft/rnd) - Rapid Attack (15' radius) Plastic (Light, faster) - Protection 3 (Impervious) - Immunity (Electrical, Poison, Suffocation) - Enhanced Dexterity 10 (22, +6) - Quickness 2 (5x) Physical Only) - Leaping 4 (10x, RLJ: 120ft, SLJ: 60ft, HJ: 30ft) - Regeneration 4 (6sec, Source (Fire/Heat)) - Speed 2 (25mph) - Reflex Boost 2 (+10 total with dex)